Player Matchup

Thor
Thor
Adapting-Ready
Thor
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 6L
1,642 Elo+
Solo
Medusa
Medusa
Chuey2pac
Medusa
Level 6
God Stats
1W - 1L
1,501 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
Tiamat
Tiamat
NobleSix383
Tiamat
Level 25
God Stats
16W - 6L
1,580 SR
Queue Stats
40W - 23L
1,492 Elo+
Solo
Achilles
Achilles
Vxlueble
Achilles
Level 29
God Stats
23W - 24L
1,487 SR
Queue Stats
43W - 46L
1,423 Elo+
Solo
Yemoja
Yemoja
stone70311
Yemoja
Level 4
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 2L
1,556 Elo+
Solo
Team Averages
Level 14
1,470 SR
1,569 Elo+

VS

Team Averages
Level 24
1,637 SR
1,461 Elo+
Artemis
Artemis
DOGG31205696
Artemis
Level 15
God Stats
1W - 3L
1,251 SR
Queue Stats
5W - 4L
1,310 Elo+
Party 1
Poseidon
Poseidon
FzyyKauxy
Poseidon
Level 7
God Stats
4W - 1L
1,816 SR
Queue Stats
17W - 19L
1,375 Elo+
Party 1
Chaac
Chaac
Mr crabs bro
Chaac
Level 15
God Stats
31W - 18L
1,713 SR
Queue Stats
31W - 18L
1,664 Elo+
Party 2
Achilles
Achilles
SKU11CRUSHER85
Achilles
Level 63
God Stats
9W - 15L
1,584 SR
Queue Stats
82W - 89L
1,394 Elo+
Party 1
Loki
Loki
wsjh
Loki
Level 22
God Stats
9W - 4L
1,819 SR
Queue Stats
42W - 29L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,222
484
9,632
13,218
6,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Chuey2pac
Medusa
10
1 / 5 / 0
6,133
361
1,510
7,863
2,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
15
5 / 2 / 1
9,055
533
10,401
10,971
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Vxlueble
Achilles
10
0 / 3 / 0
6,402
377
2,142
9,876
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
stone70311
Yemoja
11
0 / 1 / 0
6,904
406
1,440
6,305
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DOGG31205696
Artemis
13
0 / 1 / 2
7,601
447
3,209
3,964
1,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
FzyyKauxy
Poseidon
13
0 / 5 / 0
7,792
458
3,493
8,740
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 0 / 2
10,427
613
13,598
13,066
8,576
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
14
5 / 0 / 0
8,077
475
8,891
8,222
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
wsjh
Loki
15
2 / 3 / 5
9,053
533
3,446
11,950
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
9
Kills
15
15
Deaths
9
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Medusa
Chuey2pac
Medusa
1
5
0
0.2
W
Artemis
DOGG31205696
Artemis
0
1
2
1
W
Poseidon
FzyyKauxy
Poseidon
0
5
0
0
W
8
0
2
9
L
Tiamat
5
2
1
2.75
W
Achilles
5
0
0
5
L
Achilles
Vxlueble
Achilles
0
3
0
0
L
Yemoja
stone70311
Yemoja
0
1
0
0
W
Loki
wsjh
Loki
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,125
Damage
32,637
48,233
Taken
45,942
29,514
Mitigated
24,736
8,034
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,632
1,589
0
1,749
13,218
6,780
0
161
12,841
0
58,375
L
Medusa
Chuey2pac
Medusa
1,510
415
0
0
7,863
2,442
0
348
7,467
0
22,835
W
Artemis
DOGG31205696
Artemis
3,209
1,131
0
1,155
3,964
1,342
610
1,579
2,247
0
43,458
W
Poseidon
FzyyKauxy
Poseidon
3,493
382
0
1,005
8,740
2,831
351
5,212
3,144
52,840
0
W
13,598
4,241
0
8,841
13,066
8,576
1,903
353
12,285
0
73,527
L
Tiamat
10,401
827
32
4,319
10,971
6,151
689
3,317
7,303
56,834
0
W
Achilles
8,891
2,190
0
1,473
8,222
8,162
213
2,295
5,721
11,519
28,971
L
Achilles
Vxlueble
Achilles
2,142
653
0
1,207
9,876
10,134
0
189
9,597
0
24,052
L
Yemoja
stone70311
Yemoja
1,440
0
510
217
6,305
4,007
137
1,270
4,821
22,550
0
W
Loki
wsjh
Loki
3,446
328
0
1,516
11,950
3,825
0
2,280
9,563
0
63,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
42,950
339
Minions Killed
487
0
Camps Cleared
0
1,449,144
Distance Traveled
1,556,553
21
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,222
484
103
6
0
317,427
4
L
Medusa
6,133
361
36
2
0
278,934
10
W
Artemis
7,601
447
79
5
0
261,999
0
W
Poseidon
7,792
458
101
6
0
287,136
0
W
Chaac
10,427
613
137
8
0
363,336
0
L
Tiamat
9,055
533
107
6
0
308,589
5
W
Achilles
8,077
475
51
3
0
335,527
1
L
Achilles
6,402
377
56
3
0
292,782
2
L
Yemoja
6,904
406
37
2
0
251,412
0
W
Loki
9,053
533
119
7
0
308,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role