Player Matchup

Awilix
Awilix
 
Awilix
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Epicgamerman420
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,753 Elo+
Party 1
Fenrir
Fenrir
ImPro1234
Fenrir
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,798 Elo+
Party 1
He Bo
He Bo
MrWong2001
He Bo
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 28L
1,763 Elo+
Party 1
Chernobog
Chernobog
jasontheninja47
Chernobog
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 28L
1,784 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,719 Elo+

VS

Team Averages
Level 81
1,406 SR
1,379 Elo+
Athena
Athena
ImInTheBoxx
Athena
Level 107
God Stats
0W - 2L
1,284 SR
Queue Stats
55W - 64L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
RemRose
Danzaburou
Level 120
God Stats
1W - 1L
1,600 SR
Queue Stats
47W - 43L
1,433 Elo+
Party 2
Eset
Eset
Ruthless Frosty
Eset
Level 124
God Stats
6W - 11L
1,400 SR
Queue Stats
428W - 473L
1,450 Elo+
Solo
Nox
Nox
SiR_cLuTcH_12
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,286 Elo+
Solo
Chaac
Chaac
mansgottapumpee
Chaac
Level 28
God Stats
1W - 2L
1,247 SR
Queue Stats
105W - 150L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
5 / 4 / 23
12,414
776
4,053
14,366
17,120
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hun Batz
19
2 / 8 / 26
11,782
736
9,978
16,532
7,517
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
ImPro1234
Fenrir
19
7 / 6 / 24
12,996
812
5,632
17,677
20,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

He Bo
20
14 / 5 / 23
13,790
862
30,990
18,636
12,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
jasontheninja47
Chernobog
20
13 / 5 / 23
13,736
859
29,779
19,597
10,297
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
2 / 11 / 19
10,935
683
8,122
24,161
31,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
RemRose
Danzaburou
20
12 / 8 / 10
12,993
812
25,643
17,316
8,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 7 / 14
12,140
759
12,798
15,367
10,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 9 / 16
10,936
684
10,042
16,845
7,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 7 / 14
11,966
748
13,689
19,805
23,745
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
101
41
Kills
28
28
Deaths
42
119
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
4
23
4.13
W
Hun Batz
2
8
26
1.88
L
Athena
2
11
19
1.05
W
Fenrir
ImPro1234
Fenrir
7
6
24
3.17
W
He Bo
14
5
23
5.1
L
Danzaburou
RemRose
Danzaburou
12
8
10
2.13
L
7
7
14
2
L
2
9
16
1.11
W
Chernobog
jasontheninja47
Chernobog
13
5
23
4.9
L
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,432
Damage
70,294
86,808
Taken
93,494
67,840
Mitigated
82,342
28,448
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,053
823
886
2,762
14,366
17,120
133
4,477
9,731
0
9,669
W
Hun Batz
9,978
3,063
1,806
1,461
16,532
7,517
54
7,219
9,095
0
24,660
L
Athena
8,122
1,911
697
1,351
24,161
31,552
72
6,087
18,074
13,568
0
W
Fenrir
ImPro1234
Fenrir
5,632
1,408
2,217
2,245
17,677
20,448
215
5,822
11,639
0
10,013
W
He Bo
30,990
2,761
1,704
4,438
18,636
12,458
773
7,349
11,069
53,510
0
L
Danzaburou
RemRose
Danzaburou
25,643
9,164
54
3,211
17,316
8,092
2,042
6,722
10,594
0
44,440
L
12,798
730
1,862
3,247
15,367
10,980
507
3,754
11,613
27,404
0
L
10,042
1,255
303
2,084
16,845
7,973
1,086
6,391
10,454
20,856
0
W
Chernobog
jasontheninja47
Chernobog
29,779
19,678
3,315
7,614
19,597
10,297
3,939
5,202
14,262
0
60,351
L
13,689
836
831
5,290
19,805
23,745
632
8,036
11,769
59
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,718
Gold Earned
58,970
149
Minions Killed
127
0
Camps Cleared
0
1,392,907
Distance Traveled
1,120,320
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,414
776
8
1
0
313,882
0
W
Hun Batz
11,782
736
35
2
0
250,210
0
L
Athena
10,935
683
9
1
0
236,256
1
W
Fenrir
12,996
812
4
0
0
257,939
0
W
He Bo
13,790
862
46
3
0
303,591
0
L
Danzaburou
12,993
812
45
3
0
231,191
0
L
Eset
12,140
759
27
2
0
232,854
0
L
Nox
10,936
684
29
2
0
218,325
0
W
Chernobog
13,736
859
56
4
0
267,285
4
L
Chaac
11,966
748
17
1
0
201,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role