Player Matchup

Persephone
Persephone
QueenOHearts
Persephone
Level 28
God Stats
56W - 52L
1,410 SR
Queue Stats
104W - 123L
1,382 Elo+
Party 2
Neith
Neith
Spotefi
Neith
Level 67
God Stats
56W - 32L
1,556 SR
Queue Stats
145W - 165L
1,461 Elo+
Party 2
Khepri
Khepri
TAA Extractor
Khepri
Level 51
God Stats
126W - 95L
1,566 SR
Queue Stats
159W - 164L
1,405 Elo+
Party 2
Team Averages
Level 49
1,511 SR
1,416 Elo+

VS

Team Averages
Level 55
1,295 SR
1,286 Elo+
Thanatos
Thanatos
giddey06
Thanatos
Level 8
God Stats
3W - 14L
1,058 SR
Queue Stats
10W - 24L
1,058 Elo+
Party 1
Ah Puch
Ah Puch
hugessfan
Ah Puch
Level 88
God Stats
2W - 2L
1,417 SR
Queue Stats
82W - 71L
1,423 Elo+
Party 1
Achilles
Achilles
legoman822sgt
Achilles
Level 68
God Stats
3W - 5L
1,410 SR
Queue Stats
41W - 43L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
QueenOHearts
Persephone
16
6 / 0 / 16
13,595
680
15,301
6,987
2,450
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Spotefi
Neith
19
17 / 1 / 10
14,931
747
32,619
14,587
6,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 21
13,005
650
8,010
17,113
21,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
giddey06
Thanatos
12
1 / 12 / 1
10,349
517
4,024
16,465
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
hugessfan
Ah Puch
15
1 / 4 / 3
11,248
562
22,576
24,145
11,081
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
legoman822sgt
Achilles
14
2 / 11 / 1
11,009
550
9,044
26,517
33,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
27
Kills
4
4
Deaths
27
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
QueenOHearts
Persephone
6
0
16
14
W
Neith
Spotefi
Neith
17
1
10
22
W
4
3
21
4.83
L
Thanatos
giddey06
Thanatos
1
12
1
0.13
L
Ah Puch
hugessfan
Ah Puch
1
4
3
0.63
L
Achilles
legoman822sgt
Achilles
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,930
Damage
35,644
38,687
Taken
67,127
29,761
Mitigated
54,636
13,779
Healing
14,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
QueenOHearts
Persephone
15,301
655
0
1,822
6,987
2,450
566
4,122
2,865
53,019
0
W
Neith
Spotefi
Neith
32,619
15,659
588
8,228
14,587
6,129
968
10,494
4,093
0
69,657
W
8,010
469
234
2,907
17,113
21,182
284
8,095
9,018
18,678
0
L
Thanatos
giddey06
Thanatos
4,024
1,254
0
2,488
16,465
9,862
0
5,344
10,971
0
19,122
L
Ah Puch
hugessfan
Ah Puch
22,576
908
146
7,727
24,145
11,081
147
9,582
14,114
66,938
0
L
Achilles
legoman822sgt
Achilles
9,044
1,894
26
4,528
26,517
33,693
0
8,019
18,013
0
34,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,531
Gold Earned
32,606
261
Minions Killed
189
7
Camps Cleared
7
1,071,658
Distance Traveled
882,152
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,595
680
127
6
5
368,252
0
W
Neith
14,931
747
112
6
2
346,368
0
W
Khepri
13,005
650
22
1
0
357,038
3
L
Thanatos
10,349
517
37
2
2
232,618
0
L
Ah Puch
11,248
562
109
5
3
329,316
3
L
Achilles
11,009
550
43
2
2
320,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role