Player Matchup

Neith
Neith
DestinyNs
Neith
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 42L
1,317 Elo+
Solo
Janus
Janus
ImANlgger123
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,930 Elo+
Solo
Ganesha
Ganesha
SsDisLeXsIcK
Ganesha
Level 20
God Stats
1W - 1L
1,370 SR
Queue Stats
16W - 25L
1,294 Elo+
Solo
Bellona
Bellona
bawselole
Bellona
Level 5
God Stats
5W - 4L
1,688 SR
Queue Stats
6W - 6L
1,619 Elo+
Solo
Ne Zha
Ne Zha
xiCLyDe
Ne Zha
Level 14
God Stats
2W - 3L
1,440 SR
Queue Stats
4W - 12L
1,114 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,455 Elo+

VS

Team Averages
Level 21
1,683 SR
1,518 Elo+
Gilgamesh
Gilgamesh
Danielalastor
Gilgamesh
Level 27
God Stats
2W - 2L
1,821 SR
Queue Stats
37W - 47L
1,553 Elo+
Party 1
Bakasura
Bakasura
ShadowBurn69
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
darius120
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
shadowrider714
Ao Kuang
Level 30
God Stats
9W - 9L
1,660 SR
Queue Stats
37W - 48L
1,531 Elo+
Party 1
Neith
Neith
xChronossz
Neith
Level 24
God Stats
4W - 1L
1,933 SR
Queue Stats
52W - 48L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DestinyNs
Neith
11
6 / 0 / 4
7,078
506
6,067
6,810
1,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
11 / 0 / 0
9,510
679
8,080
5,023
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
SsDisLeXsIcK
Ganesha
11
0 / 1 / 10
6,821
487
3,644
8,324
4,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
bawselole
Bellona
12
2 / 2 / 2
7,310
522
4,748
7,483
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
xiCLyDe
Ne Zha
12
1 / 3 / 3
7,029
502
4,518
9,110
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danielalastor
Gilgamesh
12
1 / 3 / 2
6,490
464
3,281
9,463
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ShadowBurn69
Bakasura
11
3 / 4 / 1
6,741
482
2,251
8,297
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
darius120
Cthulhu
8
0 / 5 / 0
5,206
372
4,492
8,621
4,203
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
10
2 / 3 / 0
6,241
446
3,073
7,630
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
10
0 / 5 / 0
5,812
415
5,163
8,762
2,479
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
20
Kills
6
6
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Danielalastor
Gilgamesh
1
3
2
0.67
W
Neith
DestinyNs
Neith
6
0
4
8
W
11
0
0
11
L
Bakasura
ShadowBurn69
Bakasura
3
4
1
0.88
W
Ganesha
SsDisLeXsIcK
Ganesha
0
1
10
5
W
Bellona
bawselole
Bellona
2
2
2
1.5
L
Cthulhu
darius120
Cthulhu
0
5
0
0
L
Ao Kuang
2
3
0
0.67
L
Neith
0
5
0
0
W
Ne Zha
xiCLyDe
Ne Zha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
18,260
36,750
Taken
42,773
17,667
Mitigated
19,654
11,685
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Danielalastor
Gilgamesh
3,281
722
175
2,456
9,463
6,822
125
1,271
8,136
0
27,847
W
Neith
DestinyNs
Neith
6,067
1,574
0
3,326
6,810
1,992
276
1,983
4,797
0
33,928
W
8,080
337
73
3,108
5,023
1,777
0
1,665
3,358
73,746
0
L
Bakasura
ShadowBurn69
Bakasura
2,251
1,539
0
2,224
8,297
3,354
0
958
7,335
0
31,171
W
Ganesha
SsDisLeXsIcK
Ganesha
3,644
500
120
640
8,324
4,333
73
1,459
6,855
23,375
0
W
Bellona
bawselole
Bellona
4,748
764
0
2,143
7,483
5,962
130
595
6,798
0
35,458
L
Cthulhu
darius120
Cthulhu
4,492
722
246
1,483
8,621
4,203
0
2,240
6,366
16,069
0
L
Ao Kuang
3,073
810
0
1,499
7,630
2,796
0
3,412
4,024
26,163
3,481
L
Neith
5,163
2,043
0
2,421
8,762
2,479
0
3,407
5,188
0
34,872
W
Ne Zha
xiCLyDe
Ne Zha
4,518
2,318
0
2,275
9,110
3,603
0
1,564
7,496
0
46,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,748
Gold Earned
30,490
402
Minions Killed
281
0
Camps Cleared
0
1,375,773
Distance Traveled
1,295,230
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,490
464
59
4
0
244,391
0
W
Neith
7,078
506
70
5
0
232,164
5
W
Janus
9,510
679
157
11
0
323,812
4
L
Bakasura
6,741
482
65
5
0
310,443
1
W
Ganesha
6,821
487
20
1
0
229,065
6
W
Bellona
7,310
522
81
6
0
283,988
0
L
Cthulhu
5,206
372
33
2
0
240,636
2
L
Ao Kuang
6,241
446
64
5
0
275,127
2
L
Neith
5,812
415
60
4
0
224,633
4
W
Ne Zha
7,029
502
74
5
0
306,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role