Player Matchup

Artemis
Artemis
ElKevino69
Artemis
Level 67
God Stats
7W - 11L
1,534 SR
Queue Stats
21W - 58L
1,267 Elo+
Party 1
Nu Wa
Nu Wa
Mama Gravity
Nu Wa
Level 26
God Stats
4W - 11L
1,727 SR
Queue Stats
4W - 11L
1,646 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ricodom
Tsukuyomi
Level 25
God Stats
40W - 11L
1,854 SR
Queue Stats
196W - 89L
1,701 Elo+
Solo
Team Averages
Level 39
1,705 SR
1,538 Elo+

VS

Team Averages
Level 83
1,489 SR
1,521 Elo+
Anhur
Anhur
Skoagies
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,733 Elo+
Solo
Nike
Nike
XxTheOtakuGodxX
Nike
Level 120
God Stats
5W - 2L
1,486 SR
Queue Stats
102W - 117L
1,403 Elo+
Solo
Merlin
Merlin
vSKYYc
Merlin
Level 107
God Stats
69W - 69L
1,479 SR
Queue Stats
167W - 180L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElKevino69
Artemis
15
1 / 7 / 6
11,207
659
6,189
15,585
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 9 / 2
9,962
586
4,853
13,317
3,392
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Ricodom
Tsukuyomi
15
6 / 8 / 1
12,323
725
19,612
20,997
7,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Skoagies
Anhur
16
3 / 4 / 14
12,060
709
12,641
13,752
4,587
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
11 / 1 / 11
12,990
764
15,735
22,286
19,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
vSKYYc
Merlin
17
10 / 3 / 9
13,120
772
17,494
9,525
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
8
Kills
24
24
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artemis
ElKevino69
Artemis
1
7
6
0.57
L
1
9
2
0.22
L
Tsukuyomi
Ricodom
Tsukuyomi
6
8
1
0.81
W
Anhur
Skoagies
Anhur
3
4
14
2.5
W
11
1
11
16.5
W
Merlin
vSKYYc
Merlin
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,654
Damage
45,870
49,899
Taken
45,563
16,369
Mitigated
27,611
9,627
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ElKevino69
Artemis
6,189
1,515
176
3,938
15,585
5,597
726
7,640
7,671
0
31,058
L
4,853
1,435
339
877
13,317
3,392
0
5,895
6,992
11,666
0
L
Tsukuyomi
Ricodom
Tsukuyomi
19,612
5,559
0
4,297
20,997
7,380
1,085
7,292
13,000
0
58,347
W
Anhur
Skoagies
Anhur
12,641
5,972
0
1,066
13,752
4,587
1,873
960
12,792
0
58,045
W
15,735
1,941
600
6,536
22,286
19,625
731
2,539
19,747
11,844
31,250
W
Merlin
vSKYYc
Merlin
17,494
564
0
1,624
9,525
3,399
339
1,937
7,588
57,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
38,170
167
Minions Killed
239
6
Camps Cleared
9
838,240
Distance Traveled
898,232
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,207
659
60
4
3
280,325
2
L
Nu Wa
9,962
586
11
1
1
260,048
1
L
Tsukuyomi
12,323
725
96
6
2
297,867
3
W
Anhur
12,060
709
100
6
3
299,239
4
W
Nike
12,990
764
43
3
3
295,813
1
W
Merlin
13,120
772
96
6
3
303,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role