Player Matchup

Baron Samedi
Baron Samedi
Alexajin
Baron Samedi
Level 29
God Stats
1W - 0L
1,658 SR
Queue Stats
27W - 23L
1,514 Elo+
Party 2
Artio
Artio
IntenseBell1047
Artio
Level 26
God Stats
6W - 6L
1,621 SR
Queue Stats
94W - 78L
1,521 Elo+
Solo
Nemesis
Nemesis
MintiFr35H
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,696 Elo+
Party 2
Aphrodite
Aphrodite
UnlivingScarf25
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,558 Elo+
Solo
Danzaburou
Danzaburou
lucasluv
Danzaburou
Level 34
God Stats
2W - 1L
1,565 SR
Queue Stats
28W - 23L
1,525 Elo+
Party 2
Team Averages
Level 26
1,569 SR
1,563 Elo+

VS

Team Averages
Level 22
1,628 SR
1,512 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Ceresta
Arachne
Level 14
God Stats
16W - 6L
1,934 SR
Queue Stats
60W - 49L
1,584 Elo+
Party 1
Ra
Ra
RealSourJ
Ra
Level 14
God Stats
0W - 1L
1,676 SR
Queue Stats
3W - 4L
1,469 Elo+
Solo
Danzaburou
Danzaburou
cIPhErIlIlIllI
Danzaburou
Level 29
God Stats
7W - 12L
1,467 SR
Queue Stats
93W - 92L
1,464 Elo+
Party 1
Odin
Odin
simpPatrol69
Odin
Level 28
God Stats
12W - 13L
1,562 SR
Queue Stats
178W - 210L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexajin
Baron Samedi
12
2 / 4 / 5
7,464
498
5,276
8,553
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 1 / 2
9,027
602
12,323
8,319
6,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
MintiFr35H
Nemesis
11
3 / 5 / 2
7,254
484
5,183
8,828
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
UnlivingScarf25
Aphrodite
11
1 / 4 / 2
7,136
476
1,328
8,227
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
lucasluv
Danzaburou
12
2 / 6 / 3
7,928
529
5,236
10,211
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
5 / 2 / 1
7,973
532
5,233
10,687
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Ceresta
Arachne
13
9 / 4 / 5
8,547
570
9,480
12,248
4,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 5 / 4
7,585
506
5,487
7,569
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
cIPhErIlIlIllI
Danzaburou
12
4 / 1 / 8
7,670
511
6,348
9,471
2,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 2 / 0
5,178
345
1,115
5,220
2,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
12
Kills
20
20
Deaths
14
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
2
1
2.75
W
Baron Samedi
Alexajin
Baron Samedi
2
4
5
1.13
L
Arachne
Ceresta
Arachne
9
4
5
2.88
W
4
1
2
5
W
Nemesis
MintiFr35H
Nemesis
3
5
2
0.8
L
2
5
4
0.8
W
Aphrodite
UnlivingScarf25
Aphrodite
1
4
2
0.5
L
Danzaburou
cIPhErIlIlIllI
Danzaburou
4
1
8
8
W
Danzaburou
lucasluv
Danzaburou
2
6
3
0.58
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,346
Damage
27,663
44,138
Taken
45,195
20,205
Mitigated
18,820
15,538
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,233
1,656
1,046
4,358
10,687
6,182
398
6,666
4,021
36,415
11,459
W
Baron Samedi
Alexajin
Baron Samedi
5,276
328
230
1,940
8,553
3,258
0
2,203
6,075
44,442
0
L
Arachne
Ceresta
Arachne
9,480
5,784
0
5,153
12,248
4,700
286
4,171
8,077
0
51,508
W
12,323
1,149
292
4,711
8,319
6,840
0
2,763
5,402
58,177
0
W
Nemesis
MintiFr35H
Nemesis
5,183
2,158
0
1,423
8,828
4,004
0
1,109
7,579
0
32,333
L
5,487
732
126
2,057
7,569
2,445
777
4,043
3,526
35,538
0
W
Aphrodite
UnlivingScarf25
Aphrodite
1,328
157
2,827
2,897
8,227
3,335
0
1,993
6,176
18,506
0
L
Danzaburou
cIPhErIlIlIllI
Danzaburou
6,348
1,585
0
4,180
9,471
2,962
350
638
8,833
0
40,467
W
Danzaburou
lucasluv
Danzaburou
5,236
2,584
0
1,218
10,211
2,768
0
1,551
8,612
0
41,755
L
1,115
362
0
1,218
5,220
2,531
0
3,626
1,594
0
10,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
36,953
335
Minions Killed
328
0
Camps Cleared
0
1,413,022
Distance Traveled
1,225,412
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,973
532
96
6
0
262,755
5
W
Baron Samedi
7,464
498
67
4
0
284,373
2
L
Arachne
8,547
570
77
5
0
327,210
0
W
Artio
9,027
602
117
8
0
285,318
1
W
Nemesis
7,254
484
40
3
0
310,609
0
L
Ra
7,585
506
75
5
0
226,234
1
W
Aphrodite
7,136
476
36
2
0
256,156
5
L
Danzaburou
7,670
511
56
4
0
291,295
2
W
Danzaburou
7,928
529
75
5
0
276,566
2
L
Odin
5,178
345
24
2
0
117,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role