Player Matchup

Jing Wei
Jing Wei
DeDeZinPereira
Jing Wei
Level 22
God Stats
20W - 9L
1,586 SR
Queue Stats
94W - 53L
1,549 Elo+
Solo
Bacchus
Bacchus
LordHives
Bacchus
Level 28
God Stats
86W - 61L
1,500 SR
Queue Stats
381W - 376L
1,564 Elo+
Party 2
Hercules
Hercules
SirHives
Hercules
Level 28
God Stats
79W - 51L
1,626 SR
Queue Stats
464W - 431L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
SrBeninha
Kukulkan
Level 24
God Stats
16W - 5L
1,702 SR
Queue Stats
172W - 120L
1,547 Elo+
Party 1
Medusa
Medusa
Yaminha
Medusa
Level 18
God Stats
17W - 8L
1,709 SR
Queue Stats
159W - 107L
1,562 Elo+
Party 1
Team Averages
Level 24
1,625 SR
1,549 Elo+

VS

Team Averages
Level 16
1,564 SR
1,450 Elo+
Tiamat
Tiamat
Afterallest
Tiamat
Level 27
God Stats
1W - 3L
1,510 SR
Queue Stats
9W - 9L
1,428 Elo+
Party 3
Bakasura
Bakasura
CasitaT-rex1405
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,457 Elo+
Party 3
Ares
Ares
MFabress
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
ManDarks
Vulcan
Level 25
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 7L
1,437 Elo+
Party 3
Scylla
Scylla
SAS2105
Scylla
Level 17
God Stats
2W - 2L
1,595 SR
Queue Stats
9W - 9L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
8 / 3 / 20
11,825
1,183
15,036
7,470
2,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
LordHives
Bacchus
17
1 / 0 / 15
9,914
991
5,539
6,079
11,351
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
SirHives
Hercules
19
7 / 1 / 29
12,166
1,217
18,033
16,270
14,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SrBeninha
Kukulkan
19
9 / 1 / 29
12,601
1,260
25,414
6,836
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Yaminha
Medusa
19
19 / 1 / 13
13,110
1,311
20,087
5,448
2,155
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

280

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
2 / 8 / 3
10,639
1,064
8,078
20,967
11,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
16
0 / 9 / 4
9,312
931
2,232
17,812
7,605
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
0 / 13 / 0
8,808
881
7,745
24,337
22,121
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
ManDarks
Vulcan
15
2 / 9 / 1
9,886
989
14,046
14,566
7,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
SAS2105
Scylla
15
2 / 6 / 2
9,721
972
4,096
12,430
5,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
16
44
Kills
6
6
Deaths
45
106
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
8
3
0.44
L
Bakasura
0
9
4
0.22
W
Jing Wei
8
3
20
6
W
Bacchus
LordHives
Bacchus
1
0
15
8.5
L
Ares
0
13
0
0
L
Vulcan
ManDarks
Vulcan
2
9
1
0.28
L
Scylla
SAS2105
Scylla
2
6
2
0.5
W
Hercules
SirHives
Hercules
7
1
29
21.5
W
Kukulkan
SrBeninha
Kukulkan
9
1
29
23.5
W
Medusa
Yaminha
Medusa
19
1
13
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,109
Damage
36,197
42,103
Taken
90,112
33,878
Mitigated
52,938
7,139
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,078
1,055
55
2,790
20,967
11,060
0
7,704
13,263
32,139
0
L
Bakasura
2,232
1,685
0
325
17,812
7,605
0
5,427
12,385
0
7,815
W
Jing Wei
15,036
12,732
0
1,569
7,470
2,803
0
6,020
1,450
0
34,389
W
Bacchus
LordHives
Bacchus
5,539
607
0
0
6,079
11,351
0
4,751
1,265
17,277
0
L
Ares
7,745
997
0
0
24,337
22,121
0
10,527
12,282
20,888
0
L
Vulcan
ManDarks
Vulcan
14,046
6,228
0
0
14,566
7,134
0
4,052
10,514
32,187
0
L
Scylla
SAS2105
Scylla
4,096
570
0
0
12,430
5,018
0
3,243
9,187
12,302
0
W
Hercules
SirHives
Hercules
18,033
8,257
0
5,570
16,270
14,769
0
13,738
2,482
0
25,901
W
Kukulkan
SrBeninha
Kukulkan
25,414
3,115
0
0
6,836
2,800
0
5,601
1,165
50,758
0
W
Medusa
Yaminha
Medusa
20,087
15,946
0
0
5,448
2,155
0
3,855
1,523
0
34,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,616
Gold Earned
48,366
180
Minions Killed
161
11
Camps Cleared
3
1,051,917
Distance Traveled
939,145
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,639
1,064
42
4
2
193,786
0
L
Bakasura
9,312
931
19
2
0
195,081
0
W
Jing Wei
11,825
1,183
40
4
6
195,026
1
W
Bacchus
9,914
991
18
2
0
231,552
1
L
Ares
8,808
881
28
3
0
183,533
0
L
Vulcan
9,886
989
50
5
0
208,404
0
L
Scylla
9,721
972
22
2
1
158,341
0
W
Hercules
12,166
1,217
15
2
0
229,795
0
W
Kukulkan
12,601
1,260
69
7
2
207,871
2
W
Medusa
13,110
1,311
38
4
3
187,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role