Player Matchup

Cthulhu
Cthulhu
ForkEmSparky000
Cthulhu
Level 154
God Stats
58W - 47L
1,600 SR
Queue Stats
542W - 741L
1,494 Elo+
Solo
Nemesis
Nemesis
FramedTax64858
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 316L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Z33v3ld
Morgan Le Fay
Level 101
God Stats
4W - 3L
1,628 SR
Queue Stats
20W - 18L
1,635 Elo+
Solo
Team Averages
Level 113
1,576 SR
1,547 Elo+

VS

Team Averages
Level 99
1,663 SR
1,578 Elo+
Baron Samedi
Baron Samedi
Clearlylaughable
Baron Samedi
Level 48
God Stats
12W - 5L
1,608 SR
Queue Stats
25W - 15L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
HeroBear88
Ne Zha
Level 132
God Stats
7W - 2L
1,752 SR
Queue Stats
32W - 19L
1,625 Elo+
Party 1
Chang'e
Chang'e
bbLngLgs
Chang'e
Level 117
God Stats
64W - 41L
1,628 SR
Queue Stats
595W - 650L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,660
566
4,740
11,131
9,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 3 / 0
5,626
563
4,141
6,127
2,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Z33v3ld
Morgan Le Fay
9
0 / 3 / 0
5,720
572
6,439
5,326
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clearlylaughable
Baron Samedi
10
1 / 0 / 4
6,260
626
3,448
5,408
2,088
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
HeroBear88
Ne Zha
11
2 / 0 / 8
7,018
702
8,974
9,336
3,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
bbLngLgs
Chang'e
12
7 / 0 / 3
7,808
781
6,790
6,162
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
10
10
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Clearlylaughable
Baron Samedi
1
0
4
3
L
0
4
0
0
L
0
3
0
0
W
Ne Zha
HeroBear88
Ne Zha
2
0
8
6
L
Morgan Le Fay
Z33v3ld
Morgan Le Fay
0
3
0
0
W
Chang'e
bbLngLgs
Chang'e
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,320
Damage
19,212
22,584
Taken
20,906
13,462
Mitigated
7,720
1,591
Healing
13,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Clearlylaughable
Baron Samedi
3,448
632
1,410
1,767
5,408
2,088
193
3,366
1,878
16,855
0
L
4,740
172
146
395
11,131
9,413
0
5,651
5,480
16,086
0
L
4,141
1,264
0
844
6,127
2,235
0
2,509
3,618
0
11,033
W
Ne Zha
HeroBear88
Ne Zha
8,974
2,300
0
2,989
9,336
3,634
520
4,243
4,767
0
25,815
L
Morgan Le Fay
Z33v3ld
Morgan Le Fay
6,439
902
0
206
5,326
1,814
0
2,078
3,248
15,872
0
W
Chang'e
bbLngLgs
Chang'e
6,790
550
2,855
4,214
6,162
1,998
666
3,695
2,151
23,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,006
Gold Earned
21,086
77
Minions Killed
116
1
Camps Cleared
7
489,571
Distance Traveled
580,519
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,260
626
32
3
4
189,182
1
L
Cthulhu
5,660
566
25
3
0
166,919
2
L
Nemesis
5,626
563
14
1
1
148,971
4
W
Ne Zha
7,018
702
35
4
1
199,143
4
L
Morgan Le Fay
5,720
572
38
4
0
173,681
3
W
Chang'e
7,808
781
49
5
2
192,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role