Player Matchup

Chernobog
Chernobog
Csinz702
Chernobog
Level 144
God Stats
3W - 3L
1,690 SR
Queue Stats
147W - 80L
1,687 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DakaFalz
Morgan Le Fay
Level 146
God Stats
1W - 7L
1,322 SR
Queue Stats
147W - 79L
1,688 Elo+
Party 1
Fenrir
Fenrir
Rykonos
Fenrir
Level 107
God Stats
14W - 4L
1,833 SR
Queue Stats
145W - 78L
1,688 Elo+
Party 1
Team Averages
Level 132
1,615 SR
1,688 Elo+

VS

Team Averages
Level 85
1,561 SR
1,617 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
STONED24SEVN
Anhur
Level 108
God Stats
6W - 5L
1,482 SR
Queue Stats
127W - 151L
1,554 Elo+
Solo
Thor
Thor
SwabbieMente
Thor
Level 103
God Stats
3W - 2L
1,700 SR
Queue Stats
119W - 40L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Csinz702
Chernobog
13
1 / 5 / 4
9,227
615
5,813
10,589
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
DakaFalz
Morgan Le Fay
13
2 / 6 / 3
9,428
629
10,192
12,349
3,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rykonos
Fenrir
13
4 / 3 / 1
10,448
697
5,966
13,498
9,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 3 / 7
10,305
687
11,536
10,101
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 7
10,369
691
6,579
8,127
2,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 5
11,444
763
13,020
11,298
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
14
14
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
3
7
1.83
L
Chernobog
Csinz702
Chernobog
1
5
4
0.6
L
Morgan Le Fay
DakaFalz
Morgan Le Fay
2
6
3
0.58
L
Fenrir
Rykonos
Fenrir
4
3
1
1.5
W
4
2
7
3.75
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,971
Damage
31,135
36,436
Taken
29,526
17,671
Mitigated
11,274
4,527
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,536
256
0
2,589
10,101
3,696
539
2,264
7,837
52,822
0
L
Chernobog
Csinz702
Chernobog
5,813
2,663
0
1,334
10,589
3,739
0
3,457
7,132
0
32,863
L
Morgan Le Fay
DakaFalz
Morgan Le Fay
10,192
240
0
1,175
12,349
3,994
0
3,852
8,497
34,211
0
L
Fenrir
Rykonos
Fenrir
5,966
704
0
2,018
13,498
9,938
0
4,532
8,966
0
14,077
W
6,579
2,847
0
1,591
8,127
2,704
1,579
3,435
4,692
0
22,310
W
13,020
2,636
0
654
11,298
4,874
0
4,896
6,402
0
39,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,103
Gold Earned
32,118
159
Minions Killed
196
3
Camps Cleared
10
781,051
Distance Traveled
837,951
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,305
687
99
7
2
279,528
1
L
Chernobog
9,227
615
78
5
1
229,314
6
L
Morgan Le Fay
9,428
629
67
4
2
259,021
4
L
Fenrir
10,448
697
14
1
0
292,716
5
W
Anhur
10,369
691
49
3
0
279,982
2
W
Thor
11,444
763
48
3
8
278,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role