Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Skoagies
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
militar-feliz865
Gilgamesh
Level 100
God Stats
4W - 3L
1,376 SR
Queue Stats
143W - 140L
1,461 Elo+
Solo
Team Averages
Level 48
1,459 SR
1,506 Elo+

VS

Team Averages
Level 48
1,469 SR
1,483 Elo+
Achilles
Achilles
DunMuhGLAS
Achilles
Level 108
God Stats
9W - 9L
1,626 SR
Queue Stats
376W - 313L
1,677 Elo+
Party 1
Geb
Geb
Johnnayyy
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,757 Elo+
Party 1
Aphrodite
Aphrodite
martin3006
Aphrodite
Level 8
God Stats
1W - 3L
1,281 SR
Queue Stats
5W - 14L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
2 / 1 / 3
7,089
709
2,858
5,861
1,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Skoagies
Merlin
12
5 / 0 / 3
8,303
830
13,958
6,650
2,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
12
3 / 0 / 3
7,645
765
8,434
6,715
4,448
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DunMuhGLAS
Achilles
9
0 / 1 / 0
5,922
592
8,569
13,498
8,906
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 3 / 0
6,738
674
3,248
11,701
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
martin3006
Aphrodite
9
0 / 6 / 1
5,969
597
263
5,260
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
1
3
3.5
L
Achilles
DunMuhGLAS
Achilles
0
1
0
0
L
1
3
0
0.33
W
Merlin
Skoagies
Merlin
5
0
3
6.5
L
Aphrodite
martin3006
Aphrodite
0
6
1
0.08
W
Gilgamesh
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,250
Damage
12,080
19,226
Taken
30,459
8,648
Mitigated
21,461
5,261
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,858
1,276
0
1,222
5,861
1,861
0
1,545
4,232
0
17,194
L
Achilles
DunMuhGLAS
Achilles
8,569
2,307
0
3,906
13,498
8,906
0
7,222
6,276
983
21,658
L
3,248
880
0
2,083
11,701
8,546
0
5,254
6,447
8,946
0
W
Merlin
Skoagies
Merlin
13,958
1,727
117
2,537
6,650
2,339
1,017
1,197
5,070
37,645
0
L
Aphrodite
martin3006
Aphrodite
263
187
0
0
5,260
4,009
0
3,156
2,104
3,709
0
W
Gilgamesh
8,434
2,092
0
1,385
6,715
4,448
1,117
1,224
5,233
3,690
17,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,037
Gold Earned
18,629
116
Minions Killed
46
6
Camps Cleared
2
554,825
Distance Traveled
502,333
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,089
709
25
3
2
169,277
0
L
Achilles
5,922
592
24
2
2
219,135
2
L
Geb
6,738
674
11
1
0
187,170
1
W
Merlin
8,303
830
57
6
3
187,183
3
L
Aphrodite
5,969
597
11
1
0
96,028
0
W
Gilgamesh
7,645
765
34
3
1
198,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role