Player Matchup

Cthulhu
Cthulhu
Taraksias
Cthulhu
Level 26
God Stats
1W - 2L
1,336 SR
Queue Stats
30W - 30L
1,539 Elo+
Solo
Susano
Susano
ToateDiamantelee
Susano
Level 25
God Stats
9W - 7L
1,643 SR
Queue Stats
58W - 42L
1,565 Elo+
Solo
Ares
Ares
blackinqisitor
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Aphrodite
Aphrodite
nuk757
Aphrodite
Level 22
God Stats
0W - 2L
1,288 SR
Queue Stats
164W - 154L
1,506 Elo+
Solo
Izanami
Izanami
windyboiii
Izanami
Level 29
God Stats
3W - 5L
1,557 SR
Queue Stats
91W - 84L
1,518 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,555 Elo+

VS

Team Averages
Level 28
1,424 SR
1,543 Elo+
Set
Set
DIVINEWOLF7GR
Set
Level 29
God Stats
2W - 4L
1,189 SR
Queue Stats
72W - 59L
1,599 Elo+
Solo
Hades
Hades
OG_INVOKER
Hades
Level 29
God Stats
18W - 16L
1,587 SR
Queue Stats
190W - 201L
1,443 Elo+
Party 1
Discordia
Discordia
Orestanable
Discordia
Level 28
God Stats
5W - 4L
1,292 SR
Queue Stats
94W - 66L
1,615 Elo+
Solo
Cernunnos
Cernunnos
RshiftMaali
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,554 Elo+
Party 1
Aphrodite
Aphrodite
nabka
Aphrodite
Level 29
God Stats
11W - 16L
1,550 SR
Queue Stats
591W - 636L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Taraksias
Cthulhu
14
2 / 3 / 0
8,842
465
9,793
15,605
16,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 2 / 2
10,832
570
6,766
11,529
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 4
7,118
375
3,134
17,335
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
nuk757
Aphrodite
12
0 / 3 / 8
8,690
457
6,803
14,076
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
windyboiii
Izanami
15
6 / 6 / 1
9,339
492
14,297
14,440
4,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 6
13,415
706
12,264
14,143
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
15
0 / 2 / 5
9,705
511
6,053
11,450
5,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Orestanable
Discordia
17
3 / 2 / 8
11,150
587
12,357
7,980
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
RshiftMaali
Cernunnos
18
6 / 3 / 6
11,563
609
16,458
12,214
4,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
nabka
Aphrodite
14
2 / 5 / 8
8,628
454
6,293
18,170
11,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
13
Kills
20
20
Deaths
13
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Hades
0
2
5
1.25
W
Discordia
Orestanable
Discordia
3
2
8
3.5
W
Cernunnos
RshiftMaali
Cernunnos
6
3
6
3
L
Cthulhu
Taraksias
Cthulhu
2
3
0
0.67
L
5
2
2
3
L
0
6
4
0.33
W
Aphrodite
nabka
Aphrodite
2
5
8
1.2
L
Aphrodite
nuk757
Aphrodite
0
3
8
1.33
L
Izanami
windyboiii
Izanami
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,793
Damage
53,425
72,985
Taken
63,957
51,037
Mitigated
30,210
22,684
Healing
31,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,264
5,951
0
6,521
14,143
6,165
4,563
1,953
12,190
0
133,370
W
Hades
6,053
565
140
5,641
11,450
5,564
427
6,974
3,519
47,117
0
W
Discordia
Orestanable
Discordia
12,357
1,772
127
2,080
7,980
2,697
1,205
1,830
6,150
72,454
0
W
Cernunnos
RshiftMaali
Cernunnos
16,458
9,342
0
4,324
12,214
4,385
0
2,615
9,599
0
88,973
L
Cthulhu
Taraksias
Cthulhu
9,793
548
39
2,289
15,605
16,096
76
4,935
10,595
53,103
0
L
6,766
1,533
0
4,436
11,529
4,505
0
1,742
9,639
0
84,582
L
3,134
617
0
2,321
17,335
13,231
0
8,717
8,222
21,392
0
W
Aphrodite
nabka
Aphrodite
6,293
765
3,708
8,471
18,170
11,399
373
5,123
12,769
30,884
0
L
Aphrodite
nuk757
Aphrodite
6,803
1,351
5,345
5,814
14,076
12,636
232
4,481
9,433
30,372
0
L
Izanami
windyboiii
Izanami
14,297
10,492
0
2,440
14,440
4,569
766
4,107
10,231
0
75,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,821
Gold Earned
54,461
452
Minions Killed
661
0
Camps Cleared
0
1,774,783
Distance Traveled
1,845,866
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,415
706
198
10
0
421,484
5
W
Hades
9,705
511
121
6
0
354,643
2
W
Discordia
11,150
587
136
7
0
360,783
2
W
Cernunnos
11,563
609
154
8
0
364,672
1
L
Cthulhu
8,842
465
92
5
0
333,668
3
L
Susano
10,832
570
155
8
0
420,335
1
L
Ares
7,118
375
29
2
0
315,017
3
W
Aphrodite
8,628
454
52
3
0
344,284
2
L
Aphrodite
8,690
457
34
2
0
360,119
5
L
Izanami
9,339
492
142
7
0
345,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role