Player Matchup

Skadi
Skadi
Diamond II
DeathsScythe99
Skadi
Diamond II
Level 157
God Stats
20W - 4L
1,733 SR
Queue Stats
57W - 31L
2,331 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,733 SR
2,331 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 159
1,641 SR
2,125 MMR
Gilgamesh
Gilgamesh
Masters
Stud94
Gilgamesh
Masters
Level 159
God Stats
9W - 10L
1,641 SR
Queue Stats
333W - 239L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
4,954
991
3,234
4,011
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Ah Muzen CabBellonaNemesisBakasuraUllr

VS

Bans
He BoKaliHadesChronosOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Stud94
Gilgamesh
8
0 / 1 / 0
4,404
881
2,987
4,525
2,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Gilgamesh
Stud94
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,234
Damage
2,987
4,011
Taken
4,525
1,553
Mitigated
2,146
1,150
Healing
959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,234
1,409
0
1,150
4,011
1,553
157
135
3,876
0
19,537
L
Gilgamesh
Stud94
Gilgamesh
2,987
840
0
959
4,525
2,146
0
289
4,236
0
18,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,954
Gold Earned
4,404
50
Minions Killed
30
4
Camps Cleared
2
105,624
Distance Traveled
114,084
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,954
991
50
10
4
105,624
3
L
Gilgamesh
4,404
881
30
6
2
114,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role