Player Matchup

Ymir
Ymir
Bronze III
bsplitt
Ymir
Bronze III
Level 81
God Stats
3W - 2L
1,575 SR
Queue Stats
5W - 5L
1,477 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,575 SR
1,477 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 67
1,512 SR
1,300 MMR
Agni
Agni
Silver IV
lilstarjester
Agni
Silver IV
Level 67
God Stats
0W - 1L
1,512 SR
Queue Stats
13W - 24L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
bsplitt
Ymir
16
6 / 0 / 0
10,305
937
7,814
11,820
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SkadiKing ArthurIzanamiMorgan Le FayMedusa

VS

Bans
AnubisSetCabrakanCamazotzBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,165
742
5,388
9,919
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
bsplitt
Ymir
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,814
Damage
5,388
11,820
Taken
9,919
6,947
Mitigated
4,874
3,947
Healing
1,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
bsplitt
Ymir
7,814
1,782
0
3,947
11,820
6,947
1,218
5,699
6,121
54,746
3,148
L
5,388
589
0
1,840
9,919
4,874
27
8,016
1,903
43,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,305
Gold Earned
8,165
131
Minions Killed
100
6
Camps Cleared
3
212,418
Distance Traveled
205,347
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,305
937
131
12
6
212,418
2
L
Agni
8,165
742
100
9
3
205,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role