Player Matchup

Aphrodite
Aphrodite
CharneyJAC
Aphrodite
Level 24
God Stats
3W - 5L
1,283 SR
Queue Stats
28W - 30L
1,328 Elo+
Party 1
Chernobog
Chernobog
christianr133
Chernobog
Level 18
God Stats
4W - 9L
1,225 SR
Queue Stats
28W - 39L
1,267 Elo+
Party 1
Nox
Nox
lilorio9808
Nox
Level 28
God Stats
23W - 23L
1,418 SR
Queue Stats
80W - 97L
1,342 Elo+
Solo
Terra
Terra
noahr155
Terra
Level 15
God Stats
3W - 2L
1,397 SR
Queue Stats
15W - 22L
1,265 Elo+
Party 1
Pele
Pele
vRepForSale-_-
Pele
Level 28
God Stats
2W - 0L
1,907 SR
Queue Stats
122W - 33L
1,823 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,405 Elo+

VS

Team Averages
Level 17
1,602 SR
1,384 Elo+
Pele
Pele
FatherCash7843
Pele
Level 16
God Stats
18W - 13L
1,709 SR
Queue Stats
53W - 47L
1,382 Elo+
Solo
Thanatos
Thanatos
HMD Kevaxx
Thanatos
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,204 Elo+
Solo
Neith
Neith
SilkAnt6191
Neith
Level 4
God Stats
5W - 14L
1,484 SR
Queue Stats
189W - 231L
1,588 Elo+
Solo
Scylla
Scylla
TheYoSheBop
Scylla
Level 28
God Stats
1W - 1L
1,652 SR
Queue Stats
42W - 49L
1,417 Elo+
Party 2
Sobek
Sobek
madmouse892
Sobek
Level 27
God Stats
8W - 3L
1,666 SR
Queue Stats
50W - 55L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CharneyJAC
Aphrodite
10
0 / 3 / 6
6,208
517
2,339
5,165
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
christianr133
Chernobog
10
4 / 2 / 2
6,444
537
2,367
4,782
1,227
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 4 / 1
6,230
519
3,915
6,757
2,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
noahr155
Terra
9
4 / 0 / 4
5,842
487
1,902
5,713
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
15 / 0 / 3
9,284
774
10,687
7,659
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 6 / 0
7,059
588
8,704
8,117
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
HMD Kevaxx
Thanatos
2
0 / 7 / 0
3,910
326
0
4,068
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 1
4,971
414
2,249
4,765
1,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
8
1 / 6 / 0
4,858
405
4,086
5,162
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 6 / 1
5,002
417
3,503
11,790
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
28
Kills
9
9
Deaths
29
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CharneyJAC
Aphrodite
0
3
6
1
L
8
6
0
1.33
L
Thanatos
HMD Kevaxx
Thanatos
0
7
0
0
L
0
4
1
0.13
L
Scylla
1
6
0
0.17
W
Chernobog
christianr133
Chernobog
4
2
2
2.5
W
5
4
1
1.38
L
0
6
1
0.08
W
Terra
noahr155
Terra
4
0
4
6
W
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
18,542
30,076
Taken
33,902
11,122
Mitigated
13,944
9,057
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CharneyJAC
Aphrodite
2,339
692
500
1,224
5,165
3,198
1,217
2,103
3,062
21,460
0
L
8,704
2,618
0
1,170
8,117
3,286
0
1,562
6,555
0
34,390
L
Thanatos
HMD Kevaxx
Thanatos
0
0
0
42
4,068
1,108
164
854
3,214
0
1,712
L
2,249
957
0
526
4,765
1,373
176
1,245
3,520
0
15,225
L
Scylla
4,086
412
0
20
5,162
1,176
0
915
4,247
20,791
0
W
Chernobog
christianr133
Chernobog
2,367
1,313
0
0
4,782
1,227
2,323
850
3,932
0
27,457
W
3,915
441
108
1,073
6,757
2,334
1,669
298
6,459
19,042
0
L
3,503
522
157
2,541
11,790
7,001
24
3,580
8,210
13,930
0
W
Terra
noahr155
Terra
1,902
442
867
1,487
5,713
2,105
189
3,266
2,447
9,202
0
W
10,687
4,140
0
3,798
7,659
2,258
0
1,072
6,587
0
60,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,008
Gold Earned
25,800
271
Minions Killed
147
0
Camps Cleared
0
1,090,168
Distance Traveled
978,716
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,208
517
46
4
0
164,888
0
L
Pele
7,059
588
58
5
0
208,305
0
L
Thanatos
3,910
326
5
0
0
170,479
0
L
Neith
4,971
414
30
3
0
207,707
1
L
Scylla
4,858
405
37
3
0
183,294
0
W
Chernobog
6,444
537
56
5
0
219,195
1
W
Nox
6,230
519
39
3
0
220,169
0
L
Sobek
5,002
417
17
1
0
208,931
1
W
Terra
5,842
487
23
2
0
217,358
0
W
Pele
9,284
774
107
9
0
268,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role