Player Matchup

Artemis
Artemis
Exalted86
Artemis
Level 125
God Stats
14W - 4L
1,844 SR
Queue Stats
50W - 39L
1,590 Elo+
Party 1
Kukulkan
Kukulkan
Itzzack97
Kukulkan
Level 46
God Stats
26W - 11L
1,644 SR
Queue Stats
95W - 55L
1,672 Elo+
Party 1
Bastet
Bastet
Sinacore
Bastet
Level 85
God Stats
32W - 23L
1,679 SR
Queue Stats
323W - 278L
1,613 Elo+
Party 1
Ymir
Ymir
TyniTimm
Ymir
Level 77
God Stats
14W - 8L
1,617 SR
Queue Stats
168W - 130L
1,544 Elo+
Party 1
Chaac
Chaac
fullfall
Chaac
Level 102
God Stats
22W - 11L
1,762 SR
Queue Stats
48W - 29L
1,653 Elo+
Party 1
Team Averages
Level 87
1,709 SR
1,614 Elo+

VS

Team Averages
Level 54
1,510 SR
1,452 Elo+
Ares
Ares
Azvzx
Ares
Level 27
God Stats
0W - 4L
1,588 SR
Queue Stats
34W - 46L
1,412 Elo+
Party 2
Izanami
Izanami
OPGOFFICIAL
Izanami
Level 40
God Stats
49W - 44L
1,492 SR
Queue Stats
277W - 313L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
QueueDodge
Nu Wa
Level 63
God Stats
3W - 5L
1,475 SR
Queue Stats
457W - 474L
1,456 Elo+
Party 2
Vamana
Vamana
Rondo Squeeze
Vamana
Level 122
God Stats
33W - 37L
1,667 SR
Queue Stats
90W - 132L
1,480 Elo+
Party 3
Cu Chulainn
Cu Chulainn
voulpi
Cu Chulainn
Level 20
God Stats
17W - 20L
1,327 SR
Queue Stats
102W - 120L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Exalted86
Artemis
18
11 / 5 / 7
11,478
604
22,059
14,747
5,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Itzzack97
Kukulkan
17
3 / 3 / 4
10,950
576
8,212
8,100
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Sinacore
Bastet
17
8 / 4 / 6
11,011
580
13,278
13,856
6,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
16
4 / 2 / 15
10,779
567
6,119
16,958
17,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
fullfall
Chaac
17
5 / 1 / 1
10,838
570
10,032
13,407
18,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Azvzx
Ares
10
2 / 7 / 5
7,844
413
6,691
19,986
21,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
OPGOFFICIAL
Izanami
13
2 / 11 / 3
9,013
474
9,891
16,751
5,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
15
1 / 5 / 2
9,340
492
9,197
9,200
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
10 / 2 / 1
11,045
581
10,775
18,015
14,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
voulpi
Cu Chulainn
14
0 / 6 / 1
8,348
439
8,189
13,996
13,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
31
Kills
15
15
Deaths
31
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
Azvzx
Ares
2
7
5
0.64
W
Artemis
Exalted86
Artemis
11
5
7
2.9
W
Kukulkan
Itzzack97
Kukulkan
3
3
4
1.67
L
Izanami
OPGOFFICIAL
Izanami
2
11
3
0.32
L
Nu Wa
1
5
2
0.4
L
10
2
1
5.25
W
Bastet
Sinacore
Bastet
8
4
6
2.75
W
Ymir
4
2
15
5.75
W
Chaac
fullfall
Chaac
5
1
1
5.5
L
Cu Chulainn
voulpi
Cu Chulainn
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,700
Damage
44,743
67,068
Taken
77,948
51,617
Mitigated
57,733
24,668
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Azvzx
Ares
6,691
236
0
1,374
19,986
21,709
28
5,483
14,417
21,284
0
W
Artemis
Exalted86
Artemis
22,059
15,789
583
7,751
14,747
5,512
4,071
4,825
9,922
0
94,219
W
Kukulkan
Itzzack97
Kukulkan
8,212
1,094
0
1,382
8,100
3,247
1,125
3,430
4,670
65,085
0
L
Izanami
OPGOFFICIAL
Izanami
9,891
8,460
98
1,318
16,751
5,257
283
3,303
13,414
0
62,041
L
Nu Wa
9,197
1,605
0
2,458
9,200
2,487
692
2,640
6,352
62,308
0
L
10,775
7,084
0
4,848
18,015
14,514
56
1,945
15,524
252
68,118
W
Bastet
Sinacore
Bastet
13,278
4,477
0
3,088
13,856
6,973
1,777
1,536
12,320
0
71,649
W
Ymir
6,119
1,537
0
4,669
16,958
17,015
714
4,617
12,341
24,824
0
W
Chaac
fullfall
Chaac
10,032
1,662
0
7,195
13,407
18,870
841
1,732
11,675
264
60,207
L
Cu Chulainn
voulpi
Cu Chulainn
8,189
1,922
0
2,831
13,996
13,766
0
752
12,368
0
50,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,056
Gold Earned
45,590
535
Minions Killed
477
0
Camps Cleared
0
1,843,360
Distance Traveled
1,715,517
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,844
413
28
1
0
305,357
0
W
Artemis
11,478
604
139
7
0
315,577
0
W
Kukulkan
10,950
576
144
8
0
367,787
2
L
Izanami
9,013
474
120
6
0
305,450
0
L
Nu Wa
9,340
492
124
7
0
328,762
3
L
Vamana
11,045
581
112
6
0
441,013
0
W
Bastet
11,011
580
103
5
0
407,066
2
W
Ymir
10,779
567
27
1
0
339,477
1
W
Chaac
10,838
570
122
6
0
413,453
0
L
Cu Chulainn
8,348
439
93
5
0
334,935
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role