Player Matchup

Baron Samedi
Baron Samedi
BanDisNameSoony
Baron Samedi
Level 82
God Stats
4W - 6L
1,348 SR
Queue Stats
16W - 28L
1,427 Elo+
Party 2
Ares
Ares
Deadman-1408
Ares
Level 142
God Stats
1W - 0L
1,626 SR
Queue Stats
2W - 3L
1,406 Elo+
Party 2
Mercury
Mercury
Garruk_Apex
Mercury
Level 124
God Stats
1W - 1L
1,332 SR
Queue Stats
54W - 60L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
RASTA_PASTA1235
Amaterasu
Level 106
God Stats
2W - 2L
1,570 SR
Queue Stats
38W - 34L
1,164 Elo+
Party 2
Chernobog
Chernobog
YorkPlays
Chernobog
Level 126
God Stats
13W - 6L
1,648 SR
Queue Stats
132W - 123L
1,537 Elo+
Party 2
Team Averages
Level 116
1,505 SR
1,404 Elo+

VS

Team Averages
Level 98
1,407 SR
1,407 Elo+
Ra
Ra
King Mickey96
Ra
Level 114
God Stats
19W - 21L
1,520 SR
Queue Stats
508W - 499L
1,440 Elo+
Solo
Chang'e
Chang'e
XxsonaxX21
Chang'e
Level 125
God Stats
48W - 44L
1,480 SR
Queue Stats
145W - 140L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
enderslayerfox
Danzaburou
Level 62
God Stats
8W - 12L
1,483 SR
Queue Stats
58W - 65L
1,411 Elo+
Party 1
Horus
Horus
itsjessemccree
Horus
Level 66
God Stats
0W - 2L
1,301 SR
Queue Stats
144W - 161L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
ottier100
Jormungandr
Level 123
God Stats
0W - 1L
1,251 SR
Queue Stats
15W - 25L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BanDisNameSoony
Baron Samedi
13
4 / 3 / 7
7,678
512
7,157
10,432
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 2 / 10
8,026
535
7,650
12,151
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Garruk_Apex
Mercury
13
3 / 4 / 8
7,767
518
5,200
10,716
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
RASTA_PASTA1235
Amaterasu
12
0 / 4 / 7
7,233
482
4,151
10,156
6,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
YorkPlays
Chernobog
15
13 / 1 / 7
9,732
649
18,031
11,333
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
7,111
474
5,653
8,520
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
XxsonaxX21
Chang'e
11
3 / 5 / 5
7,138
476
6,851
12,297
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
enderslayerfox
Danzaburou
10
3 / 9 / 4
7,072
471
8,503
10,262
3,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 5 / 7
6,163
411
2,592
13,915
10,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
ottier100
Jormungandr
13
5 / 2 / 6
8,223
548
5,193
10,482
7,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
24
Kills
14
14
Deaths
24
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BanDisNameSoony
Baron Samedi
4
3
7
2.5
W
4
2
10
4.5
W
Mercury
Garruk_Apex
Mercury
3
4
8
1.75
L
2
3
4
1.33
W
Amaterasu
RASTA_PASTA1235
Amaterasu
0
4
7
0.88
L
Chang'e
XxsonaxX21
Chang'e
3
5
5
1.1
W
Chernobog
YorkPlays
Chernobog
13
1
7
16.5
L
Danzaburou
enderslayerfox
Danzaburou
3
9
4
0.56
L
1
5
7
0.9
L
Jormungandr
ottier100
Jormungandr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,189
Damage
28,792
54,788
Taken
55,476
30,828
Mitigated
28,789
21,975
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BanDisNameSoony
Baron Samedi
7,157
508
979
4,494
10,432
4,634
543
4,375
5,793
46,252
0
W
7,650
209
0
2,784
12,151
10,309
0
2,705
9,300
15,509
0
W
Mercury
Garruk_Apex
Mercury
5,200
2,266
0
2,225
10,716
4,550
1,162
4,889
5,727
0
47,845
L
5,653
564
1,018
1,328
8,520
3,358
336
3,916
4,604
40,161
0
W
Amaterasu
RASTA_PASTA1235
Amaterasu
4,151
1,535
581
3,718
10,156
6,630
888
3,475
6,641
0
33,599
L
Chang'e
XxsonaxX21
Chang'e
6,851
1,044
1,327
2,912
12,297
3,602
0
3,092
9,205
31,613
0
W
Chernobog
YorkPlays
Chernobog
18,031
11,906
0
7,194
11,333
4,705
1,912
1,671
9,630
0
69,589
L
Danzaburou
enderslayerfox
Danzaburou
8,503
3,495
0
1,012
10,262
3,407
0
2,907
7,355
0
23,917
L
2,592
1,445
1,842
2,837
13,915
10,799
9
3,514
10,401
0
12,314
L
Jormungandr
ottier100
Jormungandr
5,193
1,576
0
248
10,482
7,623
198
1,378
9,104
34,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,436
Gold Earned
35,707
339
Minions Killed
229
0
Camps Cleared
0
1,474,229
Distance Traveled
1,366,310
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,678
512
66
4
0
250,354
0
W
Ares
8,026
535
15
1
0
280,994
5
W
Mercury
7,767
518
87
6
0
332,528
0
L
Ra
7,111
474
73
5
0
297,952
6
W
Amaterasu
7,233
482
63
4
0
312,047
2
L
Chang'e
7,138
476
56
4
0
286,896
5
W
Chernobog
9,732
649
108
7
0
298,306
3
L
Danzaburou
7,072
471
32
2
0
249,799
7
L
Horus
6,163
411
17
1
0
265,000
2
L
Jormungandr
8,223
548
51
3
0
266,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role