Player Matchup

Poseidon
Poseidon
ChocoMacho_00
Poseidon
Level 122
God Stats
27W - 28L
1,477 SR
Queue Stats
537W - 603L
1,430 Elo+
Solo
Izanami
Izanami
KRMLl--
Izanami
Level 60
God Stats
16W - 12L
1,614 SR
Queue Stats
453W - 533L
1,362 Elo+
Party 2
Bellona
Bellona
KingDhever
Bellona
Level 42
God Stats
6W - 12L
1,393 SR
Queue Stats
53W - 61L
1,445 Elo+
Solo
Bacchus
Bacchus
Sheeberky
Bacchus
Level 63
God Stats
0W - 1L
1,225 SR
Queue Stats
43W - 60L
1,310 Elo+
Solo
Ao Kuang
Ao Kuang
VENOM_QN
Ao Kuang
Level 27
God Stats
103W - 118L
1,344 SR
Queue Stats
224W - 283L
1,283 Elo+
Party 2
Team Averages
Level 63
1,411 SR
1,366 Elo+

VS

Team Averages
Level 67
1,443 SR
1,401 Elo+
Merlin
Merlin
Lightt_IK
Merlin
Level 88
God Stats
15W - 9L
1,599 SR
Queue Stats
121W - 118L
1,421 Elo+
Solo
Sylvanus
Sylvanus
RyanIsTheMan4
Sylvanus
Level 96
God Stats
3W - 5L
1,470 SR
Queue Stats
30W - 38L
1,343 Elo+
Solo
Cerberus
Cerberus
SyTe Wolf
Cerberus
Level 49
God Stats
30W - 17L
1,496 SR
Queue Stats
49W - 38L
1,462 Elo+
Party 1
Cernunnos
Cernunnos
The Fiddler5676
Cernunnos
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 43L
1,373 Elo+
Party 1
Arachne
Arachne
justastn
Arachne
Level 36
God Stats
8W - 3L
1,151 SR
Queue Stats
37W - 28L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChocoMacho_00
Poseidon
13
0 / 4 / 0
7,688
452
3,583
8,740
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
KRMLl--
Izanami
12
3 / 8 / 3
7,834
461
8,821
11,844
2,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
KingDhever
Bellona
14
1 / 3 / 4
8,994
529
9,142
15,074
12,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bacchus
Sheeberky
Bacchus
12
3 / 5 / 2
7,538
443
6,382
15,545
12,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
VENOM_QN
Ao Kuang
12
4 / 6 / 2
7,739
455
6,956
11,817
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lightt_IK
Merlin
15
3 / 0 / 10
9,408
553
8,289
7,362
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
RyanIsTheMan4
Sylvanus
13
4 / 4 / 8
8,792
517
4,926
14,382
11,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
SyTe Wolf
Cerberus
14
1 / 3 / 6
8,543
503
8,878
14,161
7,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
The Fiddler5676
Cernunnos
14
4 / 3 / 10
8,721
513
13,443
10,243
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
justastn
Arachne
16
14 / 1 / 5
10,218
601
12,291
12,752
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
11
Kills
26
26
Deaths
11
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ChocoMacho_00
Poseidon
0
4
0
0
L
Izanami
KRMLl--
Izanami
3
8
3
0.56
L
Bellona
KingDhever
Bellona
1
3
4
1
W
Merlin
Lightt_IK
Merlin
3
0
10
8
W
Sylvanus
RyanIsTheMan4
Sylvanus
4
4
8
2
L
Bacchus
Sheeberky
Bacchus
3
5
2
0.8
W
Cerberus
SyTe Wolf
Cerberus
1
3
6
1.33
W
Cernunnos
The Fiddler5676
Cernunnos
4
3
10
3
L
Ao Kuang
VENOM_QN
Ao Kuang
4
6
2
0.83
W
Arachne
justastn
Arachne
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
47,827
63,020
Taken
58,900
33,801
Mitigated
30,870
11,902
Healing
25,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ChocoMacho_00
Poseidon
3,583
146
0
247
8,740
2,301
322
4,958
3,626
47,910
0
L
Izanami
KRMLl--
Izanami
8,821
7,002
0
1,922
11,844
2,914
1,171
2,023
9,773
0
52,892
L
Bellona
KingDhever
Bellona
9,142
2,359
0
4,494
15,074
12,712
0
8,742
6,250
4,322
55,088
W
Merlin
Lightt_IK
Merlin
8,289
593
347
2,025
7,362
2,852
1,430
3,347
4,015
61,396
0
W
Sylvanus
RyanIsTheMan4
Sylvanus
4,926
1,168
4,434
4,280
14,382
11,437
437
4,972
9,410
20,742
0
L
Bacchus
Sheeberky
Bacchus
6,382
552
297
2,340
15,545
12,708
69
3,472
11,947
29,624
0
W
Cerberus
SyTe Wolf
Cerberus
8,878
822
209
7,396
14,161
7,159
210
2,409
11,752
49,137
0
W
Cernunnos
The Fiddler5676
Cernunnos
13,443
6,383
0
895
10,243
3,992
1,640
4,589
5,654
0
51,513
L
Ao Kuang
VENOM_QN
Ao Kuang
6,956
1,623
0
2,602
11,817
3,166
0
2,625
9,088
29,299
0
W
Arachne
justastn
Arachne
12,291
8,205
0
5,460
12,752
5,430
1,549
2,856
9,896
0
67,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,793
Gold Earned
45,682
415
Minions Killed
458
0
Camps Cleared
0
1,485,760
Distance Traveled
1,575,619
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,688
452
95
6
0
294,345
4
L
Izanami
7,834
461
103
6
0
285,041
1
L
Bellona
8,994
529
130
8
0
291,759
2
W
Merlin
9,408
553
118
7
0
309,045
2
W
Sylvanus
8,792
517
23
1
0
272,817
4
L
Bacchus
7,538
443
45
3
0
328,212
4
W
Cerberus
8,543
503
141
8
0
285,168
2
W
Cernunnos
8,721
513
70
4
0
304,978
5
L
Ao Kuang
7,739
455
42
2
0
286,403
0
W
Arachne
10,218
601
106
6
0
403,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role