Player Matchup

Odin
Odin
 
Odin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fsantosc
Merlin
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Danzaburou
Danzaburou
Seba27
Danzaburou
Level 39
God Stats
56W - 48L
1,550 SR
Queue Stats
186W - 213L
1,382 Elo+
Party 1
Janus
Janus
fabri_polich
Janus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,514 Elo+
Party 1
Erlang Shen
Erlang Shen
kjjkho
Erlang Shen
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 232L
1,376 Elo+
Party 1
Team Averages
Level 22
1,547 SR
1,494 Elo+

VS

Team Averages
Level 17
1,502 SR
1,492 Elo+
Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AbutreDiabo
Anhur
Level 29
God Stats
4W - 2L
1,537 SR
Queue Stats
155W - 155L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
InfernoNaTerra
Tsukuyomi
Level 29
God Stats
2W - 0L
1,474 SR
Queue Stats
101W - 79L
1,550 Elo+
Solo
Set
Set
kevnneo
Set
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 54L
1,539 Elo+
Solo
Khepri
Khepri
lobo938codicioso
Khepri
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
2 / 0 / 0
5,120
512
4,466
7,898
2,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Fsantosc
Merlin
7
0 / 8 / 0
4,136
414
1,137
6,931
1,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Seba27
Danzaburou
8
0 / 2 / 1
4,739
474
3,058
5,025
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 8 / 0
4,047
405
609
5,970
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
kjjkho
Erlang Shen
9
0 / 4 / 0
4,947
495
2,546
7,095
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
10 / 0 / 3
7,818
782
7,339
3,568
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 1 / 0
5,543
554
3,503
2,951
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
InfernoNaTerra
Tsukuyomi
12
2 / 0 / 1
6,541
654
4,627
5,376
2,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Set
11
7 / 0 / 0
6,775
678
4,001
6,375
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 2
5,134
513
2,320
6,794
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
21
22
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
0
0
2
W
Ra
 
Ra
10
0
3
11.5
W
2
1
0
2
L
Merlin
Fsantosc
Merlin
0
8
0
0
W
Tsukuyomi
InfernoNaTerra
Tsukuyomi
2
0
1
2.5
L
Danzaburou
Seba27
Danzaburou
0
2
1
0.25
L
0
8
0
0
W
Set
7
0
0
7
L
Erlang Shen
kjjkho
Erlang Shen
0
4
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,816
Damage
21,790
32,919
Taken
25,064
11,265
Mitigated
11,437
4,624
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,466
1,043
0
154
7,898
2,636
0
2,032
5,866
0
24,731
W
Ra
 
Ra
7,339
2,028
302
1,776
3,568
1,310
247
1,517
2,051
55,337
0
W
3,503
1,656
0
0
2,951
865
217
149
2,802
0
29,320
L
Merlin
Fsantosc
Merlin
1,137
610
0
499
6,931
1,864
0
3,060
3,871
12,521
0
W
Tsukuyomi
InfernoNaTerra
Tsukuyomi
4,627
1,019
0
2,676
5,376
2,823
0
0
5,376
0
36,716
L
Danzaburou
Seba27
Danzaburou
3,058
1,252
0
1,266
5,025
1,084
0
1,233
3,792
0
17,250
L
609
35
0
650
5,970
1,529
0
2,799
3,171
13,750
0
W
Set
4,001
1,601
0
1,312
6,375
2,187
371
229
6,146
0
39,925
L
Erlang Shen
kjjkho
Erlang Shen
2,546
245
0
2,055
7,095
4,152
0
535
6,560
0
22,352
W
2,320
406
0
958
6,794
4,252
36
3
6,791
11,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
31,811
172
Minions Killed
353
0
Camps Cleared
0
928,870
Distance Traveled
1,000,188
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,120
512
46
5
0
222,941
2
W
Ra
7,818
782
113
11
0
223,310
2
W
Anhur
5,543
554
58
6
0
166,809
0
L
Merlin
4,136
414
24
2
0
168,464
1
W
Tsukuyomi
6,541
654
82
8
0
206,149
4
L
Danzaburou
4,739
474
31
3
0
169,737
0
L
Janus
4,047
405
28
3
0
162,090
1
W
Set
6,775
678
77
8
0
211,676
1
L
Erlang Shen
4,947
495
43
4
0
205,638
0
W
Khepri
5,134
513
23
2
0
192,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role