Player Matchup

Thor
Thor
DisastrClass
Thor
Level 18
God Stats
5W - 2L
1,530 SR
Queue Stats
280W - 166L
1,562 Elo+
Solo
Ra
Ra
Dracxblu
Ra
Level 16
God Stats
1W - 3L
1,356 SR
Queue Stats
1W - 3L
1,160 Elo+
Solo
Hades
Hades
Mr_ToMiUsSsS
Hades
Level 124
God Stats
6W - 3L
1,837 SR
Queue Stats
161W - 170L
1,450 Elo+
Solo
Team Averages
Level 53
1,574 SR
1,391 Elo+

VS

Team Averages
Level 70
1,669 SR
1,723 Elo+
Chronos
Chronos
PK Catalyst
Chronos
Level 160
God Stats
4W - 0L
1,647 SR
Queue Stats
552W - 136L
1,844 Elo+
Party 1
Loki
Loki
Silent GhouI
Loki
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Geb
Geb
TigerDoodley
Geb
Level 27
God Stats
5W - 1L
1,859 SR
Queue Stats
141W - 30L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 4
8,761
796
13,740
13,272
9,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

9
1 / 8 / 3
7,133
648
2,247
9,505
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 5 / 6
8,552
777
9,971
15,186
6,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PK Catalyst
Chronos
16
15 / 3 / 2
10,803
982
18,066
11,959
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 7 / 9
8,038
731
4,317
8,273
3,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 15
9,050
823
7,671
12,331
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
12
Kills
18
18
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
L
1
8
3
0.31
L
5
5
6
1.6
W
Chronos
PK Catalyst
Chronos
15
3
2
5.33
W
2
7
9
0.93
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,958
Damage
30,054
37,963
Taken
32,563
19,679
Mitigated
17,275
8,971
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,740
4,006
0
612
13,272
9,506
52
9,449
3,823
0
24,425
L
2,247
630
480
525
9,505
3,210
145
6,819
2,686
10,888
0
L
9,971
1,479
373
6,981
15,186
6,963
132
8,629
6,557
33,384
0
W
Chronos
PK Catalyst
Chronos
18,066
8,050
0
2,945
11,959
4,909
1,018
4,263
7,268
44,118
4,306
W
4,317
972
0
279
8,273
3,854
64
3,370
4,687
0
9,977
W
7,671
1,075
0
1,691
12,331
8,512
0
4,466
7,371
21,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,446
Gold Earned
27,891
113
Minions Killed
122
5
Camps Cleared
6
475,571
Distance Traveled
609,742
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,761
796
25
2
5
170,266
1
L
Ra
7,133
648
29
3
0
121,919
0
L
Hades
8,552
777
59
5
0
183,386
1
W
Chronos
10,803
982
89
8
5
206,997
2
W
Loki
8,038
731
8
1
0
195,116
1
W
Geb
9,050
823
25
2
1
207,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role