Player Matchup

Sylvanus
Sylvanus
PompusBrutus
Sylvanus
Level 12
God Stats
11W - 6L
1,788 SR
Queue Stats
36W - 26L
1,680 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SHermeZZ
Ah Muzen Cab
Level 29
God Stats
5W - 5L
1,590 SR
Queue Stats
229W - 219L
1,567 Elo+
Solo
Olorun
Olorun
ToxicProRu
Olorun
Level 18
God Stats
3W - 3L
1,412 SR
Queue Stats
25W - 21L
1,633 Elo+
Solo
Artemis
Artemis
YoungKhepri
Artemis
Level 23
God Stats
3W - 1L
1,559 SR
Queue Stats
147W - 119L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
Zari04
Ao Kuang
Level 26
God Stats
16W - 12L
1,666 SR
Queue Stats
53W - 46L
1,668 Elo+
Solo
Team Averages
Level 22
1,603 SR
1,627 Elo+

VS

Team Averages
Level 14
1,609 SR
1,635 Elo+
Hel
Hel
Axonomy
Hel
Level 20
God Stats
17W - 14L
1,703 SR
Queue Stats
54W - 45L
1,689 Elo+
Solo
Medusa
Medusa
Nimic01
Medusa
Level 15
God Stats
11W - 11L
1,705 SR
Queue Stats
26W - 25L
1,739 Elo+
Solo
Ares
Ares
Solitârio
Ares
Level 25
God Stats
7W - 4L
1,801 SR
Queue Stats
41W - 36L
1,562 Elo+
Solo
Bakasura
Bakasura
Spoookzys
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Vamana
Vamana
kesya4
Vamana
Level 6
God Stats
0W - 2L
1,337 SR
Queue Stats
5W - 10L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PompusBrutus
Sylvanus
16
6 / 2 / 9
10,456
615
9,566
12,115
14,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
SHermeZZ
Ah Muzen Cab
19
5 / 0 / 6
11,392
670
12,222
9,689
4,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
ToxicProRu
Olorun
16
1 / 1 / 3
10,342
608
1,821
4,937
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
YoungKhepri
Artemis
15
3 / 8 / 4
9,383
552
10,360
13,055
4,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Zari04
Ao Kuang
15
6 / 3 / 4
9,957
586
6,418
16,820
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
0 / 5 / 0
7,891
464
3,009
11,987
6,076
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Nimic01
Medusa
17
6 / 4 / 5
10,152
597
15,316
14,931
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 4 / 4
9,173
540
8,173
16,113
15,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Spoookzys
Bakasura
6
0 / 4 / 0
5,780
340
1,634
5,235
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
kesya4
Vamana
11
1 / 5 / 0
7,223
425
2,986
10,067
3,768
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
14
14
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
0
5
0
0
L
Medusa
Nimic01
Medusa
6
4
5
2.13
W
Sylvanus
PompusBrutus
Sylvanus
6
2
9
5.25
W
Ah Muzen Cab
SHermeZZ
Ah Muzen Cab
5
0
6
8
L
7
4
4
2.25
L
Bakasura
Spoookzys
Bakasura
0
4
0
0
W
Olorun
ToxicProRu
Olorun
1
1
3
2.5
W
Artemis
YoungKhepri
Artemis
3
8
4
0.63
W
Ao Kuang
Zari04
Ao Kuang
6
3
4
2.67
L
Vamana
kesya4
Vamana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,387
Damage
31,118
56,616
Taken
58,333
32,713
Mitigated
32,170
25,202
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
3,009
0
306
4,488
11,987
6,076
0
3,123
8,864
61,142
0
L
Medusa
Nimic01
Medusa
15,316
7,987
0
3,579
14,931
4,910
0
4,928
10,003
0
85,093
W
Sylvanus
PompusBrutus
Sylvanus
9,566
3,939
1,427
4,562
12,115
14,723
83
4,646
7,469
41,931
11,654
W
Ah Muzen Cab
SHermeZZ
Ah Muzen Cab
12,222
5,773
0
5,014
9,689
4,357
282
3,932
5,757
0
109,524
L
8,173
385
426
2,519
16,113
15,697
0
4,520
11,593
18,353
0
L
Bakasura
Spoookzys
Bakasura
1,634
1,235
0
1,325
5,235
1,719
0
701
4,534
0
18,750
W
Olorun
ToxicProRu
Olorun
1,821
687
119
2,826
4,937
2,490
1,825
245
4,692
53,611
6,762
W
Artemis
YoungKhepri
Artemis
10,360
5,622
0
2,857
13,055
4,638
192
2,544
10,511
0
55,750
W
Ao Kuang
Zari04
Ao Kuang
6,418
756
0
8,397
16,820
6,505
13
2,883
13,937
65,182
0
L
Vamana
kesya4
Vamana
2,986
1,290
640
1,611
10,067
3,768
460
3,175
6,892
0
27,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,530
Gold Earned
40,219
568
Minions Killed
410
0
Camps Cleared
0
1,564,073
Distance Traveled
1,420,075
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,891
464
136
8
0
302,628
9
L
Medusa
10,152
597
155
9
0
334,484
6
W
Sylvanus
10,456
615
97
6
0
306,795
1
W
Ah Muzen Cab
11,392
670
171
10
0
346,248
11
L
Ares
9,173
540
21
1
0
324,043
3
L
Bakasura
5,780
340
43
3
0
150,527
0
W
Olorun
10,342
608
111
7
0
284,322
5
W
Artemis
9,383
552
88
5
0
298,893
7
W
Ao Kuang
9,957
586
101
6
0
327,815
1
L
Vamana
7,223
425
55
3
0
308,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role