Player Matchup

Fenrir
Fenrir
A13164087b55
Fenrir
Level 8
God Stats
0W - 1L
1,684 SR
Queue Stats
3W - 16L
1,098 Elo+
Solo
Zhong Kui
Zhong Kui
Crazimo7
Zhong Kui
Level 77
God Stats
1W - 5L
1,301 SR
Queue Stats
183W - 189L
1,419 Elo+
Party 1
Medusa
Medusa
Tusk_A4
Medusa
Level 96
God Stats
6W - 7L
1,667 SR
Queue Stats
328W - 308L
1,470 Elo+
Party 1
Team Averages
Level 60
1,551 SR
1,329 Elo+

VS

Team Averages
Level 19
1,641 SR
1,452 Elo+
Medusa
Medusa
Aceswild899
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 33L
1,635 Elo+
Solo
Ra
Ra
Ledsyyy
Ra
Level 26
God Stats
5W - 1L
1,953 SR
Queue Stats
164W - 121L
1,573 Elo+
Solo
Hades
Hades
satiny-gaol7
Hades
Level 5
God Stats
2W - 0L
1,469 SR
Queue Stats
2W - 5L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
0 / 1 / 0
5,301
530
0
2,089
572
Zhong Kui
Crazimo7
Zhong Kui
10
3 / 5 / 3
7,227
723
6,592
9,864
4,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Tusk_A4
Medusa
11
3 / 5 / 3
7,423
742
7,214
7,360
2,087
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 2 / 4
8,349
835
8,280
7,115
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 3 / 6
7,713
771
4,429
5,156
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 8
7,085
709
1,731
4,532
2,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
10
11
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
0
0
W
Medusa
6
2
4
4
L
Zhong Kui
Crazimo7
Zhong Kui
3
5
3
0.9
W
3
3
6
2
L
Medusa
Tusk_A4
Medusa
3
5
3
0.9
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,806
Damage
14,440
19,313
Taken
16,803
7,320
Mitigated
7,114
3,596
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
0
0
0
0
2,089
572
0
1,000
1,089
0
511
W
Medusa
8,280
3,475
0
2,797
7,115
3,020
1,182
2,226
4,889
0
27,747
L
Zhong Kui
Crazimo7
Zhong Kui
6,592
684
0
2,902
9,864
4,661
0
2,912
6,952
18,673
0
W
4,429
278
421
1,928
5,156
1,953
697
1,995
3,161
34,120
0
L
Medusa
Tusk_A4
Medusa
7,214
3,771
0
694
7,360
2,087
0
2,320
5,040
0
22,843
W
1,731
739
25
998
4,532
2,141
458
2,929
1,603
3,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,951
Gold Earned
23,147
61
Minions Killed
116
0
Camps Cleared
6
400,651
Distance Traveled
467,080
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,301
530
1
0
0
98,032
1
W
Medusa
8,349
835
40
4
3
150,601
0
L
Zhong Kui
7,227
723
23
2
0
145,257
0
W
Ra
7,713
771
71
7
3
152,678
1
L
Medusa
7,423
742
37
4
0
157,362
0
W
Hades
7,085
709
5
1
0
163,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role