Player Matchup

Cthulhu
Cthulhu
CairneBluthoff
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,353 Elo+
Solo
Merlin
Merlin
Rdzawythc
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,339 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThanaSlayer
Ah Muzen Cab
Level 55
God Stats
3W - 2L
1,731 SR
Queue Stats
131W - 148L
1,406 Elo+
Solo
Chronos
Chronos
dark_koure
Chronos
Level 79
God Stats
0W - 1L
1,666 SR
Queue Stats
116W - 154L
1,352 Elo+
Party 1
Ne Zha
Ne Zha
space_niki
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,259 Elo+
Party 1
Team Averages
Level 59
1,579 SR
1,342 Elo+

VS

Team Averages
Level 58
1,488 SR
1,326 Elo+
Zeus
Zeus
Clean Rockstar
Zeus
Level 124
God Stats
12W - 11L
1,559 SR
Queue Stats
346W - 367L
1,355 Elo+
Solo
Kumbhakarna
Kumbhakarna
ReevanStark
Kumbhakarna
Level 62
God Stats
1W - 0L
1,441 SR
Queue Stats
65W - 94L
1,345 Elo+
Solo
Erlang Shen
Erlang Shen
Supertoro19
Erlang Shen
Level 46
God Stats
2W - 3L
1,702 SR
Queue Stats
64W - 73L
1,334 Elo+
Party 2
Sun Wukong
Sun Wukong
rolfol_k33
Sun Wukong
Level 29
God Stats
4W - 1L
1,472 SR
Queue Stats
52W - 70L
1,331 Elo+
Party 2
Neith
Neith
zTr0NIIx
Neith
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
21W - 27L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,045
670
17,287
21,437
28,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Rdzawythc
Merlin
13
1 / 9 / 10
8,513
568
7,258
12,565
6,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
ThanaSlayer
Ah Muzen Cab
17
5 / 4 / 11
10,381
692
12,054
13,749
6,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
dark_koure
Chronos
19
7 / 5 / 9
11,479
765
17,961
18,762
9,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
space_niki
Ne Zha
16
3 / 8 / 11
9,633
642
9,606
15,527
7,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 9
13,906
927
32,651
10,261
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
ReevanStark
Kumbhakarna
17
2 / 5 / 25
11,433
762
9,272
21,516
24,652
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Supertoro19
Erlang Shen
20
8 / 5 / 22
12,640
843
13,908
20,478
19,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
rolfol_k33
Sun Wukong
16
3 / 8 / 18
10,625
708
12,298
18,476
13,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
zTr0NIIx
Neith
18
2 / 0 / 14
10,592
706
8,339
7,525
3,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
120
19
Kills
32
32
Deaths
19
50
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
W
17
1
9
21.5
L
Merlin
Rdzawythc
Merlin
1
9
10
0.67
W
Kumbhakarna
ReevanStark
Kumbhakarna
2
5
25
2.9
W
Erlang Shen
Supertoro19
Erlang Shen
8
5
22
3.8
L
Ah Muzen Cab
ThanaSlayer
Ah Muzen Cab
5
4
11
2.63
L
Chronos
dark_koure
Chronos
7
5
9
2.3
W
Sun Wukong
rolfol_k33
Sun Wukong
3
8
18
1.5
L
Ne Zha
space_niki
Ne Zha
3
8
11
1.06
W
Neith
zTr0NIIx
Neith
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,166
Damage
76,468
82,040
Taken
78,256
57,930
Mitigated
64,970
23,888
Healing
33,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,287
409
787
2,929
21,437
28,711
0
11,256
10,181
29,488
0
W
32,651
2,985
6,886
6,346
10,261
4,266
510
6,686
3,300
68,536
0
L
Merlin
Rdzawythc
Merlin
7,258
1,025
675
499
12,565
6,406
0
6,500
6,065
13,515
0
W
Kumbhakarna
ReevanStark
Kumbhakarna
9,272
735
851
2,929
21,516
24,652
196
10,550
10,363
16,252
0
W
Erlang Shen
Supertoro19
Erlang Shen
13,908
3,421
1,596
4,972
20,478
19,586
1,142
9,770
10,491
9,705
19,387
L
Ah Muzen Cab
ThanaSlayer
Ah Muzen Cab
12,054
4,972
1,071
5,252
13,749
6,115
136
8,847
4,902
0
27,767
L
Chronos
dark_koure
Chronos
17,961
5,379
1,718
6,792
18,762
9,295
710
10,006
8,756
33,715
0
W
Sun Wukong
rolfol_k33
Sun Wukong
12,298
1,686
1,965
2,349
18,476
13,258
835
9,502
8,595
0
17,398
L
Ne Zha
space_niki
Ne Zha
9,606
2,075
1,599
2,566
15,527
7,403
261
8,411
7,116
0
21,403
W
Neith
zTr0NIIx
Neith
8,339
3,264
2,200
3,666
7,525
3,208
929
4,380
3,001
0
17,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,051
Gold Earned
59,196
136
Minions Killed
182
0
Camps Cleared
0
1,223,312
Distance Traveled
1,387,154
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,045
670
31
2
0
256,940
0
W
Zeus
13,906
927
82
5
0
283,118
1
L
Merlin
8,513
568
12
1
0
201,646
0
W
Kumbhakarna
11,433
762
27
2
0
235,082
0
W
Erlang Shen
12,640
843
26
2
0
309,367
1
L
Ah Muzen Cab
10,381
692
36
2
0
238,942
0
L
Chronos
11,479
765
39
3
0
269,804
1
W
Sun Wukong
10,625
708
17
1
0
286,352
0
L
Ne Zha
9,633
642
18
1
0
255,980
0
W
Neith
10,592
706
30
2
0
273,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role