Player Matchup

Hera
Hera
 
Hera
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
F-Hawk
Neith
Level 117
God Stats
5W - 4L
1,560 SR
Queue Stats
24W - 35L
1,311 Elo+
Party 1
Kukulkan
Kukulkan
Himitsu91
Kukulkan
Level 121
God Stats
6W - 3L
1,544 SR
Queue Stats
16W - 26L
1,239 Elo+
Party 1
Izanami
Izanami
RecruitDOT
Izanami
Level 85
God Stats
2W - 0L
1,733 SR
Queue Stats
39W - 34L
1,440 Elo+
Solo
Khepri
Khepri
stopnpop1
Khepri
Level 127
God Stats
17W - 16L
1,579 SR
Queue Stats
43W - 64L
1,289 Elo+
Party 1
Team Averages
Level 114
1,583 SR
1,356 Elo+

VS

Team Averages
Level 99
1,459 SR
1,435 Elo+
Fenrir
Fenrir
Annaddox
Fenrir
Level 85
God Stats
0W - 4L
1,423 SR
Queue Stats
69W - 88L
1,417 Elo+
Solo
Achilles
Achilles
Anti_Social_uwu_
Achilles
Level 128
God Stats
9W - 7L
1,509 SR
Queue Stats
323W - 365L
1,378 Elo+
Party 2
Eset
Eset
Trippie Cheeba
Eset
Level 104
God Stats
0W - 1L
1,351 SR
Queue Stats
38W - 23L
1,526 Elo+
Solo
Sol
Sol
Wulfbiter
Sol
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 108L
1,458 Elo+
Solo
Izanami
Izanami
dan11168
Izanami
Level 49
God Stats
43W - 44L
1,512 SR
Queue Stats
279W - 328L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 1 / 8
11,100
793
8,644
4,444
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
F-Hawk
Neith
16
4 / 4 / 10
10,508
751
10,046
10,233
4,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Himitsu91
Kukulkan
18
4 / 0 / 17
11,566
826
9,430
6,932
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RecruitDOT
Izanami
20
16 / 1 / 9
14,227
1,016
25,534
12,682
6,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
stopnpop1
Khepri
17
2 / 0 / 21
11,787
842
8,360
10,200
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Annaddox
Fenrir
15
2 / 7 / 2
9,144
653
6,727
16,371
9,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 6 / 1
8,138
581
6,024
16,027
12,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 3 / 0
10,683
763
7,571
12,819
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 2
9,045
646
10,478
12,553
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
dan11168
Izanami
15
0 / 9 / 1
7,914
565
3,961
15,355
4,974
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
12
30
Kills
6
6
Deaths
30
65
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
8
8
L
Fenrir
Annaddox
Fenrir
2
7
2
0.43
L
0
6
1
0.08
W
Neith
F-Hawk
Neith
4
4
10
2.25
W
Kukulkan
Himitsu91
Kukulkan
4
0
17
12.5
W
Izanami
RecruitDOT
Izanami
16
1
9
20.5
L
4
3
0
1.33
L
0
5
2
0.2
L
Izanami
dan11168
Izanami
0
9
1
0.06
W
Khepri
stopnpop1
Khepri
2
0
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,014
Damage
34,761
44,491
Taken
73,125
32,028
Mitigated
35,740
10,801
Healing
12,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,644
1,341
364
1,008
4,444
1,895
286
2,480
1,818
36,019
0
L
Fenrir
Annaddox
Fenrir
6,727
1,792
0
1,162
16,371
9,401
0
5,358
11,013
0
19,846
L
6,024
1,714
111
2,013
16,027
12,501
0
6,703
9,324
0
25,870
W
Neith
F-Hawk
Neith
10,046
5,369
0
721
10,233
4,326
643
3,811
6,182
0
31,109
W
Kukulkan
Himitsu91
Kukulkan
9,430
905
0
1,201
6,932
3,213
772
3,158
3,534
44,043
0
W
Izanami
RecruitDOT
Izanami
25,534
17,528
0
1,872
12,682
6,349
5,800
3,588
8,982
0
76,399
L
7,571
263
642
2,720
12,819
4,842
1
5,722
7,097
33,674
0
L
10,478
3,082
0
4,138
12,553
4,022
534
5,074
7,479
45,530
0
L
Izanami
dan11168
Izanami
3,961
2,871
0
1,548
15,355
4,974
343
3,665
11,690
0
30,209
W
Khepri
stopnpop1
Khepri
8,360
269
1,289
4,346
10,200
16,245
0
3,968
5,727
22,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,188
Gold Earned
44,924
371
Minions Killed
322
9
Camps Cleared
4
1,381,993
Distance Traveled
1,147,791
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,100
793
59
4
1
282,736
2
L
Fenrir
9,144
653
34
2
3
211,509
3
L
Achilles
8,138
581
36
3
1
233,811
0
W
Neith
10,508
751
42
3
2
236,675
0
W
Kukulkan
11,566
826
98
7
2
271,841
2
W
Izanami
14,227
1,016
142
10
3
282,334
0
L
Eset
10,683
763
78
6
0
255,309
4
L
Sol
9,045
646
105
8
0
221,377
0
L
Izanami
7,914
565
69
5
0
225,785
2
W
Khepri
11,787
842
30
2
1
308,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role