Player Matchup

Bakasura
Bakasura
CaliTuesdays
Bakasura
Level 128
God Stats
14W - 10L
1,643 SR
Queue Stats
425W - 360L
1,644 Elo+
Party 2
Anubis
Anubis
CrossFade222
Anubis
Level 119
God Stats
9W - 4L
1,894 SR
Queue Stats
388W - 323L
1,668 Elo+
Party 2
Hachiman
Hachiman
MyBad20
Hachiman
Level 66
God Stats
13W - 10L
1,856 SR
Queue Stats
484W - 439L
1,607 Elo+
Party 2
Ra
Ra
lectrcshck
Ra
Level 28
God Stats
9W - 7L
1,635 SR
Queue Stats
102W - 88L
1,629 Elo+
Party 2
Chaac
Chaac
n1cklol
Chaac
Level 65
God Stats
8W - 3L
1,720 SR
Queue Stats
351W - 279L
1,659 Elo+
Party 2
Team Averages
Level 81
1,749 SR
1,641 Elo+

VS

Team Averages
Level 80
1,515 SR
1,554 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
KALIFAKUSHHH
Gilgamesh
Level 24
God Stats
3W - 5L
1,380 SR
Queue Stats
130W - 107L
1,564 Elo+
Party 1
Susano
Susano
LegendaryRiot
Susano
Level 107
God Stats
1W - 2L
1,683 SR
Queue Stats
66W - 52L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
PupperPenguin
Cernunnos
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 89L
1,584 Elo+
Party 1
Athena
Athena
pedrolicerio2
Athena
Level 24
God Stats
3W - 6L
1,513 SR
Queue Stats
38W - 46L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaliTuesdays
Bakasura
19
12 / 0 / 3
11,754
653
13,457
13,447
7,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
16
8 / 3 / 6
9,790
544
15,188
10,594
4,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MyBad20
Hachiman
16
0 / 2 / 3
9,845
547
6,459
10,198
3,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 5
9,449
525
5,390
8,279
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
n1cklol
Chaac
17
3 / 2 / 5
10,444
580
6,879
12,474
13,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 2 / 2
8,030
446
3,286
8,256
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
KALIFAKUSHHH
Gilgamesh
12
0 / 6 / 2
7,053
392
6,057
11,277
4,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
6 / 6 / 2
9,010
501
11,966
14,759
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
PupperPenguin
Cernunnos
12
3 / 7 / 1
7,841
436
8,774
14,980
4,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 4
7,354
409
4,880
14,283
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
24
Kills
11
11
Deaths
25
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
2
1
W
Bakasura
CaliTuesdays
Bakasura
12
0
3
13.5
W
Anubis
8
3
6
3.67
L
Gilgamesh
KALIFAKUSHHH
Gilgamesh
0
6
2
0.17
L
6
6
2
1.17
W
Hachiman
MyBad20
Hachiman
0
2
3
0.75
L
Cernunnos
PupperPenguin
Cernunnos
3
7
1
0.5
W
1
4
5
0.88
W
Chaac
n1cklol
Chaac
3
2
5
2.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,373
Damage
34,963
54,992
Taken
63,555
30,940
Mitigated
27,787
24,577
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,286
94
0
1,923
8,256
2,416
0
2,143
5,639
58,537
0
W
Bakasura
CaliTuesdays
Bakasura
13,457
8,953
0
7,704
13,447
7,344
177
2,372
11,001
0
86,166
W
Anubis
15,188
834
0
4,855
10,594
4,721
626
1,838
8,756
52,454
0
L
Gilgamesh
KALIFAKUSHHH
Gilgamesh
6,057
2,408
0
1,380
11,277
4,355
0
4,066
6,340
0
30,841
L
11,966
2,928
0
3,595
14,759
5,109
0
5,036
9,299
0
61,985
W
Hachiman
MyBad20
Hachiman
6,459
2,625
0
3,517
10,198
3,146
2,576
308
9,890
0
72,574
L
Cernunnos
PupperPenguin
Cernunnos
8,774
4,174
0
4,106
14,980
4,457
19
4,538
10,055
0
46,560
W
5,390
358
235
2,622
8,279
2,720
874
2,087
6,002
53,633
0
W
Chaac
n1cklol
Chaac
6,879
647
0
5,644
12,474
13,009
816
1,279
11,177
12,903
49,931
L
4,880
1,010
0
2,730
14,283
11,450
0
6,385
6,817
21,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
39,288
611
Minions Killed
401
0
Camps Cleared
0
1,820,553
Distance Traveled
1,591,222
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,030
446
121
7
0
304,734
5
W
Bakasura
11,754
653
157
9
0
475,703
0
W
Anubis
9,790
544
78
4
0
331,986
4
L
Gilgamesh
7,053
392
61
3
0
335,426
2
L
Susano
9,010
501
98
5
0
345,321
1
W
Hachiman
9,845
547
123
7
0
349,256
1
L
Cernunnos
7,841
436
87
5
0
278,760
5
W
Ra
9,449
525
119
7
0
327,814
0
W
Chaac
10,444
580
134
7
0
335,794
1
L
Athena
7,354
409
34
2
0
326,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role