Player Matchup

Ravana
Ravana
FrostFireMG
Ravana
Level 28
God Stats
5W - 1L
1,764 SR
Queue Stats
81W - 83L
1,547 Elo+
Solo
Bakasura
Bakasura
ILioNard_
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 157L
1,461 Elo+
Solo
Sol
Sol
ZanZem
Sol
Level 16
God Stats
4W - 3L
1,175 SR
Queue Stats
28W - 30L
1,497 Elo+
Solo
Aphrodite
Aphrodite
abstract-outer1
Aphrodite
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,489 Elo+
Solo
Bellona
Bellona
defnotasmurf187
Bellona
Level 5
God Stats
5W - 1L
1,913 SR
Queue Stats
11W - 20L
1,544 Elo+
Solo
Team Averages
Level 21
1,570 SR
1,508 Elo+

VS

Team Averages
Level 14
1,506 SR
1,539 Elo+
Kukulkan
Kukulkan
AMLO_SAN
Kukulkan
Level 27
God Stats
5W - 2L
1,870 SR
Queue Stats
42W - 37L
1,526 Elo+
Solo
Anhur
Anhur
Daddy Thug Tea
Anhur
Level 15
God Stats
0W - 4L
1,448 SR
Queue Stats
15W - 26L
1,475 Elo+
Solo
Thanatos
Thanatos
Kingpin36
Thanatos
Level 14
God Stats
0W - 3L
1,209 SR
Queue Stats
21W - 31L
1,426 Elo+
Solo
Amaterasu
Amaterasu
Yaretzi9274
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,770 Elo+
Solo
Ymir
Ymir
dilucdios
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 45L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
14 / 0 / 9
11,225
702
14,525
8,599
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
ILioNard_
Bakasura
14
7 / 2 / 8
9,205
575
4,328
11,737
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
ZanZem
Sol
15
8 / 3 / 9
10,182
636
11,734
11,104
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
abstract-outer1
Aphrodite
14
3 / 0 / 10
9,142
571
6,220
6,573
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 2 / 9
9,542
596
6,948
11,539
9,385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AMLO_SAN
Kukulkan
14
5 / 6 / 0
8,726
545
12,518
11,575
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 8 / 2
6,503
406
5,558
10,989
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Kingpin36
Thanatos
7
0 / 11 / 1
5,444
340
1,403
12,886
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Yaretzi9274
Amaterasu
6
0 / 9 / 2
5,372
336
1,502
9,226
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
10
0 / 4 / 2
6,445
403
4,413
9,731
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
38
Kills
6
7
Deaths
38
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AMLO_SAN
Kukulkan
5
6
0
0.83
L
1
8
2
0.25
W
Ravana
14
0
9
18.5
W
Bakasura
ILioNard_
Bakasura
7
2
8
5.5
L
Thanatos
Kingpin36
Thanatos
0
11
1
0.05
L
Amaterasu
Yaretzi9274
Amaterasu
0
9
2
0.11
W
Sol
ZanZem
Sol
8
3
9
4.17
W
Aphrodite
abstract-outer1
Aphrodite
3
0
10
8
W
6
2
9
5.25
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,755
Damage
25,394
49,552
Taken
54,407
24,857
Mitigated
21,391
28,377
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AMLO_SAN
Kukulkan
12,518
1,008
0
750
11,575
3,804
0
5,948
5,627
61,517
0
L
5,558
1,668
0
277
10,989
3,097
0
1,605
9,244
0
18,843
W
Ravana
14,525
5,018
0
4,467
8,599
3,907
0
3,618
4,796
0
83,857
W
Bakasura
ILioNard_
Bakasura
4,328
3,485
0
5,039
11,737
4,281
504
2,484
9,213
0
34,582
L
Thanatos
Kingpin36
Thanatos
1,403
830
0
1,362
12,886
3,043
0
3,538
9,208
0
13,215
L
Amaterasu
Yaretzi9274
Amaterasu
1,502
863
0
176
9,226
3,897
0
4,074
5,152
0
8,027
W
Sol
ZanZem
Sol
11,734
5,105
0
5,774
11,104
4,263
1,460
5,916
4,890
65,230
6,623
W
Aphrodite
abstract-outer1
Aphrodite
6,220
805
4,262
4,408
6,573
3,021
1,569
2,611
3,868
38,963
0
W
6,948
1,702
0
4,427
11,539
9,385
0
1,623
9,854
6,251
44,120
L
Ymir
4,413
1,114
186
1,671
9,731
7,550
0
2,191
7,493
27,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,296
Gold Earned
32,490
513
Minions Killed
230
0
Camps Cleared
0
1,619,296
Distance Traveled
1,245,537
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,726
545
120
8
0
274,921
3
L
Anhur
6,503
406
24
2
0
266,293
4
W
Ravana
11,225
702
154
10
0
380,837
7
W
Bakasura
9,205
575
73
5
0
336,020
5
L
Thanatos
5,444
340
32
2
0
227,774
1
L
Amaterasu
5,372
336
14
1
0
230,066
0
W
Sol
10,182
636
111
7
0
294,306
4
W
Aphrodite
9,142
571
80
5
0
303,339
3
W
Bellona
9,542
596
95
6
0
304,794
3
L
Ymir
6,445
403
40
3
0
246,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role