Player Matchup

Charybdis
Charybdis
JakeTheAgent
Charybdis
Level 125
God Stats
0W - 6L
1,165 SR
Queue Stats
44W - 80L
1,413 Elo+
Party 2
Fafnir
Fafnir
Oludumare
Fafnir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,367 Elo+
Party 2
Vulcan
Vulcan
TheNmesis29
Vulcan
Level 130
God Stats
2W - 4L
1,584 SR
Queue Stats
197W - 216L
1,562 Elo+
Solo
Team Averages
Level 132
1,416 SR
1,447 Elo+

VS

Team Averages
Level 102
1,517 SR
1,519 Elo+
Ymir
Ymir
NeykLucker
Ymir
Level 148
God Stats
21W - 19L
1,562 SR
Queue Stats
56W - 76L
1,486 Elo+
Party 1
Chang'e
Chang'e
TacosDeCanastaMX
Chang'e
Level 154
God Stats
7W - 3L
1,701 SR
Queue Stats
68W - 82L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
sekra2232
Danzaburou
Level 5
God Stats
1W - 0L
1,288 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JakeTheAgent
Charybdis
15
4 / 5 / 12
11,404
671
17,386
15,646
5,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Oludumare
Fafnir
15
6 / 2 / 11
11,770
692
9,292
17,474
24,036
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
16
9 / 6 / 9
12,327
725
19,487
14,045
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 9
12,572
740
7,098
21,862
28,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 6 / 5
13,069
769
17,568
18,244
7,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
sekra2232
Danzaburou
14
3 / 10 / 6
11,138
655
13,208
17,325
6,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
19
Kills
13
13
Deaths
19
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
JakeTheAgent
Charybdis
4
5
12
2
W
3
3
9
2.5
L
Fafnir
Oludumare
Fafnir
6
2
11
5.75
W
7
6
5
1.58
L
Vulcan
9
6
9
2.25
W
Danzaburou
sekra2232
Danzaburou
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,165
Damage
37,874
47,165
Taken
57,431
34,894
Mitigated
42,592
11,659
Healing
14,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
JakeTheAgent
Charybdis
17,386
7,059
0
2,615
15,646
5,597
856
9,098
6,548
0
52,690
W
7,098
1,186
0
1,495
21,862
28,396
230
10,139
11,723
29,858
0
L
Fafnir
Oludumare
Fafnir
9,292
3,566
1,504
5,118
17,474
24,036
0
7,090
10,384
20,254
0
W
17,568
1,171
3,974
7,773
18,244
7,239
1,284
8,078
10,166
53,335
0
L
Vulcan
19,487
4,587
0
2,422
14,045
5,261
165
8,930
5,115
51,701
0
W
Danzaburou
sekra2232
Danzaburou
13,208
5,672
0
1,714
17,325
6,957
1,227
10,970
6,355
0
42,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
36,779
173
Minions Killed
203
7
Camps Cleared
4
843,880
Distance Traveled
833,710
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,404
671
82
5
5
272,134
5
W
Ymir
12,572
740
49
3
1
284,693
1
L
Fafnir
11,770
692
19
1
0
265,525
0
W
Chang'e
13,069
769
85
5
2
299,912
2
L
Vulcan
12,327
725
72
4
2
306,221
0
W
Danzaburou
11,138
655
69
4
1
249,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role