Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Arod2906
Anubis
Level 62
God Stats
3W - 2L
1,151 SR
Queue Stats
94W - 87L
1,328 Elo+
Party 1
Skadi
Skadi
EZ_Drak_420
Skadi
Level 80
God Stats
3W - 1L
1,550 SR
Queue Stats
103W - 107L
1,308 Elo+
Party 1
Thor
Thor
Erosperbast
Thor
Level 119
God Stats
4W - 4L
1,328 SR
Queue Stats
471W - 564L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
FateSin-
Baron Samedi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,186 Elo+
Party 1
Team Averages
Level 82
1,406 SR
1,337 Elo+

VS

Team Averages
Level 104
1,528 SR
1,360 Elo+
Thoth
Thoth
 
Thoth
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HybridRenoII
Odin
Level 147
God Stats
0W - 3L
1,122 SR
Queue Stats
35W - 48L
1,294 Elo+
Party 2
Sobek
Sobek
KnightRider0420
Sobek
Level 144
God Stats
1W - 1L
1,700 SR
Queue Stats
108W - 125L
1,301 Elo+
Party 2
Merlin
Merlin
Toravi1414
Merlin
Level 65
God Stats
3W - 5L
1,427 SR
Queue Stats
101W - 122L
1,330 Elo+
Solo
Olorun
Olorun
toolboy86rick
Olorun
Level 41
God Stats
3W - 4L
1,891 SR
Queue Stats
361W - 416L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
10 / 1 / 14
10,665
970
12,154
9,767
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Arod2906
Anubis
18
9 / 1 / 12
10,213
928
13,807
8,216
3,898
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 0 / 19
9,802
891
13,730
7,085
2,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 8
7,486
681
4,372
8,143
2,900
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
FateSin-
Baron Samedi
14
5 / 4 / 16
9,113
828
11,644
13,496
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 7 / 6
7,864
715
5,962
10,374
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 4
7,977
725
9,591
18,440
8,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 5 / 6
8,684
789
6,915
17,686
15,173
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Toravi1414
Merlin
15
3 / 5 / 4
8,438
767
11,327
8,715
2,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 1
6,950
632
3,104
7,885
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
28
Kills
11
11
Deaths
28
69
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
1
14
17
L
Thoth
 
Thoth
2
7
6
0.71
W
Anubis
Arod2906
Anubis
9
1
12
15
W
4
0
19
13.5
W
0
5
8
0.8
W
Baron Samedi
FateSin-
Baron Samedi
5
4
16
3.25
L
3
6
4
0.83
L
3
5
6
1.2
L
Merlin
Toravi1414
Merlin
3
5
4
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,707
Damage
36,899
46,707
Taken
63,100
24,210
Mitigated
32,058
24,298
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,154
1,462
800
4,840
9,767
8,685
786
5,696
3,951
0
25,263
L
Thoth
 
Thoth
5,962
729
365
1,284
10,374
2,898
0
4,752
5,431
14,906
0
W
Anubis
Arod2906
Anubis
13,807
839
2,580
4,338
8,216
3,898
1,444
4,074
4,002
32,031
0
W
13,730
6,737
435
2,135
7,085
2,715
295
4,755
2,150
0
26,862
W
4,372
747
1,145
1,247
8,143
2,900
284
4,371
3,696
0
5,691
W
Baron Samedi
FateSin-
Baron Samedi
11,644
2,111
2,320
4,458
13,496
6,012
80
7,788
5,600
15,692
0
L
9,591
1,673
720
5,009
18,440
8,545
0
7,231
10,933
0
16,449
L
6,915
510
173
5,694
17,686
15,173
0
7,333
9,971
11,417
0
L
Merlin
Toravi1414
Merlin
11,327
919
761
1,354
8,715
2,792
0
3,311
5,164
24,411
0
L
3,104
1,033
566
797
7,885
2,650
132
2,824
4,749
8,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,279
Gold Earned
39,913
108
Minions Killed
98
0
Camps Cleared
0
989,936
Distance Traveled
858,015
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,665
970
31
3
0
270,595
0
L
Thoth
7,864
715
32
3
0
186,435
0
W
Anubis
10,213
928
39
4
0
198,259
0
W
Skadi
9,802
891
24
2
0
223,508
0
W
Thor
7,486
681
7
1
0
145,007
0
W
Baron Samedi
9,113
828
7
1
0
152,567
2
L
Odin
7,977
725
16
1
0
197,972
0
L
Sobek
8,684
789
7
1
0
189,574
0
L
Merlin
8,438
767
28
3
0
169,031
0
L
Olorun
6,950
632
15
1
0
115,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role