Player Matchup

Ymir
Ymir
Adapting-Ready
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,529 Elo+
Solo
Thor
Thor
PatpeTheFrog
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,357 Elo+
Solo
Yemoja
Yemoja
Zenzbul
Yemoja
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 103L
1,441 Elo+
Party 1
Ah Puch
Ah Puch
skrilex-666
Ah Puch
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 36L
1,502 Elo+
Solo
Izanami
Izanami
war_skull_20
Izanami
Level 128
God Stats
225W - 153L
1,686 SR
Queue Stats
345W - 289L
1,606 Elo+
Party 1
Team Averages
Level 29
1,537 SR
1,487 Elo+

VS

Team Averages
Level 26
1,546 SR
1,527 Elo+
Chaac
Chaac
GoHardFJ_
Chaac
Level 28
God Stats
39W - 49L
1,446 SR
Queue Stats
164W - 189L
1,422 Elo+
Solo
Fenrir
Fenrir
Im OooWee
Fenrir
Level 26
God Stats
21W - 16L
1,525 SR
Queue Stats
190W - 155L
1,548 Elo+
Solo
Anubis
Anubis
NobleSix383
Anubis
Level 25
God Stats
9W - 9L
1,589 SR
Queue Stats
40W - 23L
1,477 Elo+
Solo
Set
Set
handsome-foot917
Set
Level 29
God Stats
14W - 8L
1,672 SR
Queue Stats
151W - 139L
1,576 Elo+
Solo
Thanatos
Thanatos
tevinbryant
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,458
461
4,206
9,902
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 0
5,590
399
2,885
9,769
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Zenzbul
Yemoja
9
0 / 4 / 2
5,966
426
511
7,323
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
skrilex-666
Ah Puch
9
0 / 8 / 0
5,348
382
2,142
11,583
1,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
war_skull_20
Izanami
11
2 / 8 / 0
6,637
474
5,149
11,738
1,399
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GoHardFJ_
Chaac
14
5 / 0 / 5
8,277
591
6,701
7,915
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Im OooWee
Fenrir
14
4 / 0 / 3
8,419
601
4,783
7,388
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
14
8 / 0 / 4
8,894
635
8,080
6,589
3,058
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
6 / 1 / 4
9,090
649
7,771
8,744
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
tevinbryant
Thanatos
16
9 / 2 / 2
9,572
684
12,894
10,184
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
32
32
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Chaac
GoHardFJ_
Chaac
5
0
5
7.5
W
Fenrir
Im OooWee
Fenrir
4
0
3
5.5
W
Anubis
8
0
4
10
L
0
8
0
0
L
Yemoja
Zenzbul
Yemoja
0
4
2
0.25
W
6
1
4
8
L
Ah Puch
skrilex-666
Ah Puch
0
8
0
0
W
Thanatos
tevinbryant
Thanatos
9
2
2
5
L
Izanami
war_skull_20
Izanami
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,893
Damage
40,229
50,315
Taken
40,820
13,179
Mitigated
19,614
5,457
Healing
29,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,206
1,182
0
744
9,902
3,496
0
2,606
7,047
31,995
3,928
W
Chaac
GoHardFJ_
Chaac
6,701
553
0
3,481
7,915
6,445
93
1,637
6,278
5,914
27,894
W
Fenrir
Im OooWee
Fenrir
4,783
927
0
5,040
7,388
2,816
224
487
6,901
0
59,918
W
Anubis
8,080
611
0
4,297
6,589
3,058
1,502
2,537
4,052
51,759
0
L
2,885
462
0
268
9,769
3,488
310
977
8,210
0
19,696
L
Yemoja
Zenzbul
Yemoja
511
326
743
692
7,323
3,182
126
0
7,323
6,021
0
W
7,771
3,080
0
4,097
8,744
3,621
0
1,387
7,357
0
71,590
L
Ah Puch
skrilex-666
Ah Puch
2,142
398
0
1,664
11,583
1,614
0
5,070
6,462
17,077
0
W
Thanatos
tevinbryant
Thanatos
12,894
3,482
0
12,488
10,184
3,674
0
568
9,616
0
69,022
L
Izanami
war_skull_20
Izanami
5,149
2,471
0
1,346
11,738
1,399
655
667
11,071
0
42,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,999
Gold Earned
44,252
243
Minions Killed
490
0
Camps Cleared
0
1,087,812
Distance Traveled
1,466,213
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,458
461
78
6
0
257,195
4
W
Chaac
8,277
591
73
5
0
299,173
1
W
Fenrir
8,419
601
92
7
0
297,185
0
W
Anubis
8,894
635
94
7
0
262,518
6
L
Thor
5,590
399
36
3
0
222,647
0
L
Yemoja
5,966
426
13
1
0
206,511
0
W
Set
9,090
649
132
9
0
295,762
3
L
Ah Puch
5,348
382
28
2
0
176,717
0
W
Thanatos
9,572
684
99
7
0
311,575
0
L
Izanami
6,637
474
88
6
0
224,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role