Player Matchup

Nemesis
Nemesis
KBluud357
Nemesis
Level 48
God Stats
2W - 1L
1,811 SR
Queue Stats
157W - 186L
1,441 Elo+
Solo
Bellona
Bellona
MonkyGirl420
Bellona
Level 86
God Stats
7W - 14L
1,366 SR
Queue Stats
218W - 269L
1,406 Elo+
Party 2
Loki
Loki
Narutojun1
Loki
Level 142
God Stats
343W - 378L
1,432 SR
Queue Stats
1,252W - 1,403L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Raven Adept
Baron Samedi
Level 43
God Stats
8W - 13L
1,489 SR
Queue Stats
142W - 175L
1,388 Elo+
Party 2
Cernunnos
Cernunnos
quadgie01
Cernunnos
Level 100
God Stats
127W - 117L
1,508 SR
Queue Stats
919W - 999L
1,372 Elo+
Solo
Team Averages
Level 84
1,521 SR
1,411 Elo+

VS

Team Averages
Level 82
1,490 SR
1,461 Elo+
Odin
Odin
TheOnlyWraith
Odin
Level 101
God Stats
27W - 52L
1,326 SR
Queue Stats
529W - 905L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
TheShadowBruiser
Kukulkan
Level 99
God Stats
24W - 28L
1,475 SR
Queue Stats
659W - 1,025L
1,428 Elo+
Party 1
He Bo
He Bo
killerSaint47
He Bo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,470 Elo+
Solo
Achilles
Achilles
littleman0227
Achilles
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 48L
1,423 Elo+
Solo
Ah Puch
Ah Puch
rsmace
Ah Puch
Level 99
God Stats
44W - 28L
1,651 SR
Queue Stats
52W - 38L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KBluud357
Nemesis
19
1 / 15 / 7
12,762
912
9,962
30,033
12,808
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
MonkyGirl420
Bellona
19
4 / 6 / 4
13,049
932
14,095
28,553
32,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 0 / 1
10,942
782
722
2,414
762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
Raven Adept
Baron Samedi
20
5 / 9 / 6
14,072
1,005
14,704
24,204
15,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
quadgie01
Cernunnos
20
6 / 7 / 6
14,787
1,056
27,532
20,408
9,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 6 / 13
15,925
1,138
23,280
18,045
8,747
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
8 / 5 / 18
14,109
1,008
20,933
15,405
6,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 4 / 17
14,171
1,012
18,032
15,068
5,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
littleman0227
Achilles
20
4 / 1 / 21
14,146
1,010
20,340
23,352
30,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
rsmace
Ah Puch
20
1 / 0 / 21
13,067
933
14,256
3,685
1,577
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
126
16
Kills
36
37
Deaths
16
24
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Nemesis
KBluud357
Nemesis
1
15
7
0.3
L
Bellona
MonkyGirl420
Bellona
4
6
4
1
L
0
0
1
0.5
L
Baron Samedi
Raven Adept
Baron Samedi
5
9
6
0.89
W
16
6
13
3.75
W
8
5
18
3.4
W
7
4
17
3.88
W
Achilles
littleman0227
Achilles
4
1
21
14.5
L
Cernunnos
quadgie01
Cernunnos
6
7
6
1.29
W
Ah Puch
rsmace
Ah Puch
1
0
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,015
Damage
96,841
105,612
Taken
75,555
70,231
Mitigated
52,665
10,329
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
KBluud357
Nemesis
9,962
3,819
693
2,042
30,033
12,808
0
16,435
12,914
0
37,816
L
Bellona
MonkyGirl420
Bellona
14,095
4,908
0
673
28,553
32,404
0
17,509
10,160
0
33,180
L
722
147
0
0
2,414
762
0
1,289
1,125
0
11,237
L
Baron Samedi
Raven Adept
Baron Samedi
14,704
785
2,463
3,350
24,204
15,251
0
8,452
14,923
29,603
0
W
23,280
9,521
0
0
18,045
8,747
0
4,640
13,405
0
40,253
W
20,933
3,967
700
3,536
15,405
6,089
0
3,608
11,797
54,191
0
W
18,032
2,785
274
1,028
15,068
5,933
0
2,717
12,351
31,180
0
W
Achilles
littleman0227
Achilles
20,340
7,518
0
2,505
23,352
30,319
0
3,739
19,218
0
38,342
L
Cernunnos
quadgie01
Cernunnos
27,532
15,358
0
1,108
20,408
9,006
0
9,536
10,661
0
67,313
W
Ah Puch
rsmace
Ah Puch
14,256
0
957
623
3,685
1,577
0
0
3,685
43,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,612
Gold Earned
71,418
264
Minions Killed
250
5
Camps Cleared
11
1,007,438
Distance Traveled
1,403,378
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,762
912
62
4
0
234,352
2
L
Bellona
13,049
932
31
2
1
239,244
0
L
Loki
10,942
782
23
2
2
68,797
0
L
Baron Samedi
14,072
1,005
43
3
1
234,955
0
W
Odin
15,925
1,138
44
3
2
257,992
1
W
Kukulkan
14,109
1,008
64
5
3
274,612
1
W
He Bo
14,171
1,012
31
2
2
275,388
0
W
Achilles
14,146
1,010
32
2
4
282,880
0
L
Cernunnos
14,787
1,056
105
8
1
230,090
0
W
Ah Puch
13,067
933
79
6
0
312,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role