Player Matchup

Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver II
LeviathanDa3mon
Tiamat
Silver II
Level 100
God Stats
0W - 1L
1,681 SR
Queue Stats
5W - 9L
1,449 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
RogueBCD
Zhong Kui
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sobek
Sobek
Gold II
UniversalPyro
Sobek
Gold II
Level 86
God Stats
2W - 1L
1,801 SR
Queue Stats
25W - 27L
1,625 MMR
Solo
Danzaburou
Danzaburou
Gold III
dankhelp
Danzaburou
Gold III
Level 127
God Stats
0W - 8L
1,524 SR
Queue Stats
59W - 70L
1,642 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,601 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,485 SR
1,496 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
Alucard187
Hachiman
Silver II
Level 102
God Stats
2W - 1L
1,292 SR
Queue Stats
23W - 30L
1,091 MMR
Solo
Mulan
Mulan
Diamond III
BriightWin
Mulan
Diamond III
Level 153
God Stats
104W - 89L
1,644 SR
Queue Stats
458W - 442L
2,191 MMR
Solo
Ra
Ra
Gold IV
Havoc1234
Ra
Gold IV
Level 158
God Stats
2W - 2L
1,521 SR
Queue Stats
161W - 171L
1,242 MMR
Solo
Yemoja
Yemoja
Silver III
soprano4
Yemoja
Silver III
Level 44
God Stats
1W - 1L
1,470 SR
Queue Stats
5W - 4L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 2 / 0
7,529
538
2,987
9,609
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 0
7,188
513
4,119
7,610
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
RogueBCD
Zhong Kui
11
0 / 7 / 0
6,607
472
5,190
13,463
7,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 2 / 1
6,019
430
2,541
10,201
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
dankhelp
Danzaburou
12
0 / 2 / 0
7,242
517
4,159
8,016
2,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
GebKhepriMorgan Le FayOdinUllr

VS

Bans
ArtioKaliHeimdallrTyrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 0 / 2
8,333
595
3,875
7,508
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Alucard187
Hachiman
13
1 / 0 / 2
7,643
546
5,099
6,575
1,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
16
10 / 0 / 1
10,014
715
13,262
11,008
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 2 / 4
8,433
602
7,159
8,933
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
soprano4
Yemoja
12
0 / 0 / 5
7,305
522
2,378
6,145
3,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
17
17
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
Thanatos
 
Thanatos
4
0
2
5
W
Hachiman
Alucard187
Hachiman
1
0
2
2
W
Mulan
10
0
1
10.5
W
2
2
4
2
L
1
4
0
0.25
L
Zhong Kui
RogueBCD
Zhong Kui
0
7
0
0
L
0
2
1
0.25
L
Danzaburou
dankhelp
Danzaburou
0
2
0
0
W
Yemoja
soprano4
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,996
Damage
31,773
48,899
Taken
40,169
22,832
Mitigated
18,532
17,210
Healing
27,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,987
718
0
5,140
9,609
2,913
0
1,329
8,112
53,373
0
W
Thanatos
 
Thanatos
3,875
1,403
0
9,387
7,508
3,105
149
1,700
5,808
0
61,604
W
Hachiman
Alucard187
Hachiman
5,099
3,149
0
2,650
6,575
1,620
0
1,350
5,225
0
45,845
W
Mulan
13,262
4,093
0
8,239
11,008
6,845
0
6,301
4,707
0
58,960
W
7,159
823
448
2,173
8,933
3,568
0
3,977
4,956
65,266
0
L
4,119
159
0
2,179
7,610
3,081
0
2,897
4,713
42,967
0
L
Zhong Kui
RogueBCD
Zhong Kui
5,190
1,383
0
4,614
13,463
7,232
165
0
12,684
37,045
0
L
2,541
244
0
2,566
10,201
7,117
0
4,066
6,038
14,417
0
L
Danzaburou
dankhelp
Danzaburou
4,159
1,877
0
2,711
8,016
2,489
0
1,245
6,771
0
48,648
W
Yemoja
soprano4
Yemoja
2,378
491
2,118
2,463
6,145
3,394
0
1,681
4,464
22,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
41,728
413
Minions Killed
494
0
Camps Cleared
0
1,382,280
Distance Traveled
1,440,635
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,529
538
106
8
0
309,867
6
W
Thanatos
8,333
595
107
8
0
325,418
2
W
Hachiman
7,643
546
93
7
0
245,442
2
W
Mulan
10,014
715
127
9
0
303,276
4
W
Ra
8,433
602
141
10
0
285,076
0
L
Tiamat
7,188
513
110
8
0
290,890
5
L
Zhong Kui
6,607
472
67
5
0
229,422
0
L
Sobek
6,019
430
23
2
0
294,469
5
L
Danzaburou
7,242
517
107
8
0
257,632
4
W
Yemoja
7,305
522
26
2
0
281,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role