Player Matchup

Cerberus
Cerberus
Blesset
Cerberus
Level 126
God Stats
16W - 7L
1,763 SR
Queue Stats
274W - 123L
1,739 Elo+
Party 2
Ratatoskr
Ratatoskr
Misryn
Ratatoskr
Level 118
God Stats
1W - 2L
1,873 SR
Queue Stats
70W - 73L
1,650 Elo+
Solo
Neith
Neith
flactem
Neith
Level 147
God Stats
20W - 21L
1,542 SR
Queue Stats
736W - 582L
1,658 Elo+
Party 2
Team Averages
Level 130
1,726 SR
1,683 Elo+

VS

Team Averages
Level 123
1,689 SR
1,810 Elo+
Gilgamesh
Gilgamesh
ImEntru
Gilgamesh
Level 84
God Stats
27W - 9L
1,760 SR
Queue Stats
82W - 24L
1,937 Elo+
Party 1
Hel
Hel
MiseryFurryFox
Hel
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 61L
1,548 Elo+
Solo
Cernunnos
Cernunnos
Ozzay
Cernunnos
Level 160
God Stats
3W - 0L
1,807 SR
Queue Stats
83W - 24L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blesset
Cerberus
12
4 / 3 / 4
8,531
776
8,509
16,912
12,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Misryn
Ratatoskr
11
3 / 7 / 4
7,796
709
7,579
12,182
11,757
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
flactem
Neith
11
2 / 3 / 7
7,551
686
7,884
10,308
3,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImEntru
Gilgamesh
13
3 / 1 / 8
9,155
832
7,989
13,180
11,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 5
7,974
725
6,952
10,633
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Ozzay
Cernunnos
13
7 / 4 / 6
9,696
881
16,973
11,238
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
9
Kills
13
13
Deaths
9
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Blesset
Cerberus
4
3
4
2
W
Gilgamesh
ImEntru
Gilgamesh
3
1
8
7
W
3
4
5
1.38
L
Ratatoskr
Misryn
Ratatoskr
3
7
4
0.71
W
Cernunnos
Ozzay
Cernunnos
7
4
6
2.5
L
Neith
flactem
Neith
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,972
Damage
31,914
39,402
Taken
35,051
28,388
Mitigated
19,657
5,411
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Blesset
Cerberus
8,509
543
0
2,869
16,912
12,892
0
3,338
13,574
16,816
0
W
Gilgamesh
ImEntru
Gilgamesh
7,989
1,453
701
1,477
13,180
11,119
0
1,616
11,564
6,807
22,896
W
6,952
425
5,509
5,659
10,633
5,710
104
4,134
6,499
23,042
0
L
Ratatoskr
Misryn
Ratatoskr
7,579
1,600
0
907
12,182
11,757
0
3,267
8,915
0
15,813
W
Cernunnos
Ozzay
Cernunnos
16,973
9,620
0
1,733
11,238
2,828
2,193
2,990
8,248
0
38,426
L
Neith
flactem
Neith
7,884
3,462
0
1,635
10,308
3,739
0
2,389
7,919
0
25,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,878
Gold Earned
26,825
80
Minions Killed
121
4
Camps Cleared
6
622,869
Distance Traveled
624,848
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,531
776
20
2
1
213,865
2
W
Gilgamesh
9,155
832
39
4
2
212,080
2
W
Hel
7,974
725
41
4
2
224,468
5
L
Ratatoskr
7,796
709
17
2
1
206,724
2
W
Cernunnos
9,696
881
41
4
2
188,300
4
L
Neith
7,551
686
43
4
2
202,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role