Player Matchup

Set
Set
 
Set
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DarkVapeLord
Bellona
Level 18
God Stats
6W - 2L
1,979 SR
Queue Stats
75W - 62L
1,604 Elo+
Solo
Ra
Ra
Orestanable
Ra
Level 28
God Stats
9W - 10L
1,544 SR
Queue Stats
94W - 66L
1,630 Elo+
Solo
Sylvanus
Sylvanus
PompusBrutus
Sylvanus
Level 12
God Stats
11W - 6L
1,817 SR
Queue Stats
36W - 26L
1,695 Elo+
Solo
Hachiman
Hachiman
ædáı
Hachiman
Level 26
God Stats
1W - 2L
1,316 SR
Queue Stats
64W - 36L
1,660 Elo+
Solo
Team Averages
Level 23
1,631 SR
1,618 Elo+

VS

Team Averages
Level 17
1,538 SR
1,624 Elo+
Morgan Le Fay
Morgan Le Fay
Allenus123
Morgan Le Fay
Level 6
God Stats
1W - 2L
1,135 SR
Queue Stats
7W - 6L
1,678 Elo+
Solo
Jormungandr
Jormungandr
LyrianWarlock
Jormungandr
Level 5
God Stats
3W - 2L
1,889 SR
Queue Stats
47W - 38L
1,700 Elo+
Solo
Loki
Loki
SebqPDG
Loki
Level 29
God Stats
1W - 2L
1,511 SR
Queue Stats
141W - 145L
1,563 Elo+
Solo
Guan Yu
Guan Yu
Viskmannen89
Guan Yu
Level 28
God Stats
45W - 46L
1,556 SR
Queue Stats
153W - 161L
1,574 Elo+
Solo
Artemis
Artemis
xkelleuhx
Artemis
Level 16
God Stats
2W - 3L
1,601 SR
Queue Stats
4W - 7L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
1 / 4 / 1
7,857
524
4,265
11,904
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
DarkVapeLord
Bellona
17
2 / 4 / 1
9,840
656
12,381
13,731
12,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 2 / 2
9,539
636
6,008
7,033
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
PompusBrutus
Sylvanus
13
3 / 2 / 11
8,408
561
9,253
10,437
12,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
ædáı
Hachiman
17
10 / 1 / 3
10,505
700
13,500
12,001
4,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Allenus123
Morgan Le Fay
13
1 / 2 / 5
7,695
513
6,869
13,594
4,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LyrianWarlock
Jormungandr
10
1 / 5 / 2
6,841
456
4,611
13,100
9,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
SebqPDG
Loki
13
8 / 3 / 4
8,981
599
9,572
10,070
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Viskmannen89
Guan Yu
14
3 / 3 / 3
7,937
529
8,225
15,291
16,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
xkelleuhx
Artemis
11
0 / 5 / 0
6,358
424
3,234
6,403
1,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
18
Kills
13
13
Deaths
18
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
4
1
0.38
L
Morgan Le Fay
Allenus123
Morgan Le Fay
1
2
5
1.75
W
Bellona
DarkVapeLord
Bellona
2
4
1
0.63
L
Jormungandr
LyrianWarlock
Jormungandr
1
5
2
0.4
W
2
2
2
1.5
W
Sylvanus
PompusBrutus
Sylvanus
3
2
11
4.25
L
Loki
SebqPDG
Loki
8
3
4
3.33
L
Guan Yu
Viskmannen89
Guan Yu
3
3
3
1.5
L
Artemis
xkelleuhx
Artemis
0
5
0
0
W
Hachiman
ædáı
Hachiman
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,407
Damage
32,511
55,106
Taken
58,458
37,305
Mitigated
34,499
25,709
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,265
1,955
0
4,824
11,904
4,760
0
1,059
10,800
0
40,572
L
Morgan Le Fay
Allenus123
Morgan Le Fay
6,869
780
64
6,071
13,594
4,291
0
6,925
6,429
47,510
0
W
Bellona
DarkVapeLord
Bellona
12,381
2,942
0
5,195
13,731
12,824
0
0
12,645
15,325
57,093
L
Jormungandr
LyrianWarlock
Jormungandr
4,611
1,468
0
1,362
13,100
9,296
0
4,128
8,916
27,299
0
W
6,008
1,542
1,118
4,336
7,033
2,913
369
3,811
3,222
69,041
0
W
Sylvanus
PompusBrutus
Sylvanus
9,253
3,227
931
3,112
10,437
12,621
630
3,460
6,977
30,279
9,760
L
Loki
SebqPDG
Loki
9,572
3,248
0
1,275
10,070
3,643
0
2,048
7,999
0
45,034
L
Guan Yu
Viskmannen89
Guan Yu
8,225
1,429
212
7,018
15,291
16,188
0
2,861
12,430
0
44,246
L
Artemis
xkelleuhx
Artemis
3,234
1,833
0
1,298
6,403
1,081
0
1,167
5,236
0
28,606
W
Hachiman
ædáı
Hachiman
13,500
7,886
0
6,193
12,001
4,187
1,833
3,365
8,636
0
90,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,149
Gold Earned
37,812
582
Minions Killed
356
0
Camps Cleared
0
1,421,333
Distance Traveled
1,422,756
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,857
524
72
5
0
272,535
0
L
Morgan Le Fay
7,695
513
105
7
0
269,012
4
W
Bellona
9,840
656
150
10
0
294,554
1
L
Jormungandr
6,841
456
38
3
0
276,732
9
W
Ra
9,539
636
155
10
0
285,167
2
W
Sylvanus
8,408
561
56
4
0
272,229
3
L
Loki
8,981
599
68
5
0
302,771
5
L
Guan Yu
7,937
529
89
6
0
306,842
5
L
Artemis
6,358
424
56
4
0
267,399
4
W
Hachiman
10,505
700
149
10
0
296,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role