Player Matchup

Neith
Neith
SilkAnt6191
Neith
Level 4
God Stats
5W - 14L
1,256 SR
Queue Stats
189W - 231L
1,164 Elo+
Solo
Scylla
Scylla
groovykiddd
Scylla
Level 21
God Stats
2W - 0L
1,650 SR
Queue Stats
5W - 0L
1,865 Elo+
Party 1
Mercury
Mercury
killer14202
Mercury
Level 66
God Stats
1W - 1L
1,247 SR
Queue Stats
24W - 21L
1,510 Elo+
Party 1
Ah Puch
Ah Puch
okojkopjo
Ah Puch
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,214 Elo+
Solo
Bellona
Bellona
restinslime
Bellona
Level 4
God Stats
1W - 0L
1,722 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 20
1,475 SR
1,451 Elo+

VS

Team Averages
Level 13
1,500 SR
1,361 Elo+
Susano
Susano
CrypticPlasmaYT
Susano
Level 5
God Stats
0W - 2L
1,481 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Ymir
Ymir
DragonNoah4257
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Skadi
Skadi
Im--Broken--
Skadi
Level 21
God Stats
11W - 9L
1,521 SR
Queue Stats
33W - 31L
1,437 Elo+
Party 2
Gilgamesh
Gilgamesh
OnyxRR
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,417 Elo+
Solo
Chang'e
Chang'e
lalo777844
Chang'e
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 95L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 16
11,910
518
14,237
14,473
6,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
18
8 / 4 / 6
12,509
544
11,566
11,633
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
killer14202
Mercury
19
14 / 4 / 7
13,294
578
12,297
17,259
9,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
okojkopjo
Ah Puch
18
6 / 5 / 6
12,270
533
10,150
16,061
6,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
restinslime
Bellona
17
9 / 7 / 6
12,025
523
10,058
17,997
18,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
7,608
331
3,163
13,497
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 3
7,445
324
1,568
12,795
8,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
6 / 6 / 1
10,117
440
7,660
12,393
4,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
OnyxRR
Gilgamesh
17
6 / 11 / 4
11,456
498
12,223
22,794
22,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
lalo777844
Chang'e
16
7 / 11 / 1
10,773
468
17,236
22,845
8,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
41
Kills
19
23
Deaths
42
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
0
4
3
0.38
L
6
6
1
1.08
L
Gilgamesh
OnyxRR
Gilgamesh
6
11
4
0.73
W
4
3
16
4
W
Scylla
8
4
6
2.75
W
Mercury
killer14202
Mercury
14
4
7
4.38
L
Chang'e
lalo777844
Chang'e
7
11
1
0.68
W
Ah Puch
okojkopjo
Ah Puch
6
5
6
1.8
W
Bellona
restinslime
Bellona
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,308
Damage
41,850
77,423
Taken
84,324
45,085
Mitigated
47,578
20,046
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,163
217
0
413
13,497
4,742
1,159
3,721
9,776
0
17,803
L
1,568
921
0
750
12,795
8,000
647
6,307
6,488
13,518
0
L
7,660
3,415
0
54
12,393
4,284
1,898
2,451
9,942
0
67,956
L
Gilgamesh
OnyxRR
Gilgamesh
12,223
3,395
0
1,096
22,794
22,192
1,454
4,187
18,607
0
55,627
W
14,237
9,116
0
5,314
14,473
6,119
5,303
1,845
12,628
0
68,990
W
Scylla
11,566
1,431
0
3,646
11,633
4,180
2,525
5,587
6,046
64,055
0
W
Mercury
killer14202
Mercury
12,297
7,336
0
3,222
17,259
9,475
1,815
3,176
14,083
0
105,226
L
Chang'e
lalo777844
Chang'e
17,236
2,320
536
3,946
22,845
8,360
0
7,697
15,148
69,670
0
W
Ah Puch
okojkopjo
Ah Puch
10,150
714
0
7,044
16,061
6,395
1,697
2,612
13,449
64,368
0
W
Bellona
restinslime
Bellona
10,058
2,141
0
820
17,997
18,916
1,895
5,584
12,413
12,219
34,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,008
Gold Earned
47,399
532
Minions Killed
366
0
Camps Cleared
0
2,102,445
Distance Traveled
1,620,022
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,608
331
44
2
0
338,752
1
L
Ymir
7,445
324
15
1
0
259,033
1
L
Skadi
10,117
440
116
5
0
316,242
0
L
Gilgamesh
11,456
498
94
4
0
381,544
0
W
Neith
11,910
518
103
4
0
388,429
1
W
Scylla
12,509
544
123
5
0
415,051
0
W
Mercury
13,294
578
119
5
0
490,069
2
L
Chang'e
10,773
468
97
4
0
324,451
0
W
Ah Puch
12,270
533
111
5
0
381,412
1
W
Bellona
12,025
523
76
3
0
427,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role