Player Matchup

Rama
Rama
 
Rama
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AshuraXNom
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 97L
1,543 Elo+
Solo
Nu Wa
Nu Wa
NordNomadic
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 116L
1,508 Elo+
Party 1
Odin
Odin
PredatorLowKick
Odin
Level 25
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
swaggtarantula
Arachne
Level 25
God Stats
9W - 5L
1,790 SR
Queue Stats
77W - 72L
1,511 Elo+
Party 1
Team Averages
Level 26
1,605 SR
1,512 Elo+

VS

Team Averages
Level 21
1,520 SR
1,550 Elo+
Ravana
Ravana
MrGormath
Ravana
Level 26
God Stats
9W - 5L
1,830 SR
Queue Stats
80W - 87L
1,512 Elo+
Solo
Neith
Neith
Ruitine
Neith
Level 28
God Stats
4W - 6L
1,319 SR
Queue Stats
62W - 66L
1,404 Elo+
Solo
The Morrigan
The Morrigan
YmirIsntHere
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 36L
1,755 Elo+
Solo
Chaac
Chaac
psychic1up
Chaac
Level 26
God Stats
9W - 10L
1,450 SR
Queue Stats
42W - 49L
1,438 Elo+
Solo
Ganesha
Ganesha
watersfs3
Ganesha
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
11W - 6L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 3 / 0
4,851
485
4,754
5,411
1,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
6
0 / 3 / 0
4,288
429
2,818
9,370
4,789
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 1 / 1
5,169
517
2,602
4,294
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 0
5,402
540
2,600
5,194
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 1
5,234
523
4,367
7,642
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MrGormath
Ravana
10
1 / 1 / 4
6,069
607
2,900
4,939
1,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Ruitine
Neith
10
3 / 0 / 3
5,877
588
6,310
4,543
1,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
YmirIsntHere
The Morrigan
10
5 / 0 / 2
6,503
650
6,055
2,791
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
10
1 / 1 / 0
5,824
582
2,824
6,355
2,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
watersfs3
Ganesha
9
1 / 1 / 8
5,569
557
3,133
9,358
2,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
11
11
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
L
Artio
0
3
0
0
W
Ravana
MrGormath
Ravana
1
1
4
3
L
0
1
1
0.5
L
2
1
0
2
W
Neith
Ruitine
Neith
3
0
3
4.5
W
The Morrigan
YmirIsntHere
The Morrigan
5
0
2
6
W
Chaac
1
1
0
1
L
0
3
1
0.17
W
Ganesha
watersfs3
Ganesha
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,141
Damage
21,222
31,911
Taken
27,986
14,835
Mitigated
9,793
11,110
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,754
3,657
0
1,491
5,411
1,283
364
1,727
3,684
0
25,415
L
Artio
2,818
666
784
2,443
9,370
4,789
0
2,787
6,583
12,020
0
W
Ravana
MrGormath
Ravana
2,900
860
0
2,048
4,939
1,850
0
1,053
3,730
0
32,008
L
2,602
375
0
1,380
4,294
1,255
0
2,657
1,637
24,051
0
L
2,600
685
0
2,382
5,194
4,723
115
304
4,890
0
12,089
W
Neith
Ruitine
Neith
6,310
3,067
0
1,589
4,543
1,185
662
1,201
3,292
0
29,728
W
The Morrigan
YmirIsntHere
The Morrigan
6,055
1,576
0
766
2,791
1,051
0
621
2,024
30,908
3,358
W
Chaac
2,824
1,143
0
2,424
6,355
2,928
234
93
5,846
0
25,565
L
4,367
2,494
0
2,630
7,642
2,785
0
1,257
6,385
0
32,438
W
Ganesha
watersfs3
Ganesha
3,133
600
1,280
5,206
9,358
2,779
0
2,088
7,180
12,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
29,842
199
Minions Killed
268
0
Camps Cleared
0
1,046,569
Distance Traveled
1,048,166
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,851
485
48
5
0
189,130
3
L
Artio
4,288
429
13
1
0
200,491
3
W
Ravana
6,069
607
72
7
0
229,768
2
L
Nu Wa
5,169
517
55
6
0
219,542
4
L
Odin
5,402
540
22
2
0
223,930
1
W
Neith
5,877
588
67
7
0
193,349
0
W
The Morrigan
6,503
650
69
7
0
222,883
6
W
Chaac
5,824
582
58
6
0
202,263
3
L
Arachne
5,234
523
61
6
0
213,476
1
W
Ganesha
5,569
557
2
0
0
199,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role