Player Matchup

Achilles
Achilles
BASV25
Achilles
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,445 Elo+
Solo
Neith
Neith
MURPHYSxLAWYER
Neith
Level 136
God Stats
2W - 4L
1,777 SR
Queue Stats
51W - 45L
1,570 Elo+
Solo
Heimdallr
Heimdallr
PrinceDm
Heimdallr
Level 118
God Stats
6W - 9L
1,287 SR
Queue Stats
902W - 908L
1,533 Elo+
Party 1
Yemoja
Yemoja
Sayerr
Yemoja
Level 101
God Stats
7W - 9L
1,457 SR
Queue Stats
24W - 27L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iLLMinD3d94
Morgan Le Fay
Level 41
God Stats
48W - 47L
1,571 SR
Queue Stats
185W - 226L
1,475 Elo+
Party 1
Team Averages
Level 102
1,518 SR
1,490 Elo+

VS

Team Averages
Level 114
1,610 SR
1,527 Elo+
Bellona
Bellona
Aaron28824
Bellona
Level 18
God Stats
6W - 10L
1,512 SR
Queue Stats
24W - 28L
1,451 Elo+
Party 2
Ao Kuang
Ao Kuang
BellonaBestSolo
Ao Kuang
Level 122
God Stats
2W - 2L
1,607 SR
Queue Stats
65W - 68L
1,531 Elo+
Party 2
Hercules
Hercules
IchugNyQuil
Hercules
Level 138
God Stats
6W - 4L
1,608 SR
Queue Stats
316W - 312L
1,547 Elo+
Party 3
Chiron
Chiron
Psyncopate
Chiron
Level 144
God Stats
8W - 6L
1,576 SR
Queue Stats
138W - 131L
1,584 Elo+
Solo
Sol
Sol
WHISKYDRUNK2DAY
Sol
Level 150
God Stats
24W - 12L
1,747 SR
Queue Stats
461W - 437L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BASV25
Achilles
7
1 / 1 / 0
6,434
339
1,551
4,774
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 2 / 8
11,240
592
14,650
11,269
4,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
PrinceDm
Heimdallr
14
4 / 7 / 3
9,105
479
8,302
14,393
5,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Sayerr
Yemoja
10
2 / 2 / 4
7,684
404
5,772
6,914
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
iLLMinD3d94
Morgan Le Fay
17
7 / 4 / 5
10,321
543
17,460
12,456
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aaron28824
Bellona
16
0 / 2 / 3
10,044
529
2,612
8,767
8,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
17
6 / 3 / 5
11,034
581
8,839
15,045
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
IchugNyQuil
Hercules
13
2 / 5 / 7
8,389
442
7,554
18,467
15,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
Psyncopate
Chiron
18
4 / 4 / 0
10,890
573
5,808
13,198
4,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

16
3 / 5 / 5
10,115
532
11,102
15,150
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
18
Kills
15
16
Deaths
19
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aaron28824
Bellona
0
2
3
0.75
L
Achilles
BASV25
Achilles
1
1
0
1
W
Ao Kuang
6
3
5
2.83
W
Hercules
IchugNyQuil
Hercules
2
5
7
1.1
L
4
2
8
4
L
Heimdallr
PrinceDm
Heimdallr
4
7
3
0.79
W
Chiron
Psyncopate
Chiron
4
4
0
1
L
Yemoja
Sayerr
Yemoja
2
2
4
2
W
3
5
5
1.1
L
Morgan Le Fay
iLLMinD3d94
Morgan Le Fay
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,735
Damage
35,915
49,806
Taken
70,627
21,464
Mitigated
40,493
16,077
Healing
27,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aaron28824
Bellona
2,612
394
0
2,442
8,767
8,162
91
665
8,102
10,622
49,672
L
Achilles
BASV25
Achilles
1,551
645
0
2,284
4,774
2,106
0
383
4,391
0
14,460
W
Ao Kuang
8,839
1,887
0
6,886
15,045
6,434
312
4,972
10,073
54,079
11,244
W
Hercules
IchugNyQuil
Hercules
7,554
1,837
233
5,680
18,467
15,813
22
6,336
12,131
0
21,413
L
14,650
7,069
0
5,714
11,269
4,689
479
4,478
6,791
0
80,387
L
Heimdallr
PrinceDm
Heimdallr
8,302
4,230
0
2,773
14,393
5,476
0
7,274
7,119
0
54,733
W
Chiron
Psyncopate
Chiron
5,808
2,129
561
4,111
13,198
4,671
0
7,523
5,675
0
70,951
L
Yemoja
Sayerr
Yemoja
5,772
1,167
763
1,836
6,914
4,050
29
3,914
3,000
15,812
0
W
11,102
4,170
0
7,221
15,150
5,413
1,304
3,802
11,348
68,209
7,572
L
Morgan Le Fay
iLLMinD3d94
Morgan Le Fay
17,460
495
28
2,679
12,456
5,143
0
2,653
9,803
67,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,784
Gold Earned
50,472
419
Minions Killed
506
0
Camps Cleared
0
1,375,241
Distance Traveled
1,885,132
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,044
529
145
8
0
361,611
1
L
Achilles
6,434
339
41
2
0
159,341
2
W
Ao Kuang
11,034
581
100
5
0
394,632
5
W
Hercules
8,389
442
16
1
0
410,578
6
L
Neith
11,240
592
145
8
0
334,856
4
L
Heimdallr
9,105
479
95
5
0
307,564
2
W
Chiron
10,890
573
121
6
0
344,662
9
L
Yemoja
7,684
404
21
1
0
246,126
2
W
Sol
10,115
532
124
7
0
373,649
4
L
Morgan Le Fay
10,321
543
117
6
0
327,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role