Player Matchup

Izanami
Izanami
BossxPyroz
Izanami
Level 108
God Stats
1W - 1L
1,377 SR
Queue Stats
48W - 56L
1,518 Elo+
Party 2
Chaac
Chaac
Froggy Style155
Chaac
Level 28
God Stats
9W - 5L
1,698 SR
Queue Stats
212W - 131L
1,583 Elo+
Solo
Ah Puch
Ah Puch
Wolfboi101
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 2
Team Averages
Level 55
1,525 SR
1,455 Elo+

VS

Team Averages
Level 57
1,550 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
Clutchpancake
Morgan Le Fay
Level 28
God Stats
2W - 1L
1,702 SR
Queue Stats
14W - 18L
1,379 Elo+
Solo
Mercury
Mercury
Juicy Udders
Mercury
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 218L
1,588 Elo+
Party 1
Ymir
Ymir
rcinist
Ymir
Level 29
God Stats
255W - 249L
1,447 SR
Queue Stats
377W - 401L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BossxPyroz
Izanami
16
9 / 3 / 9
12,671
704
20,073
13,544
5,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
13 / 0 / 7
14,048
780
25,613
19,990
26,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Wolfboi101
Ah Puch
13
1 / 8 / 11
11,195
622
11,274
13,168
8,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Clutchpancake
Morgan Le Fay
13
2 / 10 / 5
10,475
582
7,740
18,924
7,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Juicy Udders
Mercury
14
6 / 9 / 4
11,448
636
13,756
20,677
9,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
rcinist
Ymir
13
3 / 5 / 5
11,222
623
6,908
26,466
32,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
23
Kills
11
11
Deaths
24
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
BossxPyroz
Izanami
9
3
9
4.5
L
Morgan Le Fay
Clutchpancake
Morgan Le Fay
2
10
5
0.45
W
13
0
7
16.5
L
Mercury
Juicy Udders
Mercury
6
9
4
0.89
W
Ah Puch
Wolfboi101
Ah Puch
1
8
11
0.81
L
Ymir
rcinist
Ymir
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,960
Damage
28,404
46,702
Taken
66,067
40,583
Mitigated
49,736
16,981
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BossxPyroz
Izanami
20,073
11,522
444
3,930
13,544
5,437
2,249
4,929
8,570
0
54,073
L
Morgan Le Fay
Clutchpancake
Morgan Le Fay
7,740
596
616
999
18,924
7,981
0
2,349
15,920
28,082
0
W
25,613
5,552
262
9,840
19,990
26,858
286
5,769
14,221
250
79,480
L
Mercury
Juicy Udders
Mercury
13,756
9,255
0
441
20,677
9,095
0
4,470
15,740
0
37,993
W
Ah Puch
Wolfboi101
Ah Puch
11,274
300
0
2,505
13,168
8,288
382
5,055
8,113
18,935
0
L
Ymir
rcinist
Ymir
6,908
1,523
414
2,105
26,466
32,660
0
5,631
20,072
24,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,914
Gold Earned
33,145
185
Minions Killed
137
14
Camps Cleared
2
905,415
Distance Traveled
892,802
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,671
704
46
3
2
302,357
1
L
Morgan Le Fay
10,475
582
58
3
1
266,924
0
W
Chaac
14,048
780
116
6
11
343,970
1
L
Mercury
11,448
636
50
3
0
334,225
2
W
Ah Puch
11,195
622
23
1
1
259,088
1
L
Ymir
11,222
623
29
2
1
291,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role