Player Matchup

Thanatos
Thanatos
Banshee2Nice
Thanatos
Level 27
God Stats
9W - 6L
1,710 SR
Queue Stats
37W - 34L
1,512 Elo+
Solo
Chiron
Chiron
DellCanSmell
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,490 Elo+
Solo
Aphrodite
Aphrodite
I Hada Mini Pig
Aphrodite
Level 24
God Stats
5W - 8L
1,500 SR
Queue Stats
57W - 75L
1,380 Elo+
Solo
Ymir
Ymir
SatakeBomb524
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 28L
1,671 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WaVeCheeeck
Morgan Le Fay
Level 23
God Stats
2W - 0L
1,800 SR
Queue Stats
5W - 5L
1,543 Elo+
Solo
Team Averages
Level 23
1,602 SR
1,519 Elo+

VS

Team Averages
Level 18
1,551 SR
1,485 Elo+
Susano
Susano
Devil4ruit
Susano
Level 21
God Stats
2W - 2L
1,779 SR
Queue Stats
56W - 51L
1,646 Elo+
Party 1
Persephone
Persephone
ItsMyOffRole
Persephone
Level 17
God Stats
2W - 1L
1,855 SR
Queue Stats
21W - 16L
1,614 Elo+
Party 1
Izanami
Izanami
jog_on_son_25
Izanami
Level 29
God Stats
3W - 6L
1,402 SR
Queue Stats
95W - 129L
1,385 Elo+
Solo
Jormungandr
Jormungandr
jugularspade
Jormungandr
Level 18
God Stats
6W - 6L
1,494 SR
Queue Stats
8W - 9L
1,507 Elo+
Solo
Bakasura
Bakasura
rxy8899
Bakasura
Level 6
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 4L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Banshee2Nice
Thanatos
16
9 / 4 / 8
11,190
560
14,792
14,784
7,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
19
10 / 1 / 6
12,561
628
14,522
15,911
6,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
I Hada Mini Pig
Aphrodite
17
4 / 2 / 8
10,895
545
7,891
13,488
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 11
10,996
550
4,837
21,855
21,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
WaVeCheeeck
Morgan Le Fay
16
5 / 2 / 3
10,894
545
8,408
8,480
4,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Devil4ruit
Susano
14
3 / 4 / 2
8,942
447
6,218
10,890
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
ItsMyOffRole
Persephone
15
5 / 5 / 4
10,996
550
14,046
8,693
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
12
0 / 9 / 1
7,461
373
5,377
13,785
4,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
jugularspade
Jormungandr
13
2 / 6 / 0
8,468
423
12,071
19,825
18,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
rxy8899
Bakasura
7
0 / 9 / 1
6,131
307
255
11,102
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
33
Kills
10
10
Deaths
33
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Banshee2Nice
Thanatos
9
4
8
3.25
W
Chiron
10
1
6
13
L
Susano
Devil4ruit
Susano
3
4
2
1
W
Aphrodite
I Hada Mini Pig
Aphrodite
4
2
8
4
L
Persephone
ItsMyOffRole
Persephone
5
5
4
1.4
W
5
1
11
10.5
W
Morgan Le Fay
WaVeCheeeck
Morgan Le Fay
5
2
3
3.25
L
Izanami
0
9
1
0.06
L
Jormungandr
jugularspade
Jormungandr
2
6
0
0.33
L
Bakasura
rxy8899
Bakasura
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,450
Damage
37,967
74,518
Taken
64,295
45,529
Mitigated
34,612
41,222
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Banshee2Nice
Thanatos
14,792
5,225
0
10,166
14,784
7,311
1,861
4,008
10,614
0
73,036
W
Chiron
14,522
6,100
757
7,341
15,911
6,820
6,088
4,625
11,216
0
107,877
L
Susano
Devil4ruit
Susano
6,218
1,675
0
3,009
10,890
3,845
62
3,330
7,514
0
49,879
W
Aphrodite
I Hada Mini Pig
Aphrodite
7,891
1,421
5,230
9,048
13,488
5,666
998
6,382
6,880
59,323
0
L
Persephone
ItsMyOffRole
Persephone
14,046
513
64
2,110
8,693
2,695
918
2,952
5,736
59,263
0
W
4,837
744
2,750
3,069
21,855
21,597
368
8,074
13,631
27,359
0
W
Morgan Le Fay
WaVeCheeeck
Morgan Le Fay
8,408
1,403
0
2,861
8,480
4,135
3,211
2,459
5,981
62,739
0
L
Izanami
5,377
3,040
0
2,005
13,785
4,361
0
3,444
10,245
0
39,650
L
Jormungandr
jugularspade
Jormungandr
12,071
3,944
0
192
19,825
18,611
0
8,534
10,794
40,245
0
L
Bakasura
rxy8899
Bakasura
255
130
0
122
11,102
5,100
0
2,139
8,868
0
822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,536
Gold Earned
41,998
504
Minions Killed
347
0
Camps Cleared
0
1,863,044
Distance Traveled
1,515,648
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,190
560
97
5
0
387,057
0
W
Chiron
12,561
628
165
8
0
370,653
6
L
Susano
8,942
447
107
5
0
252,393
3
W
Aphrodite
10,895
545
92
5
0
365,340
0
L
Persephone
10,996
550
115
6
0
297,200
3
W
Ymir
10,996
550
30
2
0
387,578
3
W
Morgan Le Fay
10,894
545
120
6
0
352,416
2
L
Izanami
7,461
373
69
3
0
345,117
5
L
Jormungandr
8,468
423
48
2
0
319,165
2
L
Bakasura
6,131
307
8
0
0
301,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role