Player Matchup

Morgan Le Fay
Morgan Le Fay
KingDhever
Morgan Le Fay
Level 42
God Stats
0W - 2L
1,818 SR
Queue Stats
53W - 61L
1,422 Elo+
Solo
Xing Tian
Xing Tian
LeftySmote
Xing Tian
Level 88
God Stats
1W - 2L
1,749 SR
Queue Stats
770W - 805L
1,390 Elo+
Solo
Hercules
Hercules
Synder_Reigns
Hercules
Level 47
God Stats
3W - 2L
1,752 SR
Queue Stats
231W - 261L
1,351 Elo+
Solo
Fenrir
Fenrir
iseeyousweetness
Fenrir
Level 45
God Stats
2W - 1L
1,369 SR
Queue Stats
41W - 62L
1,543 Elo+
Solo
Apollo
Apollo
xPAWGSx
Apollo
Level 128
God Stats
0W - 6L
1,133 SR
Queue Stats
460W - 443L
1,440 Elo+
Solo
Team Averages
Level 70
1,564 SR
1,429 Elo+

VS

Team Averages
Level 59
1,573 SR
1,421 Elo+
Susano
Susano
HeavenlyNight_
Susano
Level 39
God Stats
21W - 18L
1,668 SR
Queue Stats
244W - 220L
1,401 Elo+
Solo
Geb
Geb
LoudJoker420
Geb
Level 47
God Stats
19W - 12L
1,522 SR
Queue Stats
458W - 440L
1,486 Elo+
Solo
Bacchus
Bacchus
Max-13jpS
Bacchus
Level 43
God Stats
4W - 2L
1,742 SR
Queue Stats
183W - 208L
1,399 Elo+
Solo
Scylla
Scylla
elstonah
Scylla
Level 67
God Stats
31W - 30L
1,469 SR
Queue Stats
341W - 384L
1,389 Elo+
Solo
Ullr
Ullr
vEthxc
Ullr
Level 97
God Stats
4W - 5L
1,464 SR
Queue Stats
92W - 84L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KingDhever
Morgan Le Fay
11
0 / 6 / 3
6,814
426
5,366
13,165
5,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
LeftySmote
Xing Tian
10
4 / 6 / 1
7,145
447
7,826
19,136
14,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Synder_Reigns
Hercules
13
3 / 6 / 0
7,766
485
5,746
16,132
9,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 9 / 1
7,521
470
8,624
15,205
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
xPAWGSx
Apollo
11
0 / 5 / 3
6,711
419
6,872
11,609
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 8
8,760
548
11,478
13,051
5,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 2 / 4
9,503
594
12,899
12,460
11,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Max-13jpS
Bacchus
13
3 / 2 / 15
8,426
527
7,941
12,258
13,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
elstonah
Scylla
15
11 / 1 / 7
9,498
594
15,155
7,628
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
vEthxc
Ullr
15
6 / 1 / 5
9,254
578
7,972
8,433
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
71
14
Kills
32
32
Deaths
14
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
8
8
1.25
L
Morgan Le Fay
KingDhever
Morgan Le Fay
0
6
3
0.25
L
Xing Tian
LeftySmote
Xing Tian
4
6
1
0.75
W
6
2
4
4
W
Bacchus
Max-13jpS
Bacchus
3
2
15
5.25
L
Hercules
Synder_Reigns
Hercules
3
6
0
0.5
W
Scylla
elstonah
Scylla
11
1
7
14.5
L
7
9
1
0.83
W
Ullr
vEthxc
Ullr
6
1
5
8.5
L
Apollo
xPAWGSx
Apollo
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
55,445
75,247
Taken
53,830
38,064
Mitigated
36,215
13,585
Healing
14,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,478
2,754
0
1,702
13,051
5,259
444
3,023
9,974
0
43,439
L
Morgan Le Fay
KingDhever
Morgan Le Fay
5,366
283
22
2,202
13,165
5,522
0
5,070
8,095
38,681
0
L
Xing Tian
LeftySmote
Xing Tian
7,826
1,331
903
1,241
19,136
14,374
15
9,201
9,935
19,416
0
W
12,899
1,660
0
3,727
12,460
11,505
142
1,959
10,501
60,420
0
W
Bacchus
Max-13jpS
Bacchus
7,941
1,385
0
4,341
12,258
13,091
0
4,355
7,791
17,542
0
L
Hercules
Synder_Reigns
Hercules
5,746
1,285
0
4,280
16,132
9,028
47
11,248
4,884
10,070
28,721
W
Scylla
elstonah
Scylla
15,155
1,563
0
1,333
7,628
3,166
866
4,015
3,613
51,234
0
L
8,624
1,976
0
2,387
15,205
5,989
0
7,198
8,007
0
30,533
W
Ullr
vEthxc
Ullr
7,972
1,838
0
3,060
8,433
3,194
2,930
1,167
7,220
0
65,346
L
Apollo
xPAWGSx
Apollo
6,872
3,910
0
2,550
11,609
3,151
0
3,278
8,331
0
37,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
45,441
279
Minions Killed
397
0
Camps Cleared
0
1,406,921
Distance Traveled
1,480,757
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,760
548
73
5
0
280,811
2
L
Morgan Le Fay
6,814
426
61
4
0
276,681
1
L
Xing Tian
7,145
447
17
1
0
270,838
1
W
Geb
9,503
594
109
7
0
319,219
0
W
Bacchus
8,426
527
30
2
0
324,954
1
L
Hercules
7,766
485
81
5
0
300,990
0
W
Scylla
9,498
594
78
5
0
272,296
5
L
Fenrir
7,521
470
46
3
0
303,615
0
W
Ullr
9,254
578
107
7
0
283,477
6
L
Apollo
6,711
419
74
5
0
254,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role