Player Matchup

Chaac
Chaac
Godslayerr13
Chaac
Level 17
God Stats
15W - 10L
1,500 SR
Queue Stats
63W - 69L
1,456 Elo+
Party 1
Ymir
Ymir
Moose915
Ymir
Level 11
God Stats
4W - 2L
1,694 SR
Queue Stats
46W - 41L
1,508 Elo+
Party 1
Artemis
Artemis
xiCLyDe
Artemis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 21L
1,165 Elo+
Solo
Team Averages
Level 14
1,565 SR
1,376 Elo+

VS

Team Averages
Level 38
1,495 SR
1,356 Elo+
Apollo
Apollo
 
Apollo
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DanStevis
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,268 Elo+
Party 2
Cthulhu
Cthulhu
Dismondo
Cthulhu
Level 45
God Stats
2W - 7L
1,484 SR
Queue Stats
18W - 27L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 13
7,084
708
4,457
6,755
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
7 / 1 / 11
8,772
877
4,956
8,448
8,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
xiCLyDe
Artemis
13
10 / 0 / 8
8,994
899
14,223
4,352
1,596
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 7 / 1
5,715
572
2,215
9,633
2,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
DanStevis
Merlin
8
0 / 6 / 1
5,638
564
3,624
5,953
1,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Dismondo
Cthulhu
9
1 / 5 / 0
6,419
642
4,235
10,956
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
1
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
7
1
0.07
L
Merlin
DanStevis
Merlin
0
6
1
0.08
L
Cthulhu
Dismondo
Cthulhu
1
5
0
0.2
W
1
0
13
7.5
W
Ymir
7
1
11
12.5
W
Artemis
xiCLyDe
Artemis
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,636
Damage
10,074
19,555
Taken
26,542
15,978
Mitigated
13,056
6,786
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,215
1,332
0
1,621
9,633
2,964
0
1,701
7,722
0
11,948
L
Merlin
DanStevis
Merlin
3,624
332
0
140
5,953
1,975
0
1,676
4,152
14,194
0
L
Cthulhu
Dismondo
Cthulhu
4,235
504
183
1,401
10,956
8,117
0
1,839
8,917
10,229
0
W
4,457
754
0
2,216
6,755
5,793
232
3,064
3,691
0
15,509
W
Ymir
4,956
638
0
2,931
8,448
8,589
223
3,498
4,950
13,190
0
W
Artemis
xiCLyDe
Artemis
14,223
6,946
0
1,639
4,352
1,596
1,942
2,302
2,050
0
38,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,850
Gold Earned
17,772
97
Minions Killed
54
5
Camps Cleared
3
531,367
Distance Traveled
460,699
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,715
572
24
2
3
145,696
2
L
Merlin
5,638
564
20
2
0
147,061
2
L
Cthulhu
6,419
642
10
1
0
167,942
0
W
Chaac
7,084
708
22
2
2
172,959
1
W
Ymir
8,772
877
15
2
1
170,469
1
W
Artemis
8,994
899
60
6
2
187,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role