Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Jess07225
Artemis
Level 8
God Stats
11W - 3L
1,329 SR
Queue Stats
26W - 9L
1,078 Elo+
Party 2
Cthulhu
Cthulhu
Negromante
Cthulhu
Level 23
God Stats
6W - 8L
1,389 SR
Queue Stats
104W - 91L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
ganster420
Gilgamesh
Level 7
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
之双atlas
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 3
Team Averages
Level 10
1,482 SR
1,398 Elo+

VS

Team Averages
Level 59
1,598 SR
1,627 Elo+
Tiamat
Tiamat
AwkwardLizard
Tiamat
Level 127
God Stats
9W - 3L
1,595 SR
Queue Stats
93W - 52L
1,674 Elo+
Party 1
Ymir
Ymir
Futr0nix
Ymir
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
23W - 18L
1,643 Elo+
Party 1
Zhong Kui
Zhong Kui
LordNinjaIV
Zhong Kui
Level 119
God Stats
1W - 2L
1,654 SR
Queue Stats
158W - 112L
1,710 Elo+
Party 1
Danzaburou
Danzaburou
Mowka
Danzaburou
Level 17
God Stats
5W - 3L
1,554 SR
Queue Stats
33W - 15L
1,610 Elo+
Party 1
Ravana
Ravana
MrGormath
Ravana
Level 26
God Stats
9W - 5L
1,688 SR
Queue Stats
80W - 87L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
1 / 7 / 0
4,533
453
2,795
7,559
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Jess07225
Artemis
4
0 / 6 / 0
3,808
381
1,722
5,656
1,162
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Negromante
Cthulhu
5
0 / 5 / 0
4,129
413
2,822
9,525
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
ganster420
Gilgamesh
4
0 / 6 / 0
3,617
362
1,287
8,442
2,303
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
5
0 / 7 / 0
3,848
385
2,352
6,589
1,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
6,888
689
3,523
2,615
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
6 / 0 / 13
6,761
676
5,625
7,289
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
LordNinjaIV
Zhong Kui
12
3 / 0 / 0
7,193
719
2,253
4,370
3,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Mowka
Danzaburou
11
12 / 0 / 7
7,199
720
13,306
5,462
1,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
MrGormath
Ravana
10
6 / 1 / 6
6,379
638
4,918
4,449
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
60
1
Kills
31
31
Deaths
1
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
7
0
0.14
W
4
0
3
5.5
W
Ymir
6
0
13
12.5
L
Artemis
Jess07225
Artemis
0
6
0
0
W
Zhong Kui
LordNinjaIV
Zhong Kui
3
0
0
3
W
Danzaburou
Mowka
Danzaburou
12
0
7
15.5
W
Ravana
MrGormath
Ravana
6
1
6
9
L
Cthulhu
Negromante
Cthulhu
0
5
0
0
L
Gilgamesh
ganster420
Gilgamesh
0
6
0
0
L
Hou Yi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,978
Damage
29,625
37,771
Taken
24,185
11,733
Mitigated
11,657
3,067
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,795
1,074
0
408
7,559
2,574
0
1,658
5,685
0
17,461
W
3,523
424
0
1,292
2,615
1,037
2,396
153
2,462
32,894
0
W
Ymir
5,625
2,095
0
1,930
7,289
4,322
192
1,406
5,883
14,258
0
L
Artemis
Jess07225
Artemis
1,722
1,362
0
234
5,656
1,162
0
1,857
3,716
0
11,188
W
Zhong Kui
LordNinjaIV
Zhong Kui
2,253
375
0
3,127
4,370
3,228
3,306
37
4,333
39,245
0
W
Danzaburou
Mowka
Danzaburou
13,306
8,590
0
3,051
5,462
1,714
832
1,032
4,430
0
37,505
W
Ravana
MrGormath
Ravana
4,918
1,507
0
1,638
4,449
1,356
0
194
4,255
0
27,970
L
Cthulhu
Negromante
Cthulhu
2,822
639
192
1,766
9,525
4,275
132
2,613
6,852
8,927
0
L
Gilgamesh
ganster420
Gilgamesh
1,287
304
0
45
8,442
2,303
0
2,596
5,672
0
4,612
L
Hou Yi
2,352
1,430
0
422
6,589
1,419
144
2,104
4,445
0
11,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,935
Gold Earned
34,420
102
Minions Killed
295
0
Camps Cleared
0
865,047
Distance Traveled
917,990
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,533
453
40
4
0
168,164
1
W
Tiamat
6,888
689
78
8
0
199,763
2
W
Ymir
6,761
676
21
2
0
193,596
3
L
Artemis
3,808
381
22
2
0
183,460
1
W
Zhong Kui
7,193
719
88
9
0
138,867
2
W
Danzaburou
7,199
720
53
5
0
172,388
2
W
Ravana
6,379
638
55
6
0
213,376
2
L
Cthulhu
4,129
413
9
1
0
169,798
0
L
Gilgamesh
3,617
362
6
1
0
182,984
0
L
Hou Yi
3,848
385
25
3
0
160,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role