Player Matchup

Baron Samedi
Baron Samedi
CapriceGamer2
Baron Samedi
Level 20
God Stats
7W - 5L
1,564 SR
Queue Stats
17W - 14L
1,494 Elo+
Solo
Amaterasu
Amaterasu
CloudyNC
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Guan Yu
Guan Yu
Kteam28
Guan Yu
Level 5
God Stats
1W - 1L
1,689 SR
Queue Stats
33W - 40L
1,338 Elo+
Solo
Thanatos
Thanatos
SebqPDG
Thanatos
Level 29
God Stats
4W - 4L
1,753 SR
Queue Stats
141W - 145L
1,574 Elo+
Solo
Neith
Neith
iLovePalacinke
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,189 Elo+
Solo
Team Averages
Level 12
1,601 SR
1,362 Elo+

VS

Team Averages
Level 17
1,411 SR
1,546 Elo+
Ares
Ares
LordHJ
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,772 Elo+
Solo
Da Ji
Da Ji
MyCurse1
Da Ji
Level 28
God Stats
1W - 1L
1,294 SR
Queue Stats
103W - 91L
1,523 Elo+
Solo
Hel
Hel
Spaltenforrscher
Hel
Level 26
God Stats
9W - 4L
1,352 SR
Queue Stats
16W - 9L
1,473 Elo+
Solo
Artemis
Artemis
kurcopacenica
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
xHanso
Tsukuyomi
Level 22
God Stats
6W - 4L
1,407 SR
Queue Stats
10W - 7L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CapriceGamer2
Baron Samedi
16
5 / 6 / 4
10,309
491
10,597
22,389
9,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
CloudyNC
Amaterasu
13
1 / 9 / 5
8,845
421
5,721
14,498
9,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Kteam28
Guan Yu
9
0 / 9 / 1
7,191
342
1,354
11,504
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SebqPDG
Thanatos
20
13 / 3 / 2
12,823
611
21,701
23,110
11,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 11 / 3
9,797
467
7,876
12,792
3,617
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
LordHJ
Ares
16
6 / 4 / 7
11,339
540
6,936
16,982
15,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
MyCurse1
Da Ji
18
12 / 5 / 3
12,260
584
14,248
16,578
5,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 5 / 4
9,978
475
5,891
8,972
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
17
8 / 6 / 7
11,763
560
19,440
19,920
6,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
xHanso
Tsukuyomi
16
6 / 3 / 5
10,931
521
8,783
12,360
9,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
22
Kills
35
38
Deaths
23
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CapriceGamer2
Baron Samedi
5
6
4
1.17
L
Amaterasu
CloudyNC
Amaterasu
1
9
5
0.39
L
Guan Yu
Kteam28
Guan Yu
0
9
1
0.06
W
Ares
LordHJ
Ares
6
4
7
2.38
W
Da Ji
MyCurse1
Da Ji
12
5
3
2.7
L
Thanatos
SebqPDG
Thanatos
13
3
2
4.67
W
3
5
4
1
L
3
11
3
0.41
W
Artemis
8
6
7
1.92
W
Tsukuyomi
xHanso
Tsukuyomi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,249
Damage
55,298
84,293
Taken
74,812
43,229
Mitigated
40,647
29,971
Healing
28,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CapriceGamer2
Baron Samedi
10,597
1,155
437
7,232
22,389
9,064
0
2,586
19,803
60,350
0
L
Amaterasu
CloudyNC
Amaterasu
5,721
2,657
0
1,533
14,498
9,705
0
2,052
12,446
0
31,045
L
Guan Yu
Kteam28
Guan Yu
1,354
358
0
631
11,504
9,434
506
1,171
10,333
0
23,305
W
Ares
LordHJ
Ares
6,936
675
0
4,189
16,982
15,993
335
2,349
14,633
34,336
0
W
Da Ji
MyCurse1
Da Ji
14,248
3,923
0
4,022
16,578
5,950
1,183
1,194
15,384
0
79,927
L
Thanatos
SebqPDG
Thanatos
21,701
8,825
0
19,072
23,110
11,409
1,358
3,862
19,248
0
115,600
W
5,891
406
4,295
2,613
8,972
2,489
1,161
2,307
6,665
44,293
0
L
7,876
4,229
0
1,066
12,792
3,617
2,241
3,156
9,636
0
35,086
W
Artemis
19,440
12,469
0
8,083
19,920
6,493
3,877
4,475
15,445
0
80,629
W
Tsukuyomi
xHanso
Tsukuyomi
8,783
2,383
0
5,110
12,360
9,722
2,305
464
11,896
0
57,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,965
Gold Earned
56,271
401
Minions Killed
457
0
Camps Cleared
0
1,709,986
Distance Traveled
1,873,503
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,309
491
73
3
0
329,436
5
L
Amaterasu
8,845
421
59
3
0
333,620
6
L
Guan Yu
7,191
342
38
2
0
323,562
0
W
Ares
11,339
540
61
3
0
398,738
0
W
Da Ji
12,260
584
113
5
0
400,375
4
L
Thanatos
12,823
611
173
8
0
419,557
4
W
Hel
9,978
475
69
3
0
374,925
1
L
Neith
9,797
467
58
3
0
303,811
2
W
Artemis
11,763
560
127
6
0
329,352
2
W
Tsukuyomi
10,931
521
87
4
0
370,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role