Player Matchup

Xbalanque
Xbalanque
Der_Herr_Zombie
Xbalanque
Level 136
God Stats
75W - 60L
1,554 SR
Queue Stats
343W - 333L
1,477 Elo+
Party 1
Achilles
Achilles
Dragxne
Achilles
Level 17
God Stats
28W - 25L
1,528 SR
Queue Stats
49W - 49L
1,458 Elo+
Party 1
Bakasura
Bakasura
ReviewedLynx731
Bakasura
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
180W - 195L
1,416 Elo+
Solo
Nu Wa
Nu Wa
TurboGonzalo
Nu Wa
Level 84
God Stats
3W - 7L
1,314 SR
Queue Stats
91W - 109L
1,398 Elo+
Party 3
Neith
Neith
emonterooviedo
Neith
Level 27
God Stats
1W - 5L
1,267 SR
Queue Stats
62W - 73L
1,374 Elo+
Party 3
Team Averages
Level 70
1,432 SR
1,425 Elo+

VS

Team Averages
Level 68
1,495 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Generalbabogeros
Arachne
Level 112
God Stats
3W - 1L
1,546 SR
Queue Stats
380W - 399L
1,451 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Saikido88
Kumbhakarna
Level 83
God Stats
37W - 39L
1,630 SR
Queue Stats
250W - 261L
1,561 Elo+
Solo
Chronos
Chronos
denisportero
Chronos
Level 83
God Stats
1W - 1L
1,299 SR
Queue Stats
34W - 34L
1,363 Elo+
Party 4
Bellona
Bellona
faze_pepone06
Bellona
Level 16
God Stats
2W - 2L
1,501 SR
Queue Stats
19W - 23L
1,215 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Der_Herr_Zombie
Xbalanque
17
4 / 2 / 2
10,662
561
13,618
11,902
5,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Dragxne
Achilles
15
2 / 3 / 2
9,313
490
8,695
16,014
18,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
17
6 / 5 / 2
10,329
544
11,434
16,814
7,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 8
10,037
528
13,685
10,838
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 2
8,377
441
5,018
7,978
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
8 / 2 / 5
10,826
570
10,857
10,363
3,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 2
9,263
488
6,706
18,569
6,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Saikido88
Kumbhakarna
15
4 / 2 / 9
9,649
508
7,353
21,628
20,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
denisportero
Chronos
15
3 / 3 / 7
9,657
508
11,438
16,115
6,347
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
16
0 / 1 / 4
9,843
518
3,044
13,024
13,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
13
Kills
17
17
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
5
5.25
L
Xbalanque
Der_Herr_Zombie
Xbalanque
4
2
2
2.5
L
Achilles
Dragxne
Achilles
2
3
2
1
W
2
5
2
0.6
L
Bakasura
6
5
2
1.4
W
Kumbhakarna
Saikido88
Kumbhakarna
4
2
9
4.25
L
1
4
8
1.25
W
Chronos
denisportero
Chronos
3
3
7
2.17
L
0
3
2
0.33
W
Bellona
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,450
Damage
39,398
63,546
Taken
79,699
38,852
Mitigated
51,130
19,426
Healing
21,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,857
6,190
0
5,925
10,363
3,729
2,245
2,188
8,089
0
68,100
L
Xbalanque
Der_Herr_Zombie
Xbalanque
13,618
6,774
0
4,676
11,902
5,218
276
2,402
9,500
0
84,061
L
Achilles
Dragxne
Achilles
8,695
1,315
0
3,666
16,014
18,809
0
5,490
10,524
3,314
36,918
W
6,706
3,880
0
2,773
18,569
6,862
0
1,963
15,935
0
63,440
L
Bakasura
11,434
7,876
0
7,008
16,814
7,866
156
4,384
12,430
0
72,363
W
Kumbhakarna
Saikido88
Kumbhakarna
7,353
984
393
5,706
21,628
20,353
77
3,381
17,470
30,847
0
L
13,685
2,425
0
2,175
10,838
4,438
636
4,922
5,916
72,680
0
W
Chronos
denisportero
Chronos
11,438
5,448
0
5,731
16,115
6,347
276
5,045
10,411
68,797
0
L
5,018
1,500
0
1,901
7,978
2,521
558
2,274
5,704
0
43,239
W
Bellona
3,044
257
0
1,357
13,024
13,839
0
1,309
11,611
11,031
50,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,718
Gold Earned
49,238
571
Minions Killed
513
0
Camps Cleared
0
1,766,926
Distance Traveled
1,788,732
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,826
570
120
6
0
333,786
0
L
Xbalanque
10,662
561
167
9
0
354,740
2
L
Achilles
9,313
490
60
3
0
364,845
1
W
Arachne
9,263
488
94
5
0
356,261
2
L
Bakasura
10,329
544
145
8
0
364,237
3
W
Kumbhakarna
9,649
508
32
2
0
347,165
3
L
Nu Wa
10,037
528
124
7
0
349,512
5
W
Chronos
9,657
508
115
6
0
357,314
3
L
Neith
8,377
441
75
4
0
333,592
0
W
Bellona
9,843
518
152
8
0
394,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role