Player Matchup

Hachiman
Hachiman
Beaney4085
Hachiman
Level 124
God Stats
7W - 10L
1,412 SR
Queue Stats
1,052W - 1,064L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
PatriotSlays
Guan Yu
Level 89
God Stats
4W - 5L
1,493 SR
Queue Stats
653W - 568L
1,621 Elo+
Party 1
Tiamat
Tiamat
hoggystyl3
Tiamat
Level 79
God Stats
26W - 35L
1,436 SR
Queue Stats
224W - 203L
1,564 Elo+
Party 1
Team Averages
Level 97
1,447 SR
1,596 Elo+

VS

Team Averages
Level 128
1,602 SR
1,560 Elo+
Fenrir
Fenrir
BriBreezy27
Fenrir
Level 158
God Stats
6W - 5L
1,696 SR
Queue Stats
122W - 112L
1,595 Elo+
Party 2
Discordia
Discordia
MindLesstripps
Discordia
Level 160
God Stats
17W - 24L
1,572 SR
Queue Stats
419W - 320L
1,607 Elo+
Party 2
Ganesha
Ganesha
reddeadpain
Ganesha
Level 67
God Stats
6W - 5L
1,536 SR
Queue Stats
34W - 32L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Beaney4085
Hachiman
15
3 / 6 / 2
13,308
605
15,755
19,677
6,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
PatriotSlays
Guan Yu
14
0 / 6 / 4
11,407
519
9,156
29,647
32,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
hoggystyl3
Tiamat
16
3 / 8 / 2
13,031
592
15,755
18,677
8,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 2 / 5
15,184
690
21,817
22,089
15,832
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
MindLesstripps
Discordia
17
6 / 1 / 12
14,035
638
23,704
11,917
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
reddeadpain
Ganesha
16
1 / 3 / 17
13,219
601
12,283
24,389
26,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
20
20
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Beaney4085
Hachiman
3
6
2
0.67
W
Fenrir
13
2
5
7.75
W
Discordia
MindLesstripps
Discordia
6
1
12
12
L
Guan Yu
PatriotSlays
Guan Yu
0
6
4
0.33
L
Tiamat
hoggystyl3
Tiamat
3
8
2
0.5
W
Ganesha
reddeadpain
Ganesha
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,666
Damage
57,804
68,001
Taken
58,395
47,768
Mitigated
46,853
11,078
Healing
18,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Beaney4085
Hachiman
15,755
8,695
0
4,496
19,677
6,654
222
12,140
7,537
0
58,599
W
Fenrir
21,817
7,769
0
7,590
22,089
15,832
1,764
6,761
14,768
0
78,337
W
Discordia
MindLesstripps
Discordia
23,704
977
610
3,548
11,917
4,720
1,084
2,672
8,897
71,621
0
L
Guan Yu
PatriotSlays
Guan Yu
9,156
1,164
1,123
3,667
29,647
32,583
299
14,835
14,812
0
26,422
L
Tiamat
hoggystyl3
Tiamat
15,755
1,626
0
1,792
18,677
8,531
345
9,477
9,200
50,634
0
W
Ganesha
reddeadpain
Ganesha
12,283
791
1,393
5,826
24,389
26,301
442
7,731
15,040
43,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,746
Gold Earned
42,438
209
Minions Killed
255
5
Camps Cleared
13
1,090,904
Distance Traveled
1,152,364
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,308
605
83
4
2
342,985
4
W
Fenrir
15,184
690
127
6
11
379,661
1
W
Discordia
14,035
638
111
5
2
394,424
3
L
Guan Yu
11,407
519
48
2
1
370,618
2
L
Tiamat
13,031
592
78
4
2
377,301
0
W
Ganesha
13,219
601
17
1
0
378,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role