Player Matchup

Neith
Neith
APOLO_-1221
Neith
Level 25
God Stats
10W - 27L
1,276 SR
Queue Stats
17W - 43L
1,267 Elo+
Party 1
Nox
Nox
SpookyKittenSam_
Nox
Level 69
God Stats
9W - 11L
1,480 SR
Queue Stats
81W - 110L
1,303 Elo+
Solo
Hercules
Hercules
apolo1299
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 60L
1,372 Elo+
Party 1
Team Averages
Level 39
1,419 SR
1,314 Elo+

VS

Team Averages
Level 35
1,350 SR
1,314 Elo+
Ymir
Ymir
HARDBOILEDJESUS
Ymir
Level 6
God Stats
7W - 12L
1,500 SR
Queue Stats
12W - 21L
1,372 Elo+
Party 2
The Morrigan
The Morrigan
Serpsy
The Morrigan
Level 45
God Stats
1W - 2L
1,201 SR
Queue Stats
81W - 153L
1,266 Elo+
Party 2
Da Ji
Da Ji
someTongan2019
Da Ji
Level 54
God Stats
5W - 10L
1,350 SR
Queue Stats
93W - 151L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
10,898
605
12,025
12,807
5,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 0 / 2
13,194
733
11,597
8,249
3,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
apolo1299
Hercules
14
2 / 5 / 10
10,916
606
13,388
20,524
22,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 10
11,273
626
5,248
26,391
35,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Serpsy
The Morrigan
15
6 / 4 / 3
11,645
647
15,449
13,252
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 7 / 4
10,933
607
10,533
14,106
9,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
10
11
Deaths
15
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
6
11
1.08
L
0
4
10
1.25
L
The Morrigan
Serpsy
The Morrigan
6
4
3
1.88
W
12
0
2
13
W
Hercules
apolo1299
Hercules
2
5
10
1.4
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,010
Damage
31,230
41,580
Taken
53,749
31,305
Mitigated
52,258
13,974
Healing
4,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,025
4,704
0
2,004
12,807
5,111
1,387
5,342
7,465
0
45,913
L
5,248
2,827
0
1,125
26,391
35,747
307
6,714
19,677
17,013
0
L
The Morrigan
Serpsy
The Morrigan
15,449
3,533
0
3,134
13,252
7,238
647
2,329
10,909
39,694
1,259
W
11,597
1,881
0
2,486
8,249
3,399
272
4,271
3,978
45,769
0
W
Hercules
apolo1299
Hercules
13,388
2,855
0
9,484
20,524
22,795
650
11,217
9,307
0
35,875
L
10,533
2,168
0
539
14,106
9,273
144
3,366
10,740
0
33,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
33,851
172
Minions Killed
129
9
Camps Cleared
7
920,690
Distance Traveled
966,956
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,898
605
58
3
1
270,459
0
L
Ymir
11,273
626
26
1
0
320,833
2
L
The Morrigan
11,645
647
53
3
4
341,321
1
W
Nox
13,194
733
71
4
6
336,986
5
W
Hercules
10,916
606
43
2
2
313,245
0
L
Da Ji
10,933
607
50
3
3
304,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role