Player Matchup

Thanatos
Thanatos
Adapting-Ready
Thanatos
Level 3
God Stats
2W - 0L
1,677 SR
Queue Stats
6W - 6L
1,450 Elo+
Solo
Amaterasu
Amaterasu
Keelo257
Amaterasu
Level 28
God Stats
4W - 5L
1,297 SR
Queue Stats
5W - 11L
1,219 Elo+
Solo
Ares
Ares
SaltBae-Sensei
Ares
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,168 Elo+
Solo
Skadi
Skadi
graysonmarshall1
Skadi
Level 24
God Stats
4W - 3L
1,770 SR
Queue Stats
70W - 85L
1,362 Elo+
Solo
Neith
Neith
omgangels0109
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 12
1,549 SR
1,340 Elo+

VS

Team Averages
Level 16
1,517 SR
1,416 Elo+
Apollo
Apollo
CloudV2
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Fungel nutfuzy6
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
GoHardFJ_
Chaac
Level 28
God Stats
39W - 49L
1,455 SR
Queue Stats
164W - 189L
1,434 Elo+
Solo
Kukulkan
Kukulkan
HardPlace674128
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,180 Elo+
Solo
Tiamat
Tiamat
NobleSix383
Tiamat
Level 25
God Stats
16W - 6L
1,630 SR
Queue Stats
40W - 23L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 1 / 2
6,345
635
4,239
6,239
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Keelo257
Amaterasu
9
3 / 2 / 3
5,837
584
2,644
6,954
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 4 / 3
5,867
587
3,985
7,676
6,039
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 3 / 3
7,040
704
1,647
5,944
1,733
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 5 / 0
4,690
469
648
4,943
1,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CloudV2
Apollo
4
0 / 2 / 2
4,189
419
563
2,448
603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 2 / 0
3,683
368
219
1,679
866
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
GoHardFJ_
Chaac
10
2 / 3 / 2
5,763
576
3,199
6,417
3,806
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
9
2 / 5 / 3
5,366
537
3,298
6,390
1,675
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
13
10 / 0 / 0
7,401
740
9,115
5,685
3,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
11
Kills
14
15
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
2
1
2
3
L
Apollo
CloudV2
Apollo
0
2
2
0.5
L
0
2
0
0
L
Chaac
GoHardFJ_
Chaac
2
3
2
1
L
Kukulkan
2
5
3
0.7
W
Amaterasu
Keelo257
Amaterasu
3
2
3
2.25
L
Tiamat
10
0
0
10
W
4
4
3
1.38
W
2
3
3
1.17
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,163
Damage
16,394
31,756
Taken
22,619
15,805
Mitigated
10,687
13,595
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,239
1,552
0
5,416
6,239
2,441
0
2,301
3,850
0
36,245
L
Apollo
CloudV2
Apollo
563
426
0
786
2,448
603
0
1,207
1,241
0
4,241
L
219
140
0
82
1,679
866
26
141
1,538
2,271
0
L
Chaac
GoHardFJ_
Chaac
3,199
346
0
1,524
6,417
3,806
0
1,801
4,616
1,136
19,208
L
Kukulkan
3,298
461
0
918
6,390
1,675
0
614
5,776
18,922
0
W
Amaterasu
Keelo257
Amaterasu
2,644
952
0
3,511
6,954
4,124
482
1,742
5,212
0
20,733
L
Tiamat
9,115
1,547
0
3,039
5,685
3,737
252
222
5,463
40,444
0
W
3,985
435
0
1,529
7,676
6,039
0
2,468
5,168
17,836
0
W
1,647
1,046
84
1,968
5,944
1,733
3,175
2,775
3,049
0
39,882
W
648
99
109
978
4,943
1,468
0
3,265
1,448
0
10,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
26,402
250
Minions Killed
170
0
Camps Cleared
0
960,474
Distance Traveled
750,354
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,345
635
67
7
0
228,172
3
L
Apollo
4,189
419
11
1
0
77,759
1
L
Cthulhu
3,683
368
5
1
0
45,258
0
L
Chaac
5,763
576
55
6
0
213,917
0
L
Kukulkan
5,366
537
31
3
0
207,675
1
W
Amaterasu
5,837
584
37
4
0
224,278
0
L
Tiamat
7,401
740
68
7
0
205,745
3
W
Ares
5,867
587
27
3
0
194,410
2
W
Skadi
7,040
704
94
9
0
160,704
0
W
Neith
4,690
469
25
3
0
152,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role