Player Matchup

Kuzenbo
Kuzenbo
AndrewPohuliai
Kuzenbo
Level 26
God Stats
6W - 9L
1,284 SR
Queue Stats
216W - 180L
1,448 Elo+
Solo
Neith
Neith
TommyD50
Neith
Level 7
God Stats
3W - 1L
1,739 SR
Queue Stats
6W - 14L
1,186 Elo+
Solo
Loki
Loki
calero97
Loki
Level 28
God Stats
6W - 8L
1,390 SR
Queue Stats
42W - 35L
1,332 Elo+
Solo
Artemis
Artemis
uchihaitachi1993
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 166L
1,334 Elo+
Solo
Ra
Ra
xsennonx
Ra
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 16L
1,004 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,261 Elo+

VS

Team Averages
Level 7
1,537 SR
1,413 Elo+
Nu Wa
Nu Wa
Curv0
Nu Wa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Djeneral3
Fenrir
Level 12
God Stats
9W - 4L
1,466 SR
Queue Stats
36W - 37L
1,152 Elo+
Solo
Camazotz
Camazotz
karkadook
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,681 Elo+
Solo
Nox
Nox
Βασίλης
Nox
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 26L
1,336 Elo+
Party 1
Medusa
Medusa
Σπαρτακος
Medusa
Level 9
God Stats
3W - 2L
1,719 SR
Queue Stats
33W - 25L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 2
5,649
435
3,559
8,923
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TommyD50
Neith
8
1 / 6 / 1
5,680
437
2,385
8,276
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
4 / 2 / 0
6,857
527
5,245
8,920
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 6 / 1
5,664
436
4,327
8,387
1,656
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 5 / 4
6,000
462
5,119
6,821
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Curv0
Nu Wa
11
0 / 3 / 5
6,681
514
4,584
7,060
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Djeneral3
Fenrir
14
6 / 0 / 0
8,210
632
3,215
7,862
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
karkadook
Camazotz
12
7 / 2 / 2
8,077
621
9,410
9,826
4,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
5 / 1 / 2
7,472
575
4,560
6,043
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 2 / 1
7,115
547
6,685
8,609
2,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
22
22
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Nu Wa
Curv0
Nu Wa
0
3
5
0.83
W
Fenrir
Djeneral3
Fenrir
6
0
0
6
L
Neith
TommyD50
Neith
1
6
1
0.25
L
Loki
4
2
0
2
W
Camazotz
karkadook
Camazotz
7
2
2
4
L
2
6
1
0.42
L
0
5
4
0.4
W
5
1
2
6
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,635
Damage
28,454
41,327
Taken
39,400
12,711
Mitigated
17,387
9,325
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,559
1,176
0
1,895
8,923
5,018
0
1,263
7,499
13,693
0
W
Nu Wa
Curv0
Nu Wa
4,584
1,101
0
569
7,060
2,032
575
3,185
3,545
26,155
0
W
Fenrir
Djeneral3
Fenrir
3,215
903
0
4,603
7,862
3,712
0
360
7,502
0
59,876
L
Neith
TommyD50
Neith
2,385
1,082
0
1,212
8,276
2,044
0
1,955
6,234
0
25,954
L
Loki
5,245
959
0
3,130
8,920
2,374
0
1,891
6,988
0
43,116
W
Camazotz
karkadook
Camazotz
9,410
1,808
36
5,655
9,826
4,789
816
2,183
7,509
0
35,965
L
4,327
2,725
0
1,081
8,387
1,656
0
1,671
6,322
0
15,813
L
5,119
854
402
1,605
6,821
1,619
295
2,364
4,326
27,042
0
W
4,560
854
0
1,871
6,043
4,470
629
1,043
4,966
14,043
0
W
6,685
3,394
0
1,916
8,609
2,384
2,627
1,409
7,200
0
39,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
37,555
231
Minions Killed
287
0
Camps Cleared
0
1,112,216
Distance Traveled
1,180,785
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,649
435
26
2
0
236,495
6
W
Nu Wa
6,681
514
43
3
0
235,564
0
W
Fenrir
8,210
632
97
7
0
242,454
4
L
Neith
5,680
437
48
4
0
206,748
2
L
Loki
6,857
527
75
6
0
272,489
0
W
Camazotz
8,077
621
57
4
0
255,313
0
L
Artemis
5,664
436
25
2
0
192,431
0
L
Ra
6,000
462
57
4
0
204,053
4
W
Nox
7,472
575
26
2
0
222,073
6
W
Medusa
7,115
547
64
5
0
225,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role