Player Matchup

Anhur
Anhur
PokersReign
Anhur
Level 36
God Stats
1W - 0L
1,563 SR
Queue Stats
22W - 10L
1,754 Elo+
Party 1
He Bo
He Bo
SleepyGopher
He Bo
Level 83
God Stats
3W - 2L
1,448 SR
Queue Stats
189W - 76L
1,732 Elo+
Party 1
Geb
Geb
Squidachu
Geb
Level 67
God Stats
1W - 1L
1,665 SR
Queue Stats
68W - 28L
1,730 Elo+
Party 1
Team Averages
Level 62
1,559 SR
1,739 Elo+

VS

Team Averages
Level 90
1,474 SR
1,474 Elo+
Gilgamesh
Gilgamesh
PlumpyMotoMoto
Gilgamesh
Level 125
God Stats
1W - 2L
1,443 SR
Queue Stats
35W - 48L
1,507 Elo+
Party 2
Aphrodite
Aphrodite
Vorox8
Aphrodite
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,498 Elo+
Solo
Cthulhu
Cthulhu
powerwolf9000
Cthulhu
Level 11
God Stats
7W - 9L
1,480 SR
Queue Stats
13W - 21L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
8,297
830
10,329
5,530
1,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 2 / 6
7,839
784
9,128
4,584
2,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 11
6,787
679
5,623
8,825
7,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PlumpyMotoMoto
Gilgamesh
10
3 / 6 / 1
6,714
671
5,280
10,692
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Vorox8
Aphrodite
9
1 / 3 / 3
6,285
629
4,301
7,871
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
9
1 / 4 / 1
6,289
629
3,621
9,950
3,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
5
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
PlumpyMotoMoto
Gilgamesh
3
6
1
0.58
W
8
1
5
10.5
W
5
2
6
4
W
0
2
11
2.75
L
Aphrodite
Vorox8
Aphrodite
1
3
3
0.83
L
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,080
Damage
13,202
18,939
Taken
28,513
11,763
Mitigated
10,346
2,130
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
PlumpyMotoMoto
Gilgamesh
5,280
1,114
0
166
10,692
3,783
0
4,632
6,060
0
16,473
W
10,329
7,979
0
1,257
5,530
1,852
529
2,289
3,241
0
29,789
W
9,128
272
0
253
4,584
2,122
492
1,711
2,873
21,006
0
W
5,623
526
0
620
8,825
7,789
420
4,068
4,757
15,302
0
L
Aphrodite
Vorox8
Aphrodite
4,301
532
1,856
2,580
7,871
3,540
28
4,437
3,434
15,006
0
L
Cthulhu
3,621
240
50
427
9,950
3,023
0
5,900
4,050
12,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,923
Gold Earned
19,288
98
Minions Killed
79
6
Camps Cleared
3
509,970
Distance Traveled
503,890
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,714
671
26
3
3
181,912
5
W
Anhur
8,297
830
56
6
4
170,107
3
W
He Bo
7,839
784
31
3
1
146,032
2
W
Geb
6,787
679
11
1
1
193,831
1
L
Aphrodite
6,285
629
31
3
0
160,011
0
L
Cthulhu
6,289
629
22
2
0
161,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role