Player Matchup

Sun Wukong
Sun Wukong
Kingmivanowich
Sun Wukong
Level 105
God Stats
72W - 55L
1,547 SR
Queue Stats
323W - 333L
1,499 Elo+
Solo
Anubis
Anubis
nianyao
Anubis
Level 160
God Stats
7W - 4L
1,651 SR
Queue Stats
65W - 67L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
知天易逆天难丨才通天地逆天改命
Heimdallr
Level 89
God Stats
4W - 1L
1,538 SR
Queue Stats
25W - 22L
1,494 Elo+
Party 1
Team Averages
Level 118
1,579 SR
1,496 Elo+

VS

Team Averages
Level 57
1,535 SR
1,505 Elo+
Fenrir
Fenrir
Fyd3k
Fenrir
Level 6
God Stats
1W - 2L
1,605 SR
Queue Stats
14W - 17L
1,584 Elo+
Solo
Sol
Sol
KiwiPeloso
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,486 Elo+
Party 2
Ares
Ares
Zippone
Ares
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 51L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kingmivanowich
Sun Wukong
16
5 / 3 / 11
12,113
713
12,602
15,841
11,505
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
nianyao
Anubis
16
8 / 6 / 7
12,228
719
15,042
14,769
7,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 5 / 12
11,409
671
15,956
14,090
7,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fyd3k
Fenrir
14
4 / 6 / 8
11,078
652
6,977
14,777
7,113
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
9 / 5 / 5
12,112
712
20,930
13,009
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Zippone
Ares
14
1 / 5 / 13
11,109
653
9,278
22,223
24,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
16
Kills
14
14
Deaths
16
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fyd3k
Fenrir
4
6
8
1.33
W
Sun Wukong
Kingmivanowich
Sun Wukong
5
3
11
3.5
L
9
5
5
2.3
L
Ares
Zippone
Ares
1
5
13
1.5
W
Anubis
nianyao
Anubis
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,600
Damage
37,185
44,700
Taken
50,009
26,603
Mitigated
36,329
13,472
Healing
6,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fyd3k
Fenrir
6,977
1,648
0
873
14,777
7,113
0
3,266
11,023
1,068
16,496
W
Sun Wukong
Kingmivanowich
Sun Wukong
12,602
2,756
0
5,140
15,841
11,505
970
8,716
7,125
0
50,830
L
20,930
8,879
0
3,154
13,009
5,073
0
4,632
8,168
64,036
5,996
L
Ares
Zippone
Ares
9,278
814
0
2,056
22,223
24,143
0
7,330
14,004
23,868
0
W
Anubis
nianyao
Anubis
15,042
805
0
5,507
14,769
7,872
354
10,958
3,811
39,653
0
W
15,956
5,171
0
2,825
14,090
7,226
1,659
9,318
4,772
0
39,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,750
Gold Earned
34,299
187
Minions Killed
167
8
Camps Cleared
6
915,958
Distance Traveled
983,379
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,078
652
22
1
0
301,932
0
W
Sun Wukong
12,113
713
54
3
6
349,712
2
L
Sol
12,112
712
111
7
4
280,597
2
L
Ares
11,109
653
34
2
2
400,850
1
W
Anubis
12,228
719
64
4
2
272,932
4
W
Heimdallr
11,409
671
69
4
0
293,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role