Player Matchup

Bellona
Bellona
Belellith90
Bellona
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 22L
1,500 Elo+
Solo
Medusa
Medusa
Jetlee1990
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,474 Elo+
Solo
Merlin
Merlin
archmage1980
Merlin
Level 26
God Stats
1W - 1L
1,175 SR
Queue Stats
26W - 33L
1,296 Elo+
Solo
Cthulhu
Cthulhu
devious_binks
Cthulhu
Level 29
God Stats
20W - 20L
1,510 SR
Queue Stats
291W - 324L
1,401 Elo+
Solo
Odin
Odin
leastfavkid
Odin
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 80L
1,556 Elo+
Solo
Team Averages
Level 19
1,437 SR
1,445 Elo+

VS

Team Averages
Level 13
1,423 SR
1,302 Elo+
Hades
Hades
Ian318583
Hades
Level 12
God Stats
6W - 19L
1,349 SR
Queue Stats
46W - 76L
1,238 Elo+
Solo
Merlin
Merlin
IllBopIlI
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,353 Elo+
Solo
Chaac
Chaac
Toxic-_-Plague
Chaac
Level 15
God Stats
3W - 5L
1,402 SR
Queue Stats
27W - 49L
1,272 Elo+
Solo
Kukulkan
Kukulkan
Vikitrow
Kukulkan
Level 12
God Stats
6W - 9L
1,439 SR
Queue Stats
9W - 18L
1,277 Elo+
Solo
Hera
Hera
tBeNz85
Hera
Level 23
God Stats
32W - 43L
1,426 SR
Queue Stats
51W - 66L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Belellith90
Bellona
19
4 / 2 / 14
11,626
969
7,601
18,106
15,309
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Jetlee1990
Medusa
20
22 / 1 / 5
16,562
1,380
27,919
11,553
4,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
3 / 5 / 16
11,851
988
7,497
10,968
4,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
19
4 / 2 / 18
12,006
1,001
13,314
17,514
17,669
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
3 / 2 / 15
11,939
995
6,683
14,841
11,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Ian318583
Hades
16
0 / 3 / 3
9,781
815
2,778
7,165
3,868
Merlin
IllBopIlI
Merlin
17
0 / 9 / 5
10,484
874
5,209
10,563
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 13 / 2
12,484
1,040
20,835
29,934
17,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Vikitrow
Kukulkan
16
0 / 5 / 1
9,810
818
4,802
7,291
3,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
tBeNz85
Hera
18
7 / 6 / 5
12,978
1,082
31,992
15,421
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
28
36
Kills
12
12
Deaths
36
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Belellith90
Bellona
4
2
14
5.5
L
Hades
Ian318583
Hades
0
3
3
0.5
L
Merlin
IllBopIlI
Merlin
0
9
5
0.28
W
Medusa
Jetlee1990
Medusa
22
1
5
24.5
L
5
13
2
0.46
L
Kukulkan
Vikitrow
Kukulkan
0
5
1
0.1
W
Merlin
3
5
16
2.2
W
Cthulhu
4
2
18
6.5
W
3
2
15
5.25
L
Hera
tBeNz85
Hera
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,014
Damage
65,616
72,982
Taken
70,374
53,899
Mitigated
34,179
5,208
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Belellith90
Bellona
7,601
3,218
0
367
18,106
15,309
0
12,663
5,443
0
22,729
L
Hades
Ian318583
Hades
2,778
108
210
504
7,165
3,868
0
2,990
4,175
9,363
0
L
Merlin
IllBopIlI
Merlin
5,209
1,328
0
113
10,563
4,069
0
3,113
7,450
26,315
0
W
Medusa
Jetlee1990
Medusa
27,919
15,233
0
1,774
11,553
4,371
0
7,680
3,873
0
61,588
L
20,835
9,595
0
4,020
29,934
17,134
0
8,491
21,443
80
41,836
L
Kukulkan
Vikitrow
Kukulkan
4,802
889
0
0
7,291
3,130
0
1,642
5,649
14,848
0
W
Merlin
7,497
1,137
130
642
10,968
4,589
0
5,589
5,379
38,582
0
W
Cthulhu
13,314
1,389
0
0
17,514
17,669
0
9,922
7,592
34,333
0
W
6,683
3,616
0
2,295
14,841
11,961
0
9,007
5,834
0
20,089
L
Hera
tBeNz85
Hera
31,992
8,095
110
875
15,421
5,978
0
4,575
10,846
56,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,984
Gold Earned
55,537
227
Minions Killed
180
13
Camps Cleared
2
1,228,574
Distance Traveled
770,094
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,626
969
26
2
0
250,157
0
L
Hades
9,781
815
17
1
0
74,776
0
L
Merlin
10,484
874
48
4
0
128,849
1
W
Medusa
16,562
1,380
77
6
11
263,645
2
L
Chaac
12,484
1,040
30
3
1
202,912
1
L
Kukulkan
9,810
818
25
2
1
116,779
2
W
Merlin
11,851
988
58
5
0
196,603
0
W
Cthulhu
12,006
1,001
42
4
0
271,865
0
W
Odin
11,939
995
24
2
2
246,304
1
L
Hera
12,978
1,082
60
5
0
246,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role