Player Matchup

Cerberus
Cerberus
Absolut-Jack73
Cerberus
Level 9
God Stats
0W - 3L
1,207 SR
Queue Stats
5W - 18L
1,183 Elo+
Solo
Ao Kuang
Ao Kuang
El_Primo_Luis_YT
Ao Kuang
Level 87
God Stats
3W - 3L
1,670 SR
Queue Stats
82W - 98L
1,369 Elo+
Party 2
Hercules
Hercules
Hiko250
Hercules
Level 26
God Stats
2W - 5L
1,410 SR
Queue Stats
62W - 85L
1,314 Elo+
Party 2
Team Averages
Level 41
1,429 SR
1,289 Elo+

VS

Team Averages
Level 33
1,494 SR
1,350 Elo+
Gilgamesh
Gilgamesh
C moi rona
Gilgamesh
Level 24
God Stats
4W - 2L
1,608 SR
Queue Stats
44W - 51L
1,358 Elo+
Party 1
Khepri
Khepri
Casca shinei
Khepri
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 40L
1,336 Elo+
Party 1
Zeus
Zeus
Guts shinei
Zeus
Level 58
God Stats
9W - 9L
1,374 SR
Queue Stats
304W - 381L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 12 / 1
9,134
571
5,728
29,379
27,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 9 / 1
9,260
579
11,120
22,360
9,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Hiko250
Hercules
13
1 / 9 / 1
9,692
606
8,202
21,920
12,868
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C moi rona
Gilgamesh
15
7 / 1 / 20
12,663
791
16,067
11,335
14,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
14
2 / 1 / 24
10,970
686
5,863
13,643
18,145
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
21 / 1 / 8
13,808
863
37,252
10,978
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
82
3
Kills
30
30
Deaths
3
3
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
12
1
0.13
W
Gilgamesh
C moi rona
Gilgamesh
7
1
20
17
W
Khepri
2
1
24
14
L
1
9
1
0.17
W
21
1
8
25
L
Hercules
Hiko250
Hercules
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,050
Damage
59,182
73,659
Taken
35,956
49,804
Mitigated
38,493
10,426
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,728
553
172
2,335
29,379
27,755
0
13,140
16,239
24,708
0
W
Gilgamesh
C moi rona
Gilgamesh
16,067
5,294
517
2,216
11,335
14,647
817
4,795
6,204
337
34,774
W
Khepri
5,863
1,006
374
1,540
13,643
18,145
475
5,075
8,568
17,149
0
L
11,120
3,297
0
5,636
22,360
9,181
0
14,286
8,074
34,123
5,801
W
37,252
11,124
266
3,067
10,978
5,701
1,443
5,567
5,411
67,755
4,072
L
Hercules
Hiko250
Hercules
8,202
654
0
2,283
21,920
12,868
0
14,028
7,892
0
27,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
37,441
133
Minions Killed
155
7
Camps Cleared
4
765,213
Distance Traveled
906,869
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,134
571
39
2
0
227,579
1
W
Gilgamesh
12,663
791
49
3
3
319,397
0
W
Khepri
10,970
686
15
1
0
316,393
2
L
Ao Kuang
9,260
579
57
4
6
259,296
0
W
Zeus
13,808
863
91
6
1
271,079
0
L
Hercules
9,692
606
37
2
1
278,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role